- Summary: Set in the underworld of Fortune Valley, players drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They take on a variety of challenges and events as Tyler, the Racer; Mac, theSet in the underworld of Fortune Valley, players drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They take on a variety of challenges and events as Tyler, the Racer; Mac, the Showman; and Jess, the Wheelman to earn the respect of the underground. Featuring the deepest customization from the series, players can truly craft a personalized and unique ride, or spend hours finding and tuning an abandoned derelict into a supercar. They can then push their cars to the limit and raise the stakes by betting on their own performance, where they can either multiply their winnings or risk losing it all. [Electronic Arts]… Expand
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Need For Speed Payback - Aston Martin Delivery Gameplay
Nov 13, 2017Need for Speed Payback is a game with some good ideas and more than a few bad ways of executing them. The story gives you a good basis for a non-traditional racing game, and aping Forza Horizon isn't a bad way to go about it. The handling is purely arcade in style and fun to play, and the environments can give you some pretty good racing areas. However, even if you discount how bad the story plays out, you'll hate the fact that you'll never get to play the more exciting segments. Worse, the promotion of grinding makes the game drag on far longer than it should, making you want to put it away without even finishing the campaign, let alone try the multiplayer. It isn't the worst racer on the platform by any means, but it's certainly not worthy of the full asking price.
Nov 7, 2017Need for Speed Payback might be a new low point for the franchise. A horrendous progression system compounded by uninteresting characters and terrible AI only illustrates how far behind this series has fallen compared to the other arcade racers out there. The multiplayer is solid, but that’s like saying at least the car wreck didn’t cause a fire, too.
Nov 7, 2017I think the critics or reviewers need to stop giving this game negative reviews it looks fun to play and I grew up playing this series and theI think the critics or reviewers need to stop giving this game negative reviews it looks fun to play and I grew up playing this series and the reboot of need for speed (2015) has horrible physics, cheesy cut scenes with the worst acting I've seen and the graphics are okay but not that great as Payback. Need For Speed Payback looks better and has a better story than the reboot of Need For Speed and has better physics that that game. I think its going to be a surprise for people that grew up playing need for speed like me and appreciate that ghost at least did what the fans request and e.a. helping with the project. I think its worth the pre-order of this game and I think I'm in for a treat for Need for Speed Payback… Expand
Dec 31, 2017I just wanted to preface this review with a few things. 1) I've been a big fan of the Need For Speed franchise since I was about 5. MostI just wanted to preface this review with a few things. 1) I've been a big fan of the Need For Speed franchise since I was about 5. Most Wanted is possibly my favourite game of all time. 2) I'm absolutely aware that the EA management is scum, but I want to focus on the merits of each game separately rather than tarring everything with the same brush- and I think the widespread anger and scorn against Payback is more than a little unfair.
- The driving experience.
You get an exhilarating feeling of speed that no other major racing game releasing in the last few years really fulfils. As you progress through the story and the cars get faster and faster, the feeling only grows.
- The art and sound design is sensational.
The world isn't huge, but it's varied and beautiful. From hilly, swirling offroad mountain tracks to stretching desert roads to the bright night lights of the city, it's a joy to drive through. It reminds me of The Witcher 3 in how the game is a joy to traverse, taking in the sights, not just to sprint through until the credits roll.
- Brilliant sound design.
The roar of the engines, the stretched 'slurp' of the nitrous and the squeal of the drift sound excellent, no more so than when they reaches a cacophony combined with police sirens chasing you at 190 mph through oncoming traffic. The soundtrack doesn't mean much for a racing game, but it's got something for everyone- a healthy smattering of grime, rap and rock, featuring Queens of the Stone Age, Vince Staples and Skepta. There are a few stinkers, but the good outweighs the bad.
- The driving experience feels genuinely fresh.
It's a refreshing break from the racing sims that the market is moving closer towards. Sims are great in their own regard, but often fail to capture the joy of speed, destruction and carelessness a good arcade racer revels in.
- It copies the successes of its predecessors:
- Cops are a challenge and fun to battle and escape for the first time in years thanks to smart
teamwork (due to well-made AI).
