Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 27
  2. Negative: 0 out of 27
Buy On
  1. Mar 20, 2017
    Tom Clancy’s Ghost Recon Wildlands does two things brilliantly; it provides a massive game full of content, vast environments and things to do, and it also is a hell of a lot of fun as a co-op game. The tactical nature never becomes too rigid, ensuring you stay in control of how best to tackle a mission. Story-wise, it’s a lot of little bits of storytelling to push you further on into the destabilisation of Santa Blanca, offering just enough to tide you over. All that really holds it back are a few bugs, the less enjoyable method of going it alone and not being able to utilise the cover system.
  2. Mar 7, 2017
    Ghost Recon: Wildlands doesn’t feel like a sequel, although it goes a step forward and brings us a humongous open world full of options and a really attractive cooperative mode.
  3. Mar 13, 2017
    Repetitive gameplay loops aside, the cooperative tactical variety and vast open world make Ghost Recon Wildlands a singular experience unlike any other shooter on the market. Wildlands may not succeed with all its ambitions, but it’s a compelling direction for the series that points to a fertile future.
  4. Mar 12, 2017
    A huge open world and an addictive co-op gameplay with great player freedom are amongst the highlights in Ubisoft's new game, but the single-player experience feels under-developed and unsatisfying. Mainly recommended to gamers willing to play online with friends.
  5. Official Xbox Magazine UK
    Apr 15, 2017
    Gorgeous and impressively focused for its scale. Ubi's best open-world in years. [May 2017, p.83]
  6. Mar 20, 2017
    Despite the noted flaws and imperfections that permeate some facets of this game, I can easily see this title draining many months and moons from one's life, and you'll be smiling most of the way. If Ubisoft can improve on the quality that is Ghost Recon Wildlands, the future looks incredibly bright. That being said, our focus is on the current game, and overall it is one that can be very enjoyable, and if you find the right online players to play with, the game can be even better. Tom Clancy fans owe themselves the time to check this game out, as it is good enough to satisfy a gamer's craving for action, stealth, and a very large world to explore.
  7. Mar 12, 2017
    Ghost Recon: Wildlands gives you all the tools needed to have a lot of fun with friends, despite some design flaws, minor bugs, an inconsistent narrative and a somewhat repetitive structure. As a solo experience, it is solid but too big to keep you interested, and with random people it can be too chaotic to enjoy. It all comes down to how are you going to play and who are you going to play it with.
  8. Mar 10, 2017
    But if you’re looking for a really big, extravagant sandbox game that’s great fun solo and hilarious in co-op, don’t be shy. Wildlands isn’t Ghost Recon as we know it, but it’s the wildest party in town.
  9. Mar 9, 2017
    As expected, Wildlands is at its best when players are on voice chat with a group of friends and the team is coming up with creative ways to take down cartel bosses by crashing planes into their mansions or picking off their guards with the help of drone intel. Although the game does stand-up in solo mode with fairly reliable AI partners, the massive world to explore becomes a little lonely and boring without some actual friends along for the ride.
  10. Mar 6, 2017
    Ghost Recon Wildlands brings us to an immense open world set in Bolivia, where we can explore and make the operative proud of our Ghost Squad. Its cooperative for 4 players makes it a very attractive game, yet its technical section and its bugs prevent it from being a totally satisfactory experience.
  11. 80
    Ghost Recon: Wildlands can provide countless hours of thrilling sandbox shooter gameplay, but co-op is needed to make the most of it. Its massive, numerous and diverse locales are often gorgeous to behold, and navigating them tactfully with a good co-op team is a blast. Just don't expect to have as much fun in single player, as your team limits your mission methods due to shaky AI and a lack of deep squad commands.
  12. Mar 8, 2017
    This huge, wide-open shooter constantly shows its flaws in its mission variety and vehicle physics, but its strong, sandbox-style gameplay and seamless co-op kept me coming back for more madness. If you must repeat experiences over and over, you could far worse than helicopter chases, assassination missions, or drug busts gone wildly wrong.
  13. Mar 17, 2017
    Completing the same type of mission over and again does wear on you. Still, there is fun to be had with Wildlands before the feeling of repetition sets in.
  14. Mar 21, 2017
    This game is one that requires you to play with friends in order to extract the fun out of it. In single player, Wildlands is passable, but in multiplayer it shines. While the missions don’t do much in terms of variety, in playing with others, you find yourself expecting the unexpected. But the real hero is the vast open world, providing you with freedom to approach each objective in any way you wish. Yet while the open world giveth, it also taketh away. A lack of density is obvious, and meandering becomes the most frequent activity that you do.
  15. Apr 4, 2017
    Basically, Ghost Recon: Wildlands is a good game. It offers you a big wide world with many missions and possibilities. It combines the tactical gameplay we all know and love from other Ghost Recon games, with all of these elements spread out on the beautiful map of Bolivia. But its repetitiveness, forgettable story and the trouble finding a decent team make its problems more obvious than ever.
  16. Mar 29, 2017
