Metro GameCentral's Scores

  • Games
For 3,028 reviews, this publication has graded:
  • 16% higher than the average critic
  • 4% same as the average critic
  • 80% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Divinity: Original Sin II
Lowest review score: 0 Dungeon Keeper
Score distribution:
3040 game reviews
    • 90 Metascore
    • 70 Critic Score
    A fiercely original take on traditional computer role-playing games that often seems unrefined and self-indulgent but is still a welcome shake-up of genre norms.
    • tbd Metascore
    • 90 Critic Score
    The best detective game ever made, that tells its unpredictable story through a mix of idiosyncratic visuals and equally unique puzzle gameplay.
    • 73 Metascore
    • 70 Critic Score
    Overwatch is still an excellent title, even this far from launch, but the Switch version is notably inferior in terms of online performance.
    • 81 Metascore
    • 80 Critic Score
    An immersive and engrossing trip to the seedy underbelly of World War II era Los Angeles, the police procedural work enhanced enormously by being in virtual reality.
    • 89 Metascore
    • 80 Critic Score
    An impressively ambitious attempt to make a VR-only action game that is both a visual spectacle and a highly enjoyable role-player, full of imaginative ideas.
    • 85 Metascore
    • 90 Critic Score
    The Switch is clearly not the game’s natural home and yet even with the graphical downgrade The Witcher 3’s innate quality shines through.
    • tbd Metascore
    • 50 Critic Score
    In other words it’s a clone of 1983 coin-op Spy Hunter, but unfortunately what you see in the first minute of the tutorial is all there really is to it, with relatively little nuance to uncover. As mindless entertainment its daily missions are a brief diversion, but little more.
    • tbd Metascore
    • 80 Critic Score
    If your ball-like warlock slips between the flippers he falls, taking damage equivalent to his height up the tower. You can recharge health with heart containers, and by getting him through the exit in time, but progress is cemented with the treasure and XP you earn, which permanently unlocks new skills, helping you get even higher next go. All of which is enjoyably addictive.
    • tbd Metascore
    • 60 Critic Score
    It’s very simple, but there’s a level of learning involved in when to boost wood and gold production; when to upgrade your defences, barracks, and walls; and which path your raiders should take. It’s very throwaway but the lightly tactical gameplay is still breezy fun.
    • 79 Metascore
    • 80 Critic Score
    Video game and cultural references abound in its playfully inventive courses, which jauntily switch from portrait to landscape in a game that revels in its continual ability to surprise.
    • tbd Metascore
    • 60 Critic Score
    As you progress words get longer, featuring far more abstruse letter groupings, and although it can’t quite muster the rampant addiction of Alpha Bears, it offers a decent word-based challenge.
    • tbd Metascore
    • 80 Critic Score
    The splendidly named Dread Nautical is a turn-based roguelike set on a spooky, zombie-infested 1930s cruise liner. Choosing one of four survivors, you spend action points to move, pick things up, and attack, either melee or ranged depending on what makeshift weapons you’ve managed to purloin.
    • 83 Metascore
    • 80 Critic Score
    On a phone, the screen can feel a bit cluttered with icons used to crouch, jump, lob grenades, and more, but on a tablet it’s perfect. Controller support is weirdly absent, but there’s very little else wrong with this excellent console conversion.
    • tbd Metascore
    • 90 Critic Score
    If you’ve played Kerbal Space Program you know exactly what to expect (minus the cute characters), but for everyone not familiar with terms like periapsis, there are tutorials that guide you from novice to space flight professional. Having all that in your pocket is a salutary reminder that we live in a wondrous age.
    • 80 Metascore
    • 80 Critic Score
    A welcome return to form for the series, and while the co-op puzzle-solving no longer seems quite as original as it once did it’s never been as enjoyable or varied as this.
    • 88 Metascore
    • 90 Critic Score
    Becoming one of the best city builders on consoles is the least of Frostpunk’s achievements in this thought-provoking parable about the true cost of being in charge.
    • 79 Metascore
    • 80 Critic Score
    An agreeably peculiar mix of role-playing game and Metroidvania but whose best feature is its charming visuals and one of the most endearing cast of characters seen in a long time.
