Gamers' Temple's Scores

  • Games
For 2,473 reviews, this publication has graded:
  • 67% higher than the average critic
  • 4% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Metroid Prime 3: Corruption
Lowest review score: 0 Stalin vs. Martians
Score distribution:
2473 game reviews
    • tbd Metascore
    • 90 Critic Score
    Much like Scorpion in the original Injustice, Sub-Zero has been toned down from his usual MK appearance but he is a lot of fun to play in Injustice 2. You can't pin a player down with an ice klone anymore since the ice klone will not form if Sub-Zero performs the move too close to his opponent and he needs meter in order to freeze his opponent from long range so his game plan has changed quite a bit from his MKX appearance. He retains his light damage gameplay and he is still a defensive fighter, so MK fans will be familiar with him, but he still has a different feel to him which makes him more appealing to play.
    • 80 Metascore
    • 80 Critic Score
    If you have a nostalgic love of Crash, then this game collection will certainly bring back a lot of memories. There were plenty of "hey, I remember this level" moments for me as I played. Like me, though, you might not remember the controls being quite like this, especially since you'll find that you've evolved along with platform games over the past twenty years. If you've never played a Crash game before, then you may find the level design constricted, the basic enemy movements somewhat simplistic, and the controls too unforgiving. The developers have done a really good job of bringing the game's visuals up to date while retaining all of the game's original charm and humor, but platform games have simply evolved over the past twenty years, and even though the game has a modern look its gameplay is strictly old school.
    • 54 Metascore
    • 65 Critic Score
    Kholat has some really good atmosphere, but to enjoy this game, you really have to have patience to see it through to the end.
    • 72 Metascore
    • 70 Critic Score
    If you're in the search for a good psychological story then Narcosis might be a good pickup for you, but the gameplay in between is rather boring.
    • 82 Metascore
    • 85 Critic Score
    Overall Tekken 7 is a definite improvement over past Tekken games and the overall fighting system seems to be evolving well with new enhancements that seem to fit in well with established features. My only main gripes with the game are the prolonged story mode and the stripped single player content. If you're buying Tekken 7 for its online modes, you'll get the most out of the game since the online is smooth and the new tournament mode is a great new feature. No matter what, Tekken is in a league all its own when it comes to comparing it to all other fighters and Tekken 7 is easily the best version of the series yet, so you owe it to yourself to pick up this latest installment if you're a fan of the series!
    • 55 Metascore
    • 32 Critic Score
    Akiba's Beat is, quite simply, the worst kind of disappointing. A great niche title like Akiba's Trip was weird and not for everyone, but what it did right should have been easy to replicate for a proper sequel. Instead, everything that was good about the original game was tossed right out the window. The gameplay, the world, the collection-frenzy and side quests, the bizarre plot and out-there interactions... all of it gone in favor of a dull Persona clone with next to no soul. Akiba's Trip was well worth taking (over and over again) but Akiba's Beat is just that - beat. Save your money on this one.
    • tbd Metascore
    • 75 Critic Score
    It's the kind of game well-suited to mobile but that serves as a quick break between more serious tasks when you're on your computer. What it does it does well enough, but it doesn't do a lot. If you're looking for an unusual and quirky time-waster, its low price and simple gameplay make Cooking Witch a good choice. If you have a short attention span or get bored easily, you'll probably get five or ten minutes out of Cooking Witch and then never play it again.
    • 76 Metascore
    • 92 Critic Score
    Ancient gamer or not, the Disney Afternoon Collection gives you six decent-to-great retro platformers for a deeply discounted price, and that's really all I need to say. These games were fun then, they're just as fun now, providing a decent challenge and plenty of hours of Disney greatness for mere pennies. If running and jumping are as synonymous with gaming to you as they are to me, the Disney Afternoon Collection is more than a worthy download, it's a must-have.
    • 79 Metascore
    • 94 Critic Score
    I loved the remake of Wonder Boy: The Dragon's Trap. Everything I remember is in place, only with updated - beautifully so - visuals and sound. The whole original game is included and an integral part of the package, and this is the kind of remake that drives fans absolutely wild. Newer gamers may shy away from some of the old-school issues that all games from back then seemed to share, but those willing to look to the past with fresh eyes will find a gem of an action platformer that was nothing short of amazing for its time. Old fan or new gamer, make sure you give Wonder Boy more than a passing glance.
    • 67 Metascore
    • 50 Critic Score
    It may seem as though you are playing Bob's dream but from my perspective it felt like I was experiencing a real-life nightmare. Each level felt like a grind and every time they just got larger and more intricate. Not too many games also defeat my spirit but Human: Fall Flat did just that. When talking about it with my coworkers they asked if there was co-op. There is however I wasn't fortunate enough to share the delights of this game with someone else. I can see though where it might be easier to share the load of frustration but also team together to complete certain puzzles. I however wouldn't submit any of my friends to such torture.