    It seems crazy to say this, but Tom Clancy’s Ghost Recon: Wildlands is a little too big for its own good. It’s hard not to admire the time and effort that went into crafting this truly massive and beautiful open world, but there’s simply too much copy and paste going on when it comes to the content within; the side missions especially, but also the story scenarios. While the initial hours of Wildlands are thrilling, repetition ultimately seeps in and as such you’re enjoyment of the game may depend on whether you have a friend or three to play through the campaign with. Ubisoft has done a tremendous job supporting a pair of other recent Tom Clancy titles post-launch – Rainbow Six: Siege and The Division – so even if you’re not sold on Wildlands as it stands, I highly recommend keeping your sights trained on the game as the developers tweak the experience and eventually add the competitive multiplayer suite.
  17. Mar 21, 2017
    Having hundreds of different weapon mods and customisation options are great if you’re a gun nut, but when everyone dies after a few hits it starts to lose its appeal. Instead it’s the stuff where strapping a vehicle or chopper with C4 and letting it glide into enemy territory before setting it off should have been encouraged more in the overall design. In the end, Ghost Recon Wildlands suffers because it plays things a little too safe and fails to make proper use of the gorgeous fictional world of Bolivia in a way that offers more than solid stealth shooting, fun co-op, and small bursts of player-created fun.
  18. Mar 13, 2017
    Ghost Recon: Wildlands is a rather fun co-op game. It’s made for co-op and should be played in co-op. While I’m against the solo play, I will say that solo players will have some rough times trying to get the AI to cooperate with you. But with a squad of four players, tagging enemies, syncing shots, and doing crazy stunts like jumping out of a helicopter onto and enemy base just to see what will happen is what really makes this game special. There are some issues here and there, and while the game can be difficult, it feels fair for the most part. The run and gun shooter fans may be put off from it, but I highly suggest Wildlands to players that are looking for a fun co-op shooter with some more tactical aspects. There’s a lot here for anyone who likes making their own fun in a giant sandbox.
  19. Mar 6, 2017
    It doesn’t have the “oomph” it should and comes off as a bit lackluster. For all of the good elements in the game, there are several bad or annoying ones that come with it.
  20. Mar 29, 2017
    With a group of friends, Ghost Recon Wildlands will offer countless hours of fun within the vast and beautifully created version of Bolivia. If you’re going it alone, however, the repetitive gameplay and the lack of any character development and story depth offers a far less attractive package. Wildlands is a solid open-world game that is let down by an overly long and repetitive story, along with too many small bugs and niggles for it to be great.
  21. Mar 14, 2017
    As ambitious as it is, Ghost Recon: Wildlands fails to break free from the Ubisoft blueprint. However, that doesn't stop it from being an addictive, sprawling shooter, particularly when playing online.
  22. Mar 10, 2017
    As only the second open world game in the Clancyverse, Ghost Recon: Wildlands is a middlingly safe tactical shooter and a slightly wasted opportunity given the ambitious scope of its seemingly boundless map. While its main strength is its mission diversity, it doesn’t take long to lose the motivation after reaching El Sueno's doorstep. Even with a foursome of highly trained friends, Wildlands eventually reveals its diminishing returns. The feeling of positive immediacy and dopamine hits begin to wane sooner than you expected from a game with such a large and diverse world.
  23. 70
    A solid but glitch-riddled open-world tactical shooter that falls agonisingly short of realising its full potential, Ghost Recon Wildlands is the very definition of a 'nearly' game. It's so very nearly brilliant, but there are a few too many problems with it that mar the overall experience. Shame.
  24. Mar 6, 2017
    Ghost Recon: Wildlands is a solid sandbox adventure for groups of up to four friends. In solo play, Ghost Recon: Wildlands loses a bit of its mojo, but the game's unprecedented scale and piles of content should prove euphoric for fans of open world games.
  25. Mar 21, 2017
    While the concept of team action in an open world (in fact, the biggest one from Ubisoft yet) is interesting without a doubt, the execution is lackluster. This is a typical example for “Jack of all trades, master of none”, where every aspect of the game is overshadowed by competition which simply is more refined´.
  26. May 2, 2017
    Ghost Recon: Wildlands is by no means a terrible, or even bad, game: it provides moments of intense fun, particularly with friends, when you're trying to clear out a base without being detected. Yet, it has some serious issues. The A.I. coding is just not good; the huge draw distances causes stutter and screen-tearing on consoles; and even though there is undeniably a lot of content in the form of missions and things to collect, it does become repetitive and dull—just how quickly it becomes a drag depends on your tolerance for walking around and collecting things, I suppose. But if you don't have friends to play with, and you have to rely on boneheaded teammate A.I. to help you fight questionable and irrational enemy A.I., then the game's problems are amplified.
  27. Mar 16, 2017
    In any other year, Ghost Recon: Wildlands would be a fine if somewhat unremarkable open-world game. By a twist of fate, it happened to release in a very crowded season for open-world games, which may make it seem pale in comparison. Where it stands out from Zelda: Breath of the Wild and Horizon: Zero Dawn, though, is its multiplayer focus. Though I found the repetition too much, those cathartic moments of perfect planning in multiplayer are enough to warrant giving it a try, as long as you have a squad of friends to back you up.
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  1. Mar 6, 2017
    You shouldn’t buy Wildlands right now. The types of glitches and problems we experienced in previews still rear their head; while they’re forgivable in a pre-release environment, the same isn’t true when buying what should be a finished product. The entire experience is best summed up by our multiplayer adventure: you’ll run around a lot, but you’re not going to be able to get much done.
User Score

