CGMagazine's Scores

  • Games
For 1,284 reviews, this publication has graded:
  • 53% higher than the average critic
  • 5% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Slime Rancher
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
1284 game reviews
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon Breakpoint is a messy game that half-heartedly tries to do too many things, resulting in a game that lacks a firm identity as to what it wants to be.
    • 54 Metascore
    • 20 Critic Score
    Contra: Rogue Corps is a game that is so bad, I can’t recommend anyone buy it for any price.
    • 52 Metascore
    • 40 Critic Score
    Remothered: Tormented Fathers on Switch needs to have CPS called on it.
    • 51 Metascore
    • 20 Critic Score
    Generation Zero is a beautiful, broken, and boring jog through 1980s Sweden with a side of stealth and robots.
    • 44 Metascore
    • 45 Critic Score
    RollerCoaster Tycoon Joyride is a game that fails in delivering anything that remotely resembles what made the series good in the first place, instead, players are left with a hollow husk of a game that feels unfinished and rushed.
    • 58 Metascore
    • 40 Critic Score
    One Piece: World Seeker, apart from a select few elements, is tedious. The basic gameplay loop has nothing special going for it, and none of the elements that make One Piece special do anything other than highlight just how bland the game is as a whole. One Piece at its best is full of joy, surprises, and most of all, a sense of adventure, all of which are sorely lacking here. Trust me when I say that even the most die-hard One Piece fans should look elsewhere.
    • 37 Metascore
    • 45 Critic Score
    In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.
    • 60 Metascore
    • 45 Critic Score
    If you liked the original Crackdown and want basically more of that, then you’ve found your game. If you want a modern first party AAA game, look elsewhere.
    • 70 Metascore
    • 40 Critic Score
    Joggernauts is a stirred mess throughout, and while most of its current issues could be resolved through patches, updates, and perhaps a new platform of choice, it’s current Switch version is simply not there yet.
    • 64 Metascore
    • 40 Critic Score
    It’s just not sure what kind of game it wants to be. It either needed to fully commit to the style of past games or or embrace its new tactical combat wholeheartedly, and it’s disappointing to see it embrace neither. Far from being a triumphant return, Darksiders 3 is easily the low point for the series.
    • 66 Metascore
    • 35 Critic Score
    PUNCH LINE fails to engage the player in any way, its play and story lifeless.
    • 53 Metascore
    • 30 Critic Score
    Fallout 76 has potential. It’s there, past the bugs and glitches that pervade the experience. Past the frequently disappointing quests and the unfulfilling locales. Past the dreary combat and the multiplayer that is as much a focus of the entire game as it is an afterthought in design. Past the sense that war has changed, and that Bethesda will continue to push Fallout further away from the elements that made the franchise so popular in the first place...Past all of that, Fallout 76 can be enjoyable. But to get that enjoyment, you have to put up with far too much.
    • 63 Metascore
    • 40 Critic Score
    Call of Cthulhu tries to make the Great Old One awaken from his slumber, but fails to make an engaging game in the process.
    • 65 Metascore
    • 40 Critic Score
    A bland and repetitive experience, offering almost none of the quality found it the games that inspired it.
    • 66 Metascore
    • 40 Critic Score
    State of Decay 2 feels more like a buggy expansion of the original game than a proper sequel.
    • 69 Metascore
    • 45 Critic Score
    If you were hoping for the new Star Fox or Eve Valkyrie, this isn't it. Instead, its the only game I've ever played that managed to make shooting lasers in space boring.
    • 47 Metascore
    • 30 Critic Score
    The terrible thing is that, on paper, Extinction sounds great.
    • 37 Metascore
    • 20 Critic Score
    Even without the bugs, Past Cure is a bad game that you should pass on. The story is barely there and nonsensical, the voice acting and writing are atrocious, and the gameplay just isn't enjoyable. If anything, Past Cure gave me more respect for the games it tries to imitate, instead of doing any favors for itself.
    • 46 Metascore
    • 30 Critic Score
    Party Planet is 30 awful mini-games, 12 of which can only be played solo. It's really bad.
    • 66 Metascore
    • 40 Critic Score
    I might have been able to get past the mind-numbing monotony of this game, if it weren’t so poorly designed for consoles.
    • 66 Metascore
    • 40 Critic Score
    WWE 2K18 makes only a modest attempt to improve on last year’s offering, which means this game is still not very good.
    • 53 Metascore
    • 30 Critic Score
    A decent action game, but one weighed down by its terrible plot, crummy characters, and off-putting attempts to be racy.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3’s ample potential for greatness is squandered by an awkward translation, poor design, and a heaping helping of technical issues.
    • 58 Metascore
    • 40 Critic Score
    There are far superior alternatives to this game even within the same publisher’s 2017 catalogue, for crying out loud! The few glimmers of creativity beneath The Caligula Effect‘s vapid surface simply aren’t worth the time or effort they take to uncover.
    • 64 Metascore
    • 45 Critic Score
    STRAFE wants to be a shooter from the 1990s, but has worse mechanics than any of the games it hoped to imitate.
    • 17 Metascore
    • 10 Critic Score
    The dialogue might be the most atrocious I’ve seen to date in any game I’ve ever played.
    • 56 Metascore
    • 40 Critic Score
    While Lords of the Fallen isn’t a terrible game, it’s far too pedestrian to justify the asking price, especially when there are identical games that are free-to-play. If you’re genuinely looking to spend the money on a mobile game just get Mario Run, there’s at least $13 worth of fun in there.
    • 66 Metascore
    • 45 Critic Score
    Mr. Shifty is like Nightcrawler from X-men starred in a boring Hotline Miami ripoff.
    • 65 Metascore
    • 40 Critic Score
    The core problem Trove suffers from is that Minecraft doesn’t work as an MMO. Minecraft is an open world survival game that inspires its players to create huge structures and towns. It was never the gameplay that got people hooked, it was the stories about what they created. Trove limits this ability severely, leaving players with a shallow and characterless MMO that quickly becomes boring after just a few hours. Even if players were to invest money into the game, Trove still has nothing of substance to offer except cosmetics and progress fasteners. Stay away from this greedy cash cow, MMO players deserve better.
    • 39 Metascore
    • 40 Critic Score
    I wish I could be more kind to this game, considering it’s an indie title with big ambition, but considering Horizon: Zero Dawn and The Legend of Zelda: Breath of the Wild came out only a few weeks ago, and how similar Troll and I is trying to be to those games, there’s really no excusing it.

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