GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 The Last of Us
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 81 Metascore
    • 86 Critic Score
    Madden 15’s new additions to defense and attention to detail make it a must have for existing fans, and a great entry point for newcomers. If you have never touched a football game before, it’s a fitting time to begin, with this fresh start from an old franchise.
    • 67 Metascore
    • 68 Critic Score
    CounterSpy doesn’t really develop beyond its opening concepts. It’s fun to play the spy game for a while, but it quickly falls victim to tedium and repetition, with an unrewarding ending that comes off as a smoldering dud.
    • 65 Metascore
    • 70 Critic Score
    For such a large RPG, it’s the small moments where Risen 3 works best. The game just needs more of them; times when you get swept up in a random quest, stumble upon hidden treasure, or chuckle at a random quip from Bones. It's a game with its heart in the right place and when everything clicks, you won’t want to leave.
    • 71 Metascore
    • 76 Critic Score
    While it’s lacking on the exploration end, Xillia 2 boasts a strong story component and combat system to deliver another solid RPG.
    • 57 Metascore
    • 60 Critic Score
    Akiba’s Trip is largely a wasted opportunity. For as much as it tries to honor the Electric Town, the attempt is undermined by severely limiting exploration. It’s amazing that a game about tearing clothes off can be so consistently dull.
    • 75 Metascore
    • 73 Critic Score
    Despite a distinct look and feel, Hohokum doesn't live up to its more ethereal aspirations.
    • 57 Metascore
    • 50 Critic Score
    While Sacred 3 isn’t a broken mess, there are few redeeming qualities to be found. Linear levels, repetitive enemies, meaningless progression, and insulting voice acting add up to a dreary mechanical exercise. There are far better options for action RPGs than Sacred 3.
    • 64 Metascore
    • 50 Critic Score
    Gods Will Be Watching strives to be meaningful. The story ruminates on how hard it is to find purpose in a world where things are often outside of our control. Many may never get a chance to appreciate that message, since the game ruins its own potential. At no point does Gods Will Be Watching make the struggle worth the effort.
    • 84 Metascore
    • 85 Critic Score
    What New ‘n’ Tasty does right overwhelmingly outweighs its few annoyances. The level of care that went into this remake will make you fall in love with Oddworld all over again and if you’ve never taken part, now is the perfect time to do so. Just Add Water has proven that we definitely need more Abe.
    • 78 Metascore
    • 95 Critic Score
    Amid the Ruins clearly demonstrates what Telltale is capable of. There’s a level of purpose and confidence here that the studio has rarely matched.
    • 69 Metascore
    • 70 Critic Score
    Abyss Odyssey is the kind of game that initially seems fantastic, but its many issues become increasingly apparent the more time you spend with it. The thought that went into combat prevents the game from falling into mediocrity, but it also never lives up to the potential that’s so obviously there.
    • 84 Metascore
    • 80 Critic Score
    Even so, “Cry Wolf” is the end to a story worth experiencing. While not every episode has lived up to its potential, the season as a whole has left us with a world that we’re hesitant to leave behind.
    • 67 Metascore
    • 78 Critic Score
    Sniper Elite 3 definitely improves the rare but rewarding genre of open-world sniping. Being thoughtful about each shot instills a sense of companionship with your rifle, and we definitely felt an unexpected bond with our terrifying tool of death. Everything involving firing that rifle is fun, it’s just too bad the other elements in the game aren’t as impactful.
    • 75 Metascore
    • 79 Critic Score
    While we might sound a bit harsh on GRID Autosport, it really is a solid racer with tight controls and competitive opponents. It is an improvement over over GRID 2 in some ways, but with so much repurposed content, it's more like a best-of collection than a completely new game.
    • 79 Metascore
    • 80 Critic Score
    These problems don’t dilute Valiant Hearts’ message, however. Rarely has war been examined with so much honesty and earnestness in a videogame. It only makes us yearn for more games that were less about guns and more about the people behind them.
    • 85 Metascore
    • 93 Critic Score
    Shovel Knight works well because it knows exactly what it wants to be. The people behind it have a clear love of retro games, and that collective passion has created something great. So often we play games that try to prey on nostalgia in the cheapest ways possible, whether it’s half-hearted HD remakes or blatant ripoffs. Shovel Knight is one of the few games that not only honors the past, but something we may be reminiscing about for years to come.
