DarkZero's Scores

  • Games
For 1,480 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank Future: A Crack in Time
Lowest review score: 10 CID The Dummy
Score distribution:
1480 game reviews
    • 68 Metascore
    • 80 Critic Score
    Hide and Shriek is a fun game, but can get repetitive after a while. The game needs more levels to hold the players attention longer, but playing against random people can actually make it a little more interesting, as each one tends to play a little different.
    • 71 Metascore
    • 70 Critic Score
    In the end, Mantis Burn Racing manages to bring effortless controls and a superb handling model, while being an enjoyable skill-focused racer that gets by just fine with its lack of funky weaponry that often features in these top-down racers. Mantis Burn Racing inhabits an area of gaming that is rather mundane in its selection, and while it’s not the greatest racing game to come out this year, and its online suffers from a lack of players, it’s a solidly made top-down racer with a lengthy career mode and fun multiplayer that I can recommend it for for people who enjoy this now currently niche part of the genre.
    • 32 Metascore
    • 40 Critic Score
    In the end, horror aficionados will probably prove the harshest audience for Weeping Doll: the potential for VR horror has already been seen in various demos and titles, creating a deep hunger for more fleshed-out and frightful experiences. Weeping Doll’s attempts to startle or unnerve players fail harder than a PG-rated horror movie on ABC Family.
    • 53 Metascore
    • 30 Critic Score
    A cluttered mess that tries to pretend it is high-quality immersion. It’s a shame that developer Untold Games spent so much time reaching for the stars with its VR debut that they didn’t stop to nail the necessary fundamentals to a functional VR experience: when the very act of moving from point A to point B is a nauseating challenge, that would be the time to drop back down to Earth and back into the drawing board.
    • 77 Metascore
    • 70 Critic Score
    World of Final Fantasy is an incredibly charming and love-filled traditional RPG that will give fans of the series a fuzzy feeling inside until the next big entry in the franchise arrives.
    • 51 Metascore
    • 50 Critic Score
    On the plus side, Pixel Gear at least scores points for getting the job done. The shooting works well, and properly timing the use of explosives and headshots can also be satisfying in its simplicity. Regrettably, the game is also lacking in content: four stages are all that’s available, the weapon selection is sparse, and there isn’t even an option to wield two Move controllers for double the gunplay. Even the music can’t be turned off, resulting in one annoying track playing the entire way through.
    • 66 Metascore
    • 40 Critic Score
    It is unknown if the developers can patch Battlezone to reduce the nauseating feelings its perspective emits (reports indicate the game was even more discomforting during press previews before receiving some fine-tuning before launch), but that alone is a big enough reason to caution players from purchasing it. This is especially unfortunate, as the arcade-style mission-based gameplay can be really fun, especially when other online tanks join in.
    • 55 Metascore
    • 50 Critic Score
    As it stands, Sports Bar VR is more like a virtual hangout reminiscent of Playstation Home, a social gathering where few patrons indulged in any of the mini-games within and remained content to treat it as a console-based Second Life. It is perhaps for that reason that Sports Bar VR will turn into a cult favorite among early adopters, but for anyone hoping for even a semi-accurate recreation of competitive sports bar activities, they may consider sticking to the real smoke-filled hangouts until a more precise alternative is released.
    • tbd Metascore
    • 50 Critic Score
    Overall the game is fun to play and as my first foray into simulation games it held my attention for a while, but I quickly noticed when things fell apart or just didn’t stand up to my ideal of what a simulation should be. I would recommend the game to anyone who loves a nice sim game but to newcomers you will quickly become annoyed with the graphics, physics and the driving.
    • tbd Metascore
    • 70 Critic Score
    With a focus on story, Adam Wolfe is branching out for a new audience, maybe those that are interesting in games with a big focus on story, such as Telltale Games’ latest titles, and while its presentation is different to those games, Adam Wolfe has the looks, a somewhat cliche, but intriguing story that keeps things moving to make for a decent mixture of adventure and hidden puzzle solving that might be enough for it to branch out from the genre’s main audience.
    • 61 Metascore
    • 50 Critic Score
    Like many of the other VR experiences in this launch, Hatsune Miku: VR Future Live is an impressive technical showcase that opens the imagination for future VR games, but is currently bereft of meaningful content or replay value.
    • 40 Metascore
    • 10 Critic Score
    It’s somewhat cathartic to discover the single worst launch game in a new hardware’s lineup, but simply calling Ace Banana a rotten fruit that spoils the batch does not do its awfulness justice: this is, simply put, VR poison, the kind of low-budget and poorly optimized trash that would put newcomers completely off VR gaming just as it has began its console infancy.
    • 81 Metascore
    • 80 Critic Score
    Another great entry for the lawyer, building on past titles and upping its arsenal of mechanics to keep players hooked.
    • tbd Metascore
    • 60 Critic Score
    Simply put, MegaTagmension Blanc+Neptune vs Zombies is a contradictory case of being too fast-paced to practice with its mechanics, and too long before the missions reach a comfortable length.