- The customisation (the only real pro in NFS 2015) is taken in Payback with bodykits galore
(especially on the derelicts you can restore) and a wide set of decals, along with a good
community tab where you can download popular 'wraps'.
- A full day and night cycle lets you have both the night gameplay people liked in Underground 1, 2
and NFS 2015, as well as the sun-baked desert and sunset.
- This is a controversial opinion, but the story mode is actually alright
There are issues, but the story is, in parts, wonderfully camp, daft and fun once you get over the hurdle of its exasperating stupidity. It's quite hefty and long too, keeping me busy for at least a good 20+ hours. David Ajala does a brilliant job as Mac, the drifter and offroader of your 'crew', with a carefree joy and lovely British accent and so does Jessica Madsen as Jess- for a few lines, at least.
- No cops in freeroam.
Why design them so well and criminally underuse them?
- Camera issues.
No cockpit camera. Particularly in Drag-type cars, the camera under nitrous boost zooms back to emphasise the speed, which is a nice effect until you notice it's difficult to see over your car at the oncoming traffic.
- Cars can only be used in the racing discipline for which you buy them (Drift cars are only usable in Drift events, for example.)
I could want to use by Race-type NSX for a drag race, but I'd have to spit out the 100,000 credits to buy a Drag-type one then spend around 20 minutes of farming to get it to the right level. Surely there should be a 'remodding' or transformation mechanic to switch the type of previously bought vehicles in the garage?
- Minor issues with the driving experience.
Cars drive almost comically different depending on their role. Race-types have steering tuned too 'tight', and this is taken further with Drag-types. In races, the reset after crash mechanic is inconsistent and buggy, once resetting me facing a wall.
- When the writing fails, it fails hard
The acting is generally weak. Tyler, Lina, the racing league bosses, and, often, Jess are acted horribly, though it might be more accurate to blame the script. In particularly, the sketch to introduce Mac in the prologue criticises a 'cringy' drifting streamer called "HashTiger" physically hurt to play.
Upgrading under-levelled vehicles is a chore, waiting for upgrade shops to restock and farming old events for 'Speed Cards', but the game is very liberal with resources, never pushing you to pay a penny for a microtransaction (considering they only buy you boxes containing money, vanity items and cards to 'roll' for more Speed Cards). I'll be the first person to crusade against microtransactions but this is light years away from how egregious Battlefront II or Shadow of War are.
I'm just so thankful EA have, after all this time, released a game that genuinely lives up to the Need for Speed name, even if it's not a masterpiece.… Expand
Nov 16, 2017I'm completely disappointed in progression system. Once i got first challenges with racing gangs I was pushed to replay older missions to getI'm completely disappointed in progression system. Once i got first challenges with racing gangs I was pushed to replay older missions to get some money to get at least necessary upgrades. Or, of course, there was another way: to pay real money in the fullpriced game to get... money in the game. That is freakingly bad and I will try to refund the game.
Worst racing game progression system ever. Worst NFS ever, despite of good handling and graphics. In the current state game should be named NFS: Refund.… Expand
Dec 20, 2017Well, its EA... they f***ed up Battlefront 2 and they sure did f***ed up NFS aswell. Lootboxes, u get a Lootbox system, u get a lootboxesWell, its EA... they f***ed up Battlefront 2 and they sure did f***ed up NFS aswell. Lootboxes, u get a Lootbox system, u get a lootboxes System EVERYONE gets a Lootbox system.... F**K u EA
Card... CARD for upgrading/tuning your Car... what a joke and even the most lazy way i could think of... pathatic... the "Story" is cheesy I Hope someday EA will get bankrupt for the stupid s**t… Expand
Nov 22, 2017pay 2 win, automatic 0.
I really shouldn't be required to get a cracked version and a hex editor for a somewhat satifying game progression.pay 2 win, automatic 0.
I really shouldn't be required to get a cracked version and a hex editor for a somewhat satifying game progression.
Save your money for a better game or any other NFS title.… Expand
Nov 13, 2017Single pay2win. THE HELL. EA you made mobile payment games into PC. As someone said: "Need for speed REFUND". This way, you wont get any moreSingle pay2win. THE HELL. EA you made mobile payment games into PC. As someone said: "Need for speed REFUND". This way, you wont get any more than 0, same for SWBF2.… Expand
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