Frictionless Insight's Scores

  • Games
For 56 reviews, this publication has graded:
  • 55% higher than the average critic
  • 5% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Total Extreme Wrestling 2004
Lowest review score: 40 Journey to the Center of the Earth
Score distribution:
  1. Positive: 27 out of 56
  2. Negative: 1 out of 56
56 game reviews
    • 96 Metascore
    • 100 Critic Score
    A game that is best experienced rather than described. It's like trying to describe "Blade Runner" or "Minority Report" to someone. You're better off just experiencing it.
    • 80 Metascore
    • 60 Critic Score
    After "MOH: AA," this latest installment is something of a letdown. The improvements seem to be almost all cosmetic, perhaps at the expense of the gameplay.
    • 58 Metascore
    • 70 Critic Score
    While it is exciting to reach each new plateau of intimacy, until the Big she-bang, there simply isn’t enough variation to keep the game going.
    • 73 Metascore
    • 70 Critic Score
    What Crusader Kings does not do is expand the "Europa Universalis" audience by making this style of play comprehensible to those who have never played a "Europa Universalis" title.
    • 63 Metascore
    • 70 Critic Score
    Parents looking to keep their little ones entertained for a while will appreciate the collectibles and secret areas in the game (which warrant some replay value), and children should appreciate the simple charms of yet another weird Unreal engine total conversion.
    • 73 Metascore
    • 90 Critic Score
    A great game to pull out if you have a few friends over, but online multiplayer would have made it worth keeping close to the console, to pop in for regular, online smash-'em-up racing. Even without online multiplayer, it's still worth checking out.
    • 72 Metascore
    • 90 Critic Score
    Takes the Test Drive franchise in a new direction, moving from road races to no-holds-barred, collision-friendly racing and demolition derby-style events.
    • 87 Metascore
    • 90 Critic Score
    Honestly, the plot isn't bad, it just feels irrelevant, and because of that, shallow. There's only so much sophistication that can be added to a tale in which the forces of Hell emerge beneath a Martian base.
    • 60 Metascore
    • 60 Critic Score
    Watching the story unfold is engaging, but the pace of Echo Night: Beyond is already slow, and its easy to see how players who get stuck, wandering the hallways of a Moon base looking for a clue, could easily walk away, never to return.
    • 46 Metascore
    • 60 Critic Score
    Fighting is entertaining, if simple, and Catwoman can execute some impressive sequences, tumbling and leaping from perch to perch. The game simply isn't particularly noteworthy – it could use more gameplay, a more robust story and a friendlier camera.
    • 86 Metascore
    • 90 Critic Score
    A long game. You could probably speed through the game in a mere fifty hours, but if you choose to follow all the sub-plots, side quests or indulge in the myriad collectables, you really can fill the more than eighty hours of time that Namco claims this game will take a dedicated player.
    • 75 Metascore
    • 90 Critic Score
    Despite its simple technical underpinnings, Missing is an unbelievably elegant game. You get an exceptional story that breaks the boundaries between the game and real life, along with impressive sound and art direction.
    • 77 Metascore
    • 60 Critic Score
    A decent game, though the sim aspects aren't as well fleshed out as those in other baseball games available. And the over-the-top elements don't add enough to overcome those shortcomings.
    • 43 Metascore
    • 50 Critic Score
    Fundamentally, the problem with Soldner is that it is unresponsive. Even if the game were much less ambitious in scope, it simply doesn't work well.
    • 79 Metascore
    • 80 Critic Score
    The downside to the Ripper is that legal complications prevent you from taking samples that last very long, and not more than twenty can be used overall. Combine that with the inability to take MTV Music Generator 3 online to share or save your created songs, and the game seems limited in the long run.
    • 72 Metascore
    • 70 Critic Score
    This game is for someone who wants to turn Indy Racing into a lifestyle, not for a casual player looking for a five minute break from "Halo." It's a good game for its audience, but isn't going to break out of its niche.
    • 75 Metascore
    • 80 Critic Score
    For anyone with even a remote interest in turn-based strategy games on a console, from expert tacticians to the casually curious, Front Mission 4 is a great game of explosive wanzer combat.
    • 84 Metascore
    • 90 Critic Score
    Psi-Ops can be a gruesome toy at times (and one that earned its M-rating), but it is delightful, and much more open-ended than its linear plot might suggest. With your many powers, and an environment full of objects that can be manipulated with Scryer's mind, there is so much to do in Psi-Ops that it's hard to put down.
    • 80 Metascore
    • 80 Critic Score
    With brilliantly conceived creatures executing every last living thing on Carnate, interrupted only by brief spells of suspenseful silence and a smattering of hallucinations, The Suffering is an exercise in terror, meant to be played with quality surround sound, late at night, with the lights turned off.
    • 89 Metascore
    • 80 Critic Score
    The only time you see The Vin is in short cut-scenes and third-person sequences such as climbing up and down ladders and while healing at medical stations.
    • 81 Metascore
    • 80 Critic Score
    It's not necessarily innovative, but it is fun and particularly suited to people who have only short burst of time to play on the GBA.
    • 85 Metascore
    • 80 Critic Score
    Think of it as an intricate, first person <I>plural</I> quest game; it might be more of a really excellent team-based massively multiplayer Superhero "Quake" than the Superhero version of "EverQuest" or "Dark Age of Camelot."
    • 62 Metascore
    • 60 Critic Score
    Briefly, as good-looking as it is and as interesting and novel as its character skill/profession system is, Lineage II feels much like yesterday’s MMOG. To the extent you’ve enjoyed such games all along, this may not be an issue. But many of what seem like minor advancements in the genre are missing here, such as a centralized market system for selling goods.
    • 65 Metascore
    • 70 Critic Score
    The online multiplayer component may not be deeply compelling, but the lighthearted monster design, lack of pretense and serious carnage make this game easily worth the $20 price tag.
    • 54 Metascore
    • 60 Critic Score
    While there are some very basic, jam-the-buttons-as-fast-as-you-can, fun moments to be had with the game, in general, there are similarly-styled, better games at comparable prices.
    • 81 Metascore
    • 90 Critic Score
    To call the game simple fun is to ignore Painkiller’s proof that straightforward play in elaborate environments with creative, demonic enemies and a sophisticated sense of style is tremendously entertaining. This is a first-person shooter that can be enjoyed in brief sessions or a protracted weekend of play.
    • 83 Metascore
    • 80 Critic Score
    Does a great job of bringing street flavor to the videogame world, presenting an engaging – and fun – experience. There is no question – the game is sequel-worthy.
    • 64 Metascore
    • 60 Critic Score
    The problem is that Alias should be a stealth/action game, and it ends up using action as a crutch to prop up a merely adequate stealth aspect.
    • 57 Metascore
    • 60 Critic Score
    Both the online and offline portions suffer from a lack of depth in the demolition portion.
    • 76 Metascore
    • 100 Critic Score
    Total Extreme Warfare perfectly captures the world of professional wrestling, and does a fantastic job of drawing the gamer into it. The ability to completely customize a promotion, plan storylines and develop plots has never been executed even remotely as well in a wrestling game, and those gamers who are even casual wrestling fans would do well to pick up this title &#150; NOW!

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