    • 82 Metascore
    • 80 Critic Score
    A polished, challenging and colourful 2D platform game that recalls the best of Donkey Kong Country on the SNES, even if it doesn’t really move beyond it.
    • 74 Metascore
    • 90 Critic Score
    One of the best movie adaptations of all time and an impressively original strategy game that manages to rival even the best action titles in terms of tension and adrenaline rush.
    • 82 Metascore
    • 90 Critic Score
    One of the best movie adaptations of all time and an impressively original strategy game that manages to rival even the best action titles in terms of tension and adrenaline rush.
    • 74 Metascore
    • 70 Critic Score
    Some of the finest simulated driving you can find on PC and console, but with a single-player career mode that’s not as fully fleshed out as you’d expect for the money.
    • 75 Metascore
    • 50 Critic Score
    A peculiarly underdeveloped riff on Jet Set Radio that never manages to find anything interesting to do with any of its many gameplay mechanics and story ideas.
    • 66 Metascore
    • 60 Critic Score
    It always put nostalgia first and gameplay second, but 10 years on and Ghostbusters: The Video Game just feels like mediocre fan fiction.
    • 73 Metascore
    • 60 Critic Score
    A disappointingly backwards-looking expansion that rather than signal a new era for Destiny and Bungie is just more of the same empty teases and recycled content.
    • 74 Metascore
    • 70 Critic Score
    One of the best narrative-based games of the year, that tackles a number of contemporary issues in an original and entertaining manner and whose main fault is merely a lack of budget.
    • 56 Metascore
    • 60 Critic Score
    Something of a greatest hits collection of ideas from Ubisoft’s other open world games but it also has some fun new ideas of its own… as well as a mountain of glitches and microtransactions.
    • 65 Metascore
    • 60 Critic Score
    Extremely rough around the edges but even in its current state this is an engrossing and tension-filled strategy role-playing game that offers a very different perspective of WWII.
    • 73 Metascore
    • 70 Critic Score
    It’s still not as good as Sniper Elite 4, but years of patches and DLC have improved it to the point where this is a viable alternative for Switch owners.
    • 89 Metascore
    • 80 Critic Score
    Gorgeous visuals and some sublime visual storytelling, Ori And The Blind Forest might not do much that is genuinely new but almost everything it does attempt is genuinely great.
    • 91 Metascore
    • 70 Critic Score
    Old school to a fault, but fans of the series – and anyone else that appreciates its honest charms – will find much to love in this simplistic but heart-warming role-player.
    • 59 Metascore
    • 30 Critic Score
    A good looking but shallow repurposing of Nintendo’s classic kart racers, transforming it form the world’s favourite racing game to a cynical, and disturbingly persistent, cash grab.
    • 71 Metascore
    • 50 Critic Score
    A muddled and underwhelming Dark Souls clone that has a few unique ideas but fails to back them up with compelling combat or exploration.
    • 79 Metascore
    • 80 Critic Score
    It isn’t a masterpiece but it’s a massive improvement on FIFA 19, with a sprinkling of new features – Volta in particular – that should lay the foundations for the series’ future.
    • 41 Metascore
    • 20 Critic Score
    The worst Contra game ever made and an object lesson in how not to revive a classic franchise, especially as there are multiple unofficial homages that are far superior.
    • 61 Metascore
    • 60 Critic Score
    With a script that’s got its moments, and some good, solid sarcasm from your protagonist, Groundhog Day: Like Father Like Son tells an engaging story of cynicism lost and superficiality seen through. Some of its mini-games are best forgotten, and the problem of repeating dialogue is never completely sorted out, but as sequel to a film that seemingly defied follow-ups, this is a brave and at times entertaining result.
    • 75 Metascore
    • 60 Critic Score
    A disappointing sequel that offers few new ideas as either a Dark Souls clone or a follow-up to the original, with a less interesting setting and story.
    • 81 Metascore
    • 80 Critic Score
    Completely charming and wonderfully presented stealth puzzle game, that turns a horrible goose into one of the year’s most endearing video game stars.
    • 86 Metascore
    • 80 Critic Score
    One of the best Japanese role-players of the generation and a gloriously beautiful game by any standard, both visually and emotionally.