    • 72 Metascore
    • 60 Critic Score
    Overall, Superdimension Neptune vs Sega Hard Girls is yet another solid entry from the Neptunia series, but it could have been one of the higher recommended titles were it not for the new list of annoyances it added alongside its gameplay improvements.
    • 67 Metascore
    • 80 Critic Score
    Lichtspeer is by no means a masterpiece. It won’t change the face of gaming or be crowned Game of the Year 2016 but it is that perfect little game that sometimes you just need. It puts fun above all else and I loved it.
    • 52 Metascore
    • 30 Critic Score
    I can’t recommend Manual Samuel to anyone, it’s an awful game. A comedy game devoid of a sense of humour that is only interested in sucking all potential fun out of itself and replacing it with outright frustration. I mean, the game works and all but it’s never good, it’s a bad experience.
    • 71 Metascore
    • 80 Critic Score
    While this Triple Pack lacks the equally popular Case Zero and Case West mini episodes, this collection is still the ultimate bargain for longtime fans and those looking for an entertaining and quirky Survival Horror experience that is every bit as fresh and alive as it was ten years ago.
    • 49 Metascore
    • 50 Critic Score
    Guards‘ makes a good case to bring accessible mechanics for anyone who does not enjoy turn-based strategy games due to their complexity, delivering those people a game that can be easily picked up and played for for a few turns before becoming tired of its unique, but limited gameplay. For veterans, however, Guards is unlikely to keep your attention for long, if at all, its a title that can get boring all too quickly with its lack of level, enemy and visual variety.
    • 75 Metascore
    • 70 Critic Score
    Seasons After Fall gets top marks for its pretty painted canvas visuals that are, sadly, the main attraction of the game. It’s a dazzling world that sparkles with beauty, but that isn’t enough to cover its bothersome issues. Seasons After Fall’s simplistic and easy-to-solve puzzle design mixed with the lack of impending doom offers an experience that is relaxing, an almost perfect fit with the visuals, but pacing issues, overuse of backtracking and obtuse directions turn a beautiful game a little sour, spoiling what could have been a brilliant experience from beginning to end.
    • 75 Metascore
    • 70 Critic Score
    Event[0] is a visually appealing game with some great sounds to boot. The story however seems loose and doesn’t get fleshing out enough.
    • 72 Metascore
    • 70 Critic Score
    A worthy companion to the original series and one of the better Visual Novels available on consoles. It doesn’t quite have the narrative force that can hook people in like Steins;Gate or Danganronpa, but it is definitely the best possible medium for adapting the cyberpunk setting of the original series while letting fans spend more time with Akane and her team.
    • 85 Metascore
    • 80 Critic Score
    Chime Sharp builds upon the original Chime by stuffing it with more game modes and improving the presentation. The series once again brings a consolidation of simple, but addictive puzzle mechanics and a wonderfully pleasing dynamic soundtrack that combines together with the colourful visuals to deliver a challenging treat for anyone who likes a stimulating puzzle game with fantastic music.
    • 73 Metascore
    • 70 Critic Score
    If people can stick with the game to get past the initial effortless difficulty, I fell they will find something to enjoy either by themselves or with friends when the tough beasts are introduced.
    • 68 Metascore
    • 60 Critic Score
    Platforming games were always my go-to genre as a kid and Unbox does take me back to that in some sense, but realistically it brings all the difficulty I would expect from a game on a tablet device and I kind of feel that’s where it belongs.
    • 82 Metascore
    • 90 Critic Score
    Resident Evil 4 still feels good, and being able to have 60fps and 1080p on the PS4 makes it a beautiful display, even with the GameCube-era graphics. Still, I would liked more improves done to the title – the 30fps animations for reloading still remains – since it’s been 11 years from the original release. If you haven’t played Resident Evil 4, then go for it, because this is one adventure that you will most likely love.
    • 90 Metascore
    • 90 Critic Score
    Tadpole Treble is a great example of how to blend art with gameplay; each enhances the other and elevates the game to something beyond just a fun distraction. If you love music, (and who doesn’t?) you would be doing yourself a great disservice by not checking this game out.
    • 81 Metascore
    • 100 Critic Score
    Starbound is a game that, after a few hours of play, starts to seem like an instant classic you’ll be revisiting from time to time over the next unknown period of years.
    • 74 Metascore
    • 70 Critic Score
    A smart adaptation that replicates the action of the series without resorting to a typical hack n’ slash knockoff. The cluttered camera and controls take some adjusting, but otherwise this is the first real attempt at successfully adapting the colossal anime hit in videogame form and is another proud notch on Omega Forces’ belt (it also increases the anticipation for Berserk, their next anime offering later this year).
    • 76 Metascore
    • 80 Critic Score
    Worms W.M.D. is a triumph. Sure, we could tie ourselves in knots asking why they didn’t come out with something like this sooner, but what would be the point? For now, let’s just bask in its wormly glory.

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