Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1000 game reviews
    • 64 Metascore
    • 70 Critic Score
    A shameless imitation that nevertheless does a convincing job while trying to bring something new to the table. Bravo, you cheeky sods.
    • Computer and Video Games
    • 73 Metascore
    • 70 Critic Score
    It's good to see Ubisoft completely rewriting history, rather than just slightly altering it, to spin one of the series' most absurd and intriguing yarns. Washington as a comical cartoon villain is entertaining, and the Wolf Cloak makes stealth less frustrating than it was in the vanilla game. Still, it isn't a vastly different experience, and if you've already bled Assassin's Creed 3 dry, you might find this add-on a little too familiar at times.
    • Computer and Video Games
    • 80 Metascore
    • 75 Critic Score
    Revengeance boasts neither the deep combat of Bayonetta, nor the measured nuance of a Metal Gear Solid either...But for those that manage to break through its barriers and work around its lack of intuitiveness, it's a rampageous feast for the eyes and thumbs - even if it is a slice or two short of perfection.
    • Computer and Video Games
    • 43 Metascore
    • 62 Critic Score
    Sure, it looks like the film on the surface, but you don't have to dig far to find a game that fails to live up to the license. Surprisingly, it's the competitive multiplayer that impresses the most.
    • Computer and Video Games
    • 59 Metascore
    • 50 Critic Score
    Looks handsome like Top Gun-era Cruise, but After Burner's fast-paced dog-fighting doesn't really work with iPad's touch-screen.
    • 76 Metascore
    • 73 Critic Score
    Dead Space 3's co-op mode ends up mirroring the single-player experience: slick, entertaining, with the occasional moment of brilliance, marred by a lack of tension, pacing and pant-filling scares.
    • 54 Metascore
    • 52 Critic Score
    A botched blend of XCOM and Tropico, which ultimately boils down to shallow strategy in a Goodfellas skin.
    • 72 Metascore
    • 60 Critic Score
    Solid iPad racer let down by a lack of content and poor weaponry.
    • 79 Metascore
    • 80 Critic Score
    Excellent little city builder brings plenty of charm and entertainment for free.
    • 66 Metascore
    • 60 Critic Score
    A spook-tacular recreation of the Ghostbusters world, let down by dodgy spook-snatching and no-mark characters.
    • 68 Metascore
    • 70 Critic Score
    Picross e2 is another example why Picross is such an addictive series. While it's not the outstanding highlight of this 18 year-old series, it remains a brilliant budget option for those curious about its cult following.
    • 83 Metascore
    • 90 Critic Score
    A wonderful, engaging and ambitious fantasy adventure that combines the best of classic RPGs and smart, match-three puzzle gaming. Essential.
    • 85 Metascore
    • 93 Critic Score
    Ni No Kuni is a miracle. Doused in character and constructed with depth, its first half hour is awe-inspiring yet the challenge can carry beyond the hundred hour mark.
    • 77 Metascore
    • 80 Critic Score
    An App Store curiosity that blends two genres into something compelling yet occasionally frustrating. The bizarre concept will deter some, but the rhythm-action crowd will love it.
    • 68 Metascore
    • 79 Critic Score
    The Cave's built from the same bedrock as Maniac Mansion and Day of the Tentacle, after all, and the trademark Double Fine humour is here in abundance. If some repetition is the price to be paid for hours of clever conundrums and charming gags, it's a deal well worth striking; a few lumps of coal in a goldmine of entertainment.
    • 86 Metascore
    • 90 Critic Score
    DmC is a superb reboot that delivers on all fronts, and does it with aplomb. For the first time in ages, we're excited to see where Devil May Cry goes next.
    • 71 Metascore
    • 73 Critic Score
    There is fun to be had here - a lot of fun in fact, if you're prepared to dig and claw for it. For those people, anarchy will indeed reign, but everyone else will find themselves wishing for a little more law and order.
    • 52 Metascore
    • 45 Critic Score
    A unique concept let down by clunky controls, repetition and cringy script-writing.
    • 77 Metascore
    • 89 Critic Score
    More than anything else, it puts up a great fight. More immediate than its predecessors and certainly easier to get to grips with, SCV still retains the special flavour of the series - the weapons make its fights fast and deadly, the kind of battle where one slip ends everything. The mix of tension and frantic violence is more potent than ever. It never really went away, but Soul Calibur V feels like a comeback.
    • 85 Metascore
    • 85 Critic Score
    If BioWare can get over their identity crisis and make TOR increasingly more unique with future updates, this could be one of the best MMOs ever. For now, it's 'merely' excellent, and a bold experiment in bringing a worthwhile story to an online experience.
    • 33 Metascore
    • 47 Critic Score
    AMY
    An imaginative concept and some strong design are undone by a game that's gruelling in all the wrong ways.
    • 82 Metascore
    • 83 Critic Score
    Superb - and cheap - HD update for a criminally ignored, highly original action game.
    • 85 Metascore
    • 94 Critic Score
    As complete a racing game as you could hope to play. All that's good about the previous Karts, distilled and mixed with a trillion ideas of its own. Excellent.
    • 77 Metascore
    • 70 Critic Score
    Should have been more inventive, more memorable and more important. After we were spoiled by the beautiful Epic Yarn last year, Adventure highlights the dangers of appealing to a very vocal minority.
    • 72 Metascore
    • 67 Critic Score
    All Stars proved that simple ideas could create a pick-up-and-play WWE title without sacrificing depth for the hardcore, and WWE 12 would have done well to learn from its arcade-focused cousin.
    • 68 Metascore
    • 81 Critic Score
    More like an FPS than a racer, The Run lacks the performance and depth of Gran Turismo and Forza, but delivers on insane speeds and nail-biting arcade thrills.
    • 84 Metascore
    • 70 Critic Score
    Some amazing moments... and some truly abysmal ones. Saints Row: The Third is wildly imaginative and frequently entertaining, but a lack of technical polish and weak combat overshadow its achievements.
    • 80 Metascore
    • 85 Critic Score
    An abundance of recycled gameplay sours what is otherwise an entertaining, imaginative and memorable end to Ezio's story.
    • 82 Metascore
    • 80 Critic Score
    Take Halo's combat model and place it in the worst spaces imaginable and you can still have fun with it - it's that good.
    • 87 Metascore
    • 88 Critic Score
    Well, who'd a thunk it? Ubisoft's horrible jumble of body parts in a genuinely wonderful game. Better dust off those reflexes: 2D platforming is back.

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