    • 87 Metascore
    • 80 Critic Score
    The lack of any meaningful additions is a surprise, but it only underlines what a fantastic game the Game Boy original was, in what is still a classic Zelda title that thoroughly deserves the star treatment.
    • 77 Metascore
    • 80 Critic Score
    It’s a shame it isn’t a full remake, but The Dark Descent remains one of the most frightening and atmospheric video games ever made.
    • 77 Metascore
    • 80 Critic Score
    Splendid recreation of basketball with game-changing, innovative evolution cards – but it can’t escape the bad taste the microtransactions leave.
    • 78 Metascore
    • 70 Critic Score
    A surprisingly unadventurous sequel, given the long years fans have been waiting for it, but the entertaining weaponry just about makes up for the overfamiliarity and obnoxious sense of humour.
    • 68 Metascore
    • 70 Critic Score
    As unique a vision as video gaming has ever seen and one able to use its many incompetencies – including an unfortunate number of new ones – to entertain and surprise.
    • 84 Metascore
    • 90 Critic Score
    It may sound like a copout, but it makes swords and daggers (and combat sandals) viable and maintains the sense of speed without having to repeatedly stab at the screen. It also supports MFI controllers for those preferring the original experience, and remains a defining and hugely addictive piece of entertainment.
    • 62 Metascore
    • 40 Critic Score
    Despite graphical sparkle, the lack of depth and vapid gacha mechanics rob the game of both charm and longevity, leaving the long slog only to those obsessed with completing their trainer roster despite the crushing tedium.
    • 68 Metascore
    • 70 Critic Score
    There are spikes to avoid, water-filled areas that make your eyeball buoyant, enemies with shields and others that intermittently catch fire, falling rocks, sticky web-firing spiders, mid-level bosses, actual bosses, and lots more to spice up this highly unusual ocular adventure.
    • tbd Metascore
    • 80 Critic Score
    If you’ve played it before, it’s a relatively brief experience that most certainly bears repeating. For those who haven’t, the first time is a joy we’d recommend to just about anyone.
    • tbd Metascore
    • 80 Critic Score
    There are regular moments in dungeons when the 3D viewpoint gets in the way, and you’ll need to grind a fair bit, but these are relatively minor niggles when set against compelling battles, great art style, and an inspiringly large world to explore. It even has a New Game+ for those who just can’t let go.
    • 64 Metascore
    • 60 Critic Score
    It’s fun to play and early progression is swift and reasonably satisfying. The problem is that it’s nowhere near as good as Clash Royale, with less identifiable units, a clunkier interface, and a slower pace of play.
    • tbd Metascore
    • 60 Critic Score
    Because your party doesn’t auto-heal, anyone with that skill swiftly becomes indispensable, although you can mix and match team members depending on the enemies you face. The real problem is that without new ideas, this no-frills dungeon crawler is possibly a little too generic for its own good.
    • 87 Metascore
    • 90 Critic Score
    The result is a self-propelled investigation that gives you the feeling of making connections and discoveries entirely on your own. It’s hypnotic, and while it has little replay value, other than to marvel at the fact that videos watched early in the game can mean something completely different once you’ve uncovered protagonists’ back stories and true motivations, it’s utterly gripping while it lasts.
    • 68 Metascore
    • 60 Critic Score
    The combat is a lot of fun and the visuals are dynamic and exciting, but repetitive missions and dire storytelling ruin what is otherwise a mechanically superior giant robot game.
    • 82 Metascore
    • 80 Critic Score
    Yet another triumph on the pitch but the lack of attention to new features within myClub means it feels a bit repetitive.
    • 72 Metascore
    • 70 Critic Score
    One of the most interesting video game settings of the year and while the game has numerous issues the strong combat and inventive quest design make it well worth persevering with.
    • 76 Metascore
    • 70 Critic Score
    An accomplished attempt to create a mix of Dark Souls and traditional Metroidvania, but its bizarre visual style ultimately overshadows its other virtues.
    • 81 Metascore
    • 70 Critic Score
    Still one of the few video games to deal with love and relationships in anything like a realistic manner, but the attempts to shoehorn in an extra new character fall flat.
    • 78 Metascore
    • 80 Critic Score
    A fantastic scrolling beat ‘em-ups that shows exactly how the genre can be evolved and modernised, while also indulging in some gloriously retro presentation and throwbacks.
