Nintendorks' Scores

  • Games
For 65 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 5.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 SSX 3
Lowest review score: 20 Turok 2: Seeds of Evil
Score distribution:
  1. Positive: 52 out of 65
  2. Negative: 4 out of 65
65 game reviews
    • 88 Metascore
    • 90 Critic Score
    The additions that have been made to streamline the control and beef up the single player experience are simply the best improvements that could have been made without totally reinventing the series (which, frankly, no one does for sequels anymore). The game can be repetitive, but the feeling may be inevitable for hardened veterans of the streetball circuit.
    • 42 Metascore
    • 80 Critic Score
    The only thing you really need to know about McGroovz is as follows: this game is the first dancing game on the Nintendo GameCube, featuring pop songs that should be familiar to many and a dance mat that's included with the package. If you haven't been sold on the deal by reading that, not much else is going to convince you.
    • 74 Metascore
    • 40 Critic Score
    None of these games provides much entertainment value past ten or 15 minutes, and that's if you're lucky.
    • 81 Metascore
    • 90 Critic Score
    RPGs and action games are delicious like ice cream, and X-Men: Legends managed to create a happy combination of the two.
    • 77 Metascore
    • 70 Critic Score
    The auto-targeting control scheme simplifies things greatly, but it's a nuisance in the heat of combat.
    • 78 Metascore
    • 80 Critic Score
    Cannot be called a great game, not when it treads so closely behind the footsteps of its predecessor. Still, it delivers a highly enjoyable action experience that does a ton of things right and only a few wrong.
    • 80 Metascore
    • 70 Critic Score
    Combat is not as cleanly executed as it should be...Secondly, the game was obviously too short.
    • 89 Metascore
    • 80 Critic Score
    The things that irked me did so to such a degree that I could never get comfortably lost in the game, and I'm pretty much finished playing it. Nevertheless, in the grand scheme of things, the tremendous amount of options and possibilities available would make it very hard to give this game a bad rating.
    • 77 Metascore
    • 60 Critic Score
    I would call I-Ninja a beginner action platformer, something excellent for a young niece or nephew. It is a really easy game, all things considered, even though there were a few times when I cursed the thing.
    • 78 Metascore
    • 80 Critic Score
    What a surprise, a Miyamoto-supervised game guarantees fun. Go figure.
    • 87 Metascore
    • 80 Critic Score
    Wonderfully balanced.
    • 79 Metascore
    • 80 Critic Score
    It provides the type of Zelda thrills you would expect with excellent puzzles and a truly enjoyable game world. Slight deficiencies do announce themselves, including a game-killing glitch 1/3 of the way through, a lackluster final boss and a rushed ending that just screams "Sequel!"
    • 88 Metascore
    • 70 Critic Score
    Playing this game requires a fair amount of patience, because the hasty gamer will only wind up losing members, and even the best tactician will have to play certain levels more than once.
    • 77 Metascore
    • 80 Critic Score
    An extremely fun action game that manages to be a jack-of-all-trades without coming up short in any particular area. It lacks in depth and does have a number of technical issues, but it provides a few days of enjoyment that goes unmatched as far as cheap thrills go.
    • 92 Metascore
    • 100 Critic Score
    To say that EA Sports Big outdid themselves is an understatement. I’ve been playing this game regularly for two weeks, and I’m not even close to completion.
    • 92 Metascore
    • 100 Critic Score
    One of the best games on the Gamecube. Everything is fun, and there is never a dull moment.
    • 92 Metascore
    • 90 Critic Score
    It's brilliant and fun turn-based strategy with more replay value than you could possibly ask for. This isn't boring turn-based strategy where you spend 15 turns setting up your troops to fight the inevitable battle, no sir.
    • 95 Metascore
    • 100 Critic Score
    Where Majora rises to the top is its concept – three days to save the world. The execution of the idea is flawless: time means everything and the player always has to be aware. The save system is absolutely perfect, letting players feel comfortable in controlling time but still keeping them on the edge of their seats when things get hairy.
    • 91 Metascore
    • 90 Critic Score
    It must be understood that the 9 you see on the right in the Overall category of the review scores is a qualified 9. It's the highest possible 9 that can be given, mere micrometers away from a 10.
    • Nintendorks
    • 77 Metascore
    • 30 Critic Score
    While severely problematic areas are easily discerned, the game's major failing is an all-over blah factor, a mediocrity of inspiration recognizable both in the underachieving technical facets of the title and the limiting non-gravitas of the overarching license.
    • Nintendorks
    • 54 Metascore
    • 80 Critic Score
    While it is basically the same game with a couple tweaks and polishes, "Fighter Destiny 2" reigns as one of the system's best fighting games, a title to be checked out by all fighting-starved Nintendo owners.
    • Nintendorks
    • 77 Metascore
    • 80 Critic Score
    Whatever the reasons may be, just rent Kirby 64: The Crystal Shards, ignore any qualms about difficulty or length and for the few days you have it proceed to bask in the glow of great fun emanating from your TV screen.
    • Nintendorks
    • 80 Metascore
    • 80 Critic Score
    The good news is that if you can't play "StarCraft" on your PC, then "StarCraft 64" is the perfect alternative.
    • Nintendorks
    • 97 Metascore
    • 100 Critic Score
    So damn close to perfect that it makes me want to cry tears of joy.
    • Nintendorks
    • 88 Metascore
    • 90 Critic Score
    Mahvelous. Those graphics are freakin' mahvelous.
    • 82 Metascore
    • 90 Critic Score
    NST has taken a cherished racing series, added upon it's high marks, added some twists, including an excellent multiplayer feature and released it to harness the power of the N64. This is no mere port ladies and gentlemen, it's an amazing piece of work that even puts other Ridge Racer titles to shame.
    • 78 Metascore
    • 90 Critic Score
    On paper it sounds rather banal and routine, but in practice the game is addictive and routine... You're in total control of your destiny, and you become addicted in trying to live the best life possible.
    • 90 Metascore
    • 90 Critic Score
    Rewarding gameplay, extremely deep control mechanics, beautiful graphics and sheer gameplay variety are just some of the elements that make this game a triumph.
    • 90 Metascore
    • 90 Critic Score
    Quite simply, it's a game you have to play if you like playing games. Its combination of old and new school elements make Rayman 2 a breath of fresh air in the flood of titles released this holiday season. Don't miss it.
    • 89 Metascore
    • 90 Critic Score
    Those that have yet to experience RE2 are missing out. Especially those in love with Acclaim’s Shadowman should appreciate this game. It’s a mature game with visuals to rave about and game play not far behind.

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