Possibly the greatest futuristic racing game of all time; Redout is an absolutely essential purchase for anyone who’s grown up playing classics like F-Zero, Wipeout and Extreme-G. This game does so many things right on so many levels it’s astounding, from the stunning visuals & sound design to the humongous variety of incredible race tracks.
Make no mistake about it, Redout is FAST.Possibly the greatest futuristic racing game of all time; Redout is an absolutely essential purchase for anyone who’s grown up playing classics like F-Zero, Wipeout and Extreme-G. This game does so many things right on so many levels it’s astounding, from the stunning visuals & sound design to the humongous variety of incredible race tracks.
Make no mistake about it, Redout is FAST. Certainly its most divisive element, then, is just how floaty the vehicle handling is relative to both how winding the tracks are as well as their relative visual similarity in each location. This is a blessing in disguise, however, because Redout mandates track memorization and precise driving lines in a way I’ve rarely seen in similar racers. The learning curve is steep, but taking the time to race the tracks over and over to learn their intricacies is utterly addictive.
The track design itself is brilliant, constantly temping players with wide straightaways to boost faster and faster through before throwing them into harrowing hairpins, loops and corkscrews. Later courses completely throw reality out the window, serving up some of the wildest tracks seen this side of F-Zero GX, with massive jumps, zero-g segments and only the smallest of margins for error.
Redout’s single player campaign was for me worth the price of admission alone- over 120 career mode events cover a wide variety of game modes like time trials, tournament races, survival events and more. It’s sure to take quite a few hours to finish off and does a great job of introducing the player to the game’s mechanics in the slower speed classes before letting them loose with the faster class 3 & 4 ships and the most difficult circuits.
Redout’s multiplayer component currently consists of online racing and local split-screen support for up to two players. The online multiplayer works flawlessly and I’ve had a blast in online races, though it’s worth noting that during most hours of the day the online community seems quite dry (certainly not a fault of the game itself). The game also includes online time-trial leaderboards, which is sure to create fun competition amongst the community.
I only have two small critiques of Redout at this time- first, while the game’s AI is competitive and certainly challenging for new players learning the game, they tend to be quite easy for advanced players and could use some added difficulty. Secondly, the console versions currently have some framerate issues preventing them from reaching the target 60 fps. The developers have stated they’re working on releasing some optimization fixes for those versions so hopefully this will be rectified soon.
I honestly cannot recommend Redout enough. I’ve waited literally over a decade for a racer of this magnitude to be released and am absolutely blown away by what 34BigThings has been able to accomplish, from a small independent studio no less. Hope to see you all on the racetrack!… Expand