    • 81 Metascore
    • 80 Critic Score
    It’s no longer the Diablo killer it used to be, but this remains a superior dungeon crawler, with great action and loot that still puts it amongst the genre’s best.
    • 89 Metascore
    • 80 Critic Score
    An essential addition for any Monster World fan that offers a mountain of genuinely new content that includes some of the game’s best monsters.
    • 85 Metascore
    • 70 Critic Score
    The attempts to innovate in terms of storytelling and structure feel superficial and ineffective, leaving Gears 5 to survive purely on its increasingly overfamiliar action.
    • 79 Metascore
    • 80 Critic Score
    One of the best story-based games of the year, that manages to capture the joys and pains of childhood (and riding bikes) in a very relatable and compelling way.
    • 66 Metascore
    • 60 Critic Score
    An uneven mix of tense psychological drama and buggy, half-broken gameplay mechanics but the end result is still one of the better movie tie-ins of recent years.
    • 77 Metascore
    • 70 Critic Score
    Episode 4 is a definite step forward though and the hints about what will happen in the fifth and final episode suggests it may be the most politically charged of all.
    • 81 Metascore
    • 80 Critic Score
    A fantastic blast from the past that remasters a long-forgotten classic that should now be recognised as one of the best scrolling beat ‘em-ups ever.
    • 64 Metascore
    • 40 Critic Score
    A tiresome and unforgiving survival game that purposefully makes things as difficult and repetitive as possible, while offering very little in the way of entertainment.
    • 69 Metascore
    • 60 Critic Score
    Combining Until Dawn’s style of mild horror with online multiplayer works great, but the actual story and characters fail to engage.
    • 83 Metascore
    • 90 Critic Score
    Not only one of the best racing games of the generation but for once one that feels genuinely different to any of its major rivals – unless you count spiritual predecessor FlatOut.
    • 87 Metascore
    • 90 Critic Score
    Another classic action game from Platinum that’s so full of ideas it seems fit to burst and yet everything not only works perfectly but is filled with an infectious sense of goofy fun.
    • 82 Metascore
    • 80 Critic Score
    The flawed storytelling squanders its full potential but even with a few missteps this is still one of the most enjoyable action games of the year.
    • 82 Metascore
    • 80 Critic Score
    Hotline Miami remains one of the best indie games of the last decade but its deeply disappointingly sequel drags down this otherwise welcome compilation.
    • 83 Metascore
    • 70 Critic Score
    Like everything to do with No Man’s Sky, the VR and multiplayer additions aren’t without their problems, but this is still a clear step forward for the constantly evolving sci-fi epic.
    • 76 Metascore
    • 80 Critic Score
    Rad
    One of the best roguelikes for a long time, whose randomised abilities work perfectly to add variety and unpredictability to its tale of an 80s style post-apocalypse.
    • 79 Metascore
    • 70 Critic Score
    For better and worse, a near perfect replication of mid-90s first person shooters, that makes you wistful for the old days… and secretly glad things have moved on in the meantime.
    • 68 Metascore
    • 60 Critic Score
    The original version had the potential to be a classic multiplayer horror game, but this updated edition still feels as hokey and unrefined as the movies it’s based on.
    • 83 Metascore
    • 80 Critic Score
    A surprisingly good port of a purposefully old school computer role-player, that proves even the most PC of games can work on consoles.
    • 58 Metascore
    • 30 Critic Score
    Conventional Nintendo games want to make you happy, whereas Dr. Mario wants to take your money by providing an experience that’s just a touch sub-par. It’s oddly nauseating seeing Nintendo’s much-loved characters cynically shaking you down for spare change.
    • tbd Metascore
    • 40 Critic Score
    It’s an interesting idea let down by one-note gameplay, finicky onscreen joystick controls, and its habit of forcing you to replay levels after each mistake. It’s also significantly overpriced at £6.99.
    • tbd Metascore
    • 80 Critic Score
    It’s highly addictive, and even though it only takes a couple of hours to see everything, there’s a more demanding New Game+ that chops each life down to 40 seconds, and your energy bar down to a single heart.
    • tbd Metascore
    • 40 Critic Score
    If you can live with only playing a few minutes a day, its lightweight thrills might just be enough to hold your attention, but with so little in the way of skill involved and such slow progression, it’s hard to imagine.