    • 80 Metascore
    • 76 Critic Score
    Picking up Pushmo World isn't the most exciting prospect up front. It takes far too long to really get going, and we wish there were additional challenges and incentives to retry old puzzles. That said, it really does get more interesting as you dig deeper in, and there are more than enough individual puzzles to keep you busy for quite some time.
    • 59 Metascore
    • 55 Critic Score
    The few moments where Murderd: Soul Suspect actually makes good on its supernatural potential aren’t worth slogging through the rest of the game for. It’s trying to be a gripping murder mystery, but never really knows how to get there. This is one you should probably just leave for dead.
    • 71 Metascore
    • 60 Critic Score
    The pervasive sense of quirkiness in Tomodachi Life works, but can’t sustain the entire game. It’s the type of thing that will make you laugh for a few hours and then you'll never want to pick up again, since it isn’t worth the effort of endlessly doing the same tasks. Sometimes weird isn’t enough.
    • 83 Metascore
    • 82 Critic Score
    Whether you consider it to be meaningfully different or pretty much the same old thing, the important question is whether or not it’s worth playing. That one’s easy to answer. The game is aging, but it’s still great. And if you’re already a Street Fighter fan, it’s hardly a question at all.
    • 75 Metascore
    • 88 Critic Score
    "In Sheep's Clothing" nails it where it counts. Not since episode one have we felt so fascinated with The Wolf Among Us.
    • 82 Metascore
    • 90 Critic Score
    Those who never experienced this type of game in the past won’t acclimate as quickly as veterans, but it’s still an easy to pick up and play game. It just isn’t easy to win. There’s even a surprise ending and plenty of hidden secrets for those seeking something more than just intense action. Kero Blaster is a nice throwback to the older days of gaming that delivers a short but sweet side-scrolling shooter that hits most of the right notes.
    • 80 Metascore
    • 89 Critic Score
    Watch Dogs isn't inspiring or revolutionary, but it's a well-rounded approach to open world gameplay. Completing the story and merely sampling the various side activities can last over thirty hours, with plenty more left to do. The focus on hacking lends to more cerebral gameplay, and the multiplayer is solid.
    • 79 Metascore
    • 70 Critic Score
    Wolfenstein: The New Order suffers from minor inconsistencies in nearly every aspect of the game from its storytelling to its action, but the good news is the game never feels consistently bad.
    • 83 Metascore
    • 90 Critic Score
    Despite some reservations with the ending, Transistor is captivating in ways that few other games can manage. It creates a place that we wanted to be a part of, learn more about, and most importantly didn’t want to leave. Transistor isn’t something you’ll forget about immediately after finishing it. Instead, it’s one that you’ll wish you could play again for the first time.
    • 88 Metascore
    • 86 Critic Score
    The overall high quality of the game is so impressive that it doesn’t really matter that much that the zero-gravity gimmick barely adds anything that’s truly new. Next time around, though, Nintendo might need to come up with new tricks if it hopes to keep us coming back for more.
    • 80 Metascore
    • 75 Critic Score
    In all Super Time Force, is a humorous romp through the ages, but the core rewinding mechanic that makes it different fosters a love-hate relationship. It's both an asset and an obstacle, but with tons of characters and a quirky storyline, you’ll find the space and time to enjoy yourself.
    • 56 Metascore
    • 74 Critic Score
    Bound by Flame is far from perfect, but underneath a few rough edges, a memorable journey awaits, defined by an unpredictable storyline, and decisions that have a meaningful impact on the story.
    • 81 Metascore
    • 65 Critic Score
    Plenty of important things happen and there’s a lot of action, but none of it carries the weight that it should. Instead, “In Harm’s Way” is mostly a bullet point list of zombie-story cliches without many of the excellent character interactions we’ve come to expect from Telltale. It’s certainly troubling when characters get killed and the only thing you feel is indifference.
    • 79 Metascore
    • 80 Critic Score
    Part one offered a promising foundation, but lacked a reason to care. This episode puts faces to everything that’s happening and generally moves at a much quicker pace. We can’t wait to see where Hope’s quest for freedom takes her next.

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