    • 81 Metascore
    • 86 Critic Score
    Most gamers will get through Little Nightmares in short order, about a half dozen hours, due both to the game's length and the fact that the puzzles can all be solved within a couple of tries. It's worth playing through even if you prefer more challenge in your games, though, as the game's world is so dark and imaginative that it makes for a unique experience. You'll remember scenes and moments from Little Nightmares long after you've finished the game.
    • 64 Metascore
    • 55 Critic Score
    There are only a few interactive moments in the game, but they are all pretty simple and seem to have been included so that Fated could call itself a game rather than a VR movie. The story is enjoyable enough, especially if you have more than a passing interest in Norse mythology, but the game is really short and ends rather abruptly, and it ends in a manner that will undoubtedly leave many disappointed with the ending. And if you're looking for a VR experience that's more game than experience, you should look elsewhere.
    • 89 Metascore
    • 90 Critic Score
    If you enjoyed the original Injustice, you're pretty much a shoe-in for enjoying Injustice 2 just as much. The game enhances nearly everything from the original game. Injustice 2 has a lot of character zoning just like the first game so you'll need to get adjusted with how to deal with characters such as Deadshot or eat his bullets from long distance for an entire match. It's always hard to call out balance issues when a game first launches, but Injustice 2 seems to have less balance issues than the first game at the moment.
    • 75 Metascore
    • 80 Critic Score
    Killing with skill lifts Bulletstorm: Full Clip Edition above the generic shooters it tries to parody.
    • 70 Metascore
    • 74 Critic Score
    Taken purely as a platform game, Voodoo Vince is rather generic and unimaginative. However, it makes up for this with a good deal of charm, atmosphere, and the unique aspects that come from harming yourself to harm your enemies. It's certainly not a must-have game for all, but if you enjoy the kind of game that makes up for some lackluster gameplay with plenty of personality then you'll enjoy the time you spend with Voodoo Vince.
    • 76 Metascore
    • 82 Critic Score
    Puzzle infuriation and stolen tropes from other RPGs do drag down the experience, but when compared to the first game, DQ2 is a revelation. The story, characters and open world make the game feel like so much more than a "mash attack til everything is dead" musou title M.O., and the move toward a traditional Dragon Quest game over a hack and slash title makes a huge difference. If Dragon Quest, Dynasty Warriors or action-RPGs are your wheelhouse, there is more than enough here to keep you busy for between 30 and 50 hours.
    • 84 Metascore
    • 85 Critic Score
    Prey has so much gameplay and objectives to accomplish it takes quite a long time to see what all the game has to offer if you choose to do everything. I didn't do every side mission and the game took me around 37 hours to complete. The game is tense and addicting throughout the entire campaign and it's a joy to play. Despite a few shortcoming, it's definitely one of the best games I have played so far this year and I highly recommend it if you're a fan of first person shooter RPGs such as Deus Ex or BioShock.
    • tbd Metascore
    • 80 Critic Score
    That's pretty much all there is to the game, building up your power-generating resources, purchasing a special item, and then seeing where the story takes you next. Sometimes a little gameplay element is added in, such as trying to drop probes on a specific spot on a planet from orbit, but for the most part the game will just run itself with occasional input from you. If this sounds like it may be boring to you, you're probably right and should avoid SPACEPLAN. On the other hand, if you're willing to spend a few dollars on a game that's a bit unusual, you may find yourself enjoying the experience.
    • 77 Metascore
    • 84 Critic Score
    LEGO City Undercover is at its heart another LEGO game, so if you've played a few in the past then you already have a pretty good idea of whether or not you'll enjoy it. I enjoyed the game, the story is fun and I like the way that it is packed with so many pop culture references it's bursting at the seams. The open world city and surrounding countryside are fun to explore and the game feels like it delivers the largest LEGO world to date. Sure, LEGO City Undercover relies on the same formula that LEGO games have been using for quite a long time, but that formula is a good one and makes for fun, light-hearted gameplay.
    • 88 Metascore
    • 90 Critic Score
    The goals of playing What Remains of Edith Finch? are partly to answer the title's question for yourself, learn the tragic history of the Finch family, and see if the Finch deaths are part of some curse as the locals believe or merely a series of misfortunate accidents. The house and Edith's traversal of it, as well as the gameplay sequences for each family member, serve to drive that story and perhaps answer those questions. If you're looking for a more traditional adventure game, you may be disappointed by it and its short length. Otherwise the game comes highly recommended; it's an experience you'll remember for quite a while after you finish the game.