    • tbd Metascore
    • 80 Critic Score
    Its mixture of inventive, challenging puzzle-solving and pixel perfect platform hopping works fine using touchscreen controls because interactions are generally undertaken with no time pressure. And if you don’t fancy watching an ad every three continues, removing them will cost you £3.99.
    • 63 Metascore
    • 40 Critic Score
    It might all seem amusingly camp watching it on YouTube but playing this outdated and clumsy action game is nowhere near as entertaining as it looks.
    • 77 Metascore
    • 70 Critic Score
    A complex strategy game with some severe accessibility issues, especially on consoles, but give it a chance and it’s a rewarding and deep sci-fi experience.
    • tbd Metascore
    • 80 Critic Score
    Funny, clever, and extremely complex mix of management simulator and survival game that manages to make abject failure almost as entertaining as success.
    • 76 Metascore
    • 70 Critic Score
    The casual fan will find plenty to enjoy but diehards will see Madden 20 as just another facelift to a franchise that knows how to succeed but struggles to innovate.
    • tbd Metascore
    • 80 Critic Score
    More than just XCOM with talking animals, this inventive strategy game has plenty of new ideas of its own – even if Seed Of Evil does little for the existing replayability issues.
    • tbd Metascore
    • 20 Critic Score
    A monstrously awful game that is subject to so many bafflingly awful design decisions it’s lucky it doesn’t collapse into a black hole of its own ineptitude.
    • 50 Metascore
    • 30 Critic Score
    Another technical marvel for PlayStation VR that looks amazing and makes clever use of the tech – it’s just a shame the game is so incredibly short and so disappointingly dull.
    • 63 Metascore
    • 70 Critic Score
    A flawed but enjoyable co-op spin-off that’s unfocused and scrappy but still manages to find lots of entertainingly imaginative ways to kill Nazis.
    • 89 Metascore
    • 70 Critic Score
    A disappointingly clumsy attempt to evolve the Fire Emblem formula that takes little advantage of being on the Switch, but the anime melodrama and fun combat still entertains.
    • tbd Metascore
    • 70 Critic Score
    A director’s cut that for once makes a significant difference, with new levels and the return of co-op – although the underlying game is still slightly flawed.
    • 68 Metascore
    • 70 Critic Score
    It looks as boring as it sounds but Automachef is a surprisingly engrossing game of logic and planning that refuses to dumb down for its audience.
    • 90 Metascore
    • 90 Critic Score
    he name Tetris Effect was well chosen, because you really do feel the game altering your perception, as it and the Tetriminoes become your whole world. You play Tetris Effect but you also get the feeling that it is playing you, the blending of game and gamer reaching a peak in which they seem almost one and the same.
    • 84 Metascore
    • 90 Critic Score
    The best Advance Wars game never made, whose post-launch update smooths out the rough edges and creates a strategy game that’s more accessible and fun than ever.
    • tbd Metascore
    • 30 Critic Score
    A sci-fi shooter-meets-RPG sabotaged by a lack of plot, weak character progression, and sluggish combat.
    • 73 Metascore
    • 60 Critic Score
    Shallow, stupid, and very repetitive but as long as you play with friends there’s a goofy charm to what is, for better or worse, the best Marvel team-up game in a long while.
    • tbd Metascore
    • 70 Critic Score
    Its attempted revolution of turn-based tactics isn’t quite as practical as it first seems but this is still an impressively fun, and funny, strategy game.
    • 79 Metascore
    • 80 Critic Score
    The best Contra game for decades, even if it’s not an official sequel, with amusingly over-the-top action and a great co-op mode.
    • 77 Metascore
    • 80 Critic Score
    The best Advance Wars clone so far on the Switch, with tons of content, accessible controls, and deceptively deep gameplay.
    • 82 Metascore
    • 80 Critic Score
    The world’s only cyber ninja simulator is distinctly rough around the edges, but never lets that get in the way of some gory, chaotic fun.
    • 85 Metascore
    • 80 Critic Score
    The charming mix of Minecraft and Dragon Quest works even better the second time round, with a smart sequel that address the flaws of the original while adding plenty of new features of its own.

Top Trailers