Mixed or average reviews- based on 242 Ratings

User score distribution:
  1. Negative: 61 out of 242
  1. Mar 7, 2017
    There’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun toThere’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun to explore, with plenty to do and visuals that never fail to impress. Full Review »
  2. Mar 17, 2017
    I picked up Wildlands with the intent of playing it co-op with a friend that I have played through most of the major titles released in theI picked up Wildlands with the intent of playing it co-op with a friend that I have played through most of the major titles released in the last 10 years. We are big fans of stealth games, open world games, shooters, and this game covers all of those bases (stealth if you want).

    It is true that the dialogue is lacking. Your squad mates are unnecessarily crass during the open world bits, and the story events keep to that trend. I also found myself turning off the radio every single time I got in a vehicle. There's no overlooking the lack of quality here.

    A lot of the missions you will do are similar to each other in objective, but the locale and best way to go about accomplishing them will be different. In the 30 hours I have in so far, I have done many extraction and assassinations but if you enjoy putting on the silencers, scoping out your target area and accomplishing your task without being detected...then you will never not have fun with this game. I personally never tire of those experiences and Wildlands let me have them non-stop.

    The shooting in Wildlands feels very good, and I enjoy that any enemy can be taken down in one shot regardless of difficulty (note: my friend and I are playing on the hardest setting). The guns sound great, suppressed or not, have weight to the shots, and like most games now are accompanied by a red kill 'x' when your shot is fatal. This is extremely satisfying for long range sniping, as your bullets are effected by gravity and those 600m+ shots will arc in and provide great enjoyment.

    The driving and vehicle controls are pretty wonky. It definitely has taken getting used to piloting helicopters and planes, and even driving the motorcycles. The helicopters are the worst however, with no way to turn the rudder (RB or LB in most modern games with such vehicles) so precise movement is pretty difficult. Some realism was sacrificed for ease of use on most vehicles, as they are able to drive up embankments that should be impossible by the laws of physics...and they also turn themselves right side up most of the time when a tumble or roll occurs. Some may not like this, but when you're in the middle of nowhere and your car rights itself it is handy.

    Overall, I have loved my time with the game but there are weaknesses holding it back. If you're like me and enjoy the things I have mentioned above, like being able to choose stealth or going in swinging, long range sniping fun and antics, great weapon customization and numbers, then I really think you will like this game and your time with it. Just be prepared for bad dialogue throughout and some fighting with the vehicle controls.
    Full Review »
  3. Mar 7, 2017
    Typical Ubisoft game at its worst. Big open world with no variety or story to keep you going.
    It's a big map with sparkled places around with
    Typical Ubisoft game at its worst. Big open world with no variety or story to keep you going.
    It's a big map with sparkled places around with identical missions.
    It seems the game was made by different team that made previous Ghost Recon games. While the previous games had their own problems, they were polished and fun to play. Wildlands, on the other hand, seems very amateurish and boring.

    All the game has is marketing lines, big open world with a lot of to explore, weapon customization etc.
    All you do in the game is drive around to the same mission you just did a moment ago. There's no sense of tactical battles, tension seen in previous GR games. You get to the place, a few bad guys pops put, there's a little shooting COD style, then you drive to another place to do exact same thing until you discover philosophical side in yourself asking how long can you do the same things. So much for exploring the big open world. The weapon customization is just as inspiring as the gameplay.
    Coop doesn't change anything. The same horrendous gameplay, just with other people.
    Full Review »