    • 77 Metascore
    • 80 Critic Score
    The biggest gripe I have with the game is that it is dated. Yea, yea, graphics don't matter but in a sense they also do. Day of Infamy is based on the Source engine which is now 13 years old. Give me a more modern take of this game and it would rival the best in the FPS gig. Even with that said I still can't stop going back and wanting more. Day of Infamy is one of the most tactical and hardest FPS I have ever played. It reminds me of the Dark Souls series in the fact that at first it can be very difficult but once you start to learn the maps and how to utilize the classes to your benefit you can slowly start seeing your score and skill building. Honing that skill is where I am at now and I a loving every minute of it. I die less and am way smarter on my approach which benefits not only myself but the success of the team and a more enjoyable experience. For an entry price of $20 this game is an absolute steal and if you are in a lull with Call of Duty or Battlefield you will in no doubt fill the gap with Day of Infamy.
    • 87 Metascore
    • 84 Critic Score
    OMDU is an enjoyable game, with a nice combination of strategy and action gameplay with enough inherent randomness to keep the maps you've played a number of times before interesting. That being said, you should be aware that progression in the game comes in terms of access new traps, trap upgrades, and trap mods, as well as gear and perks, rather than in making your way through a campaign or a large number of levels. I found it odd and a little frustrating that trap upgrade points are awarded as random drops rather than through using the traps in the game, so it can take a while to upgrade the traps in your favorite loadouts while traps that you don't really use have reached higher upgrade levels. While there is variety in terms of enemy types at different difficulty levels and the number of heroes and traps you can use, the number of maps in the game is naturally limited. Achievement chasers will be in heaven, though, as the game features over 100 achievements to unlock.
    • 77 Metascore
    • 78 Critic Score
    By speeding things up with the Demon Hand and turning genre conventions on their head by making the game open world, Toukiden 2 succeeds in so many areas where the original had failed. The dialogue is absolutely awful, but the story is another nice addition and sets the game apart from its contemporaries. Though I tend to think hunting RPGs are a much better fit for a handheld than a console, Toukiden 2 still impresses in ways the original game never foreshadowed. If you are a monster hunter at heart and want to try something a bit different, you could do a whole lot worse that Toukiden 2.
    • 76 Metascore
    • 82 Critic Score
    Overall, despite its shortcomings Mass Effect: Andromeda was an enjoyable experience for me. The first few hours feel like a grind, but you will be rewarded for sticking with it. The game is dragged down a bit by all of the reading that must be done and some overly long conversations, but this is rather typical for the genre. The game really shines when you're exploring an alien world and battling the local fauna, and when you get down to it that's what you really want out of a space-based RPG.
    • 59 Metascore
    • 60 Critic Score
    Rain World's unique look, atmosphere, and world are intriguing, as are some of the ideas behind its unusual style of gameplay. However, there's a lot to the game's mechanics and execution that aren't implemented well. If you spend a little time with Rain World, you'll find the wonder and fascination that you had at the start of the game quickly melting into total frustration.
    • 78 Metascore
    • 75 Critic Score
    While Darknet is a VR game, it really doesn't need to be a VR game. There's the general VR coolness immersion factor you get from any VR game - in this case you feel like you're suspended in space while a giant network floats in front of you - but the game could easily be played as a standard, screen-based game. If you're hungry for more VR titles and that's the primary reason that you're interested in Darknet, then you should probably pass on the game. Once the initial novelty of the presentation wears-off, which won't take too long, you're left with a puzzle game. If you enjoy logic-based puzzle games, though, Darknet is certainly recommendable. It's not the kind of puzzle game that will keep you pushing to solve just one more level, but it's an enjoyable enough distraction when you're in the mood for a game in the genre.
    • 82 Metascore
    • 93 Critic Score
    So that's it; the series that started in 2009 with Demon's Souls is coming to a close. The Ringed City has its share of annoyances, but the story, lore and bosses make any complaints null and void. This really does feel like 'the end' but games are like Marvel characters; no matter how or why they die, wait a few months and ' surprise ' they are alive again. I highly doubt From Software is done with the Souls series forever, but if I'm wrong this is the perfect way to cap off the last eight years of living in a Dark Souls world.
    • 71 Metascore
    • 68 Critic Score
    In the penultimate addition to the Dark Souls series (the next DLC will be the last, and thus, the end of the series ' sure.. sure it will be'), we see From Software's usually brilliance peeking through, but the Painted World of Ariandal, while worthy of the Dark Souls name, just isn't their best work. I don't doubt for a second that the final DLC will knock the series out of the park in legendary fashion, but this first Dark Souls III expansion feels a little lost in the blizzard.
    • 72 Metascore
    • 85 Critic Score
    Skylanders Imaginators on the Switch gives you full Skylanders fun on the go, but there's something missing to the experience when you simply scan each toy and then put it up on the shelf. It's great to be able to create your own Skylander, though, and to watch the character evolve as you discover new parts and gear on your adventures. Overall, it's a solid platformer-action/RPG lite hybrid that makes for a nice early addition to your Switch library.
    • 76 Metascore
    • 78 Critic Score
    Completing the same type of mission over and again does wear on you. Still, there is fun to be had with Wildlands before the feeling of repetition sets in.

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