Official U.S. Playstation Magazine's Scores

  • Games
For 1,415 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 8.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Ace Combat 2
Lowest review score: 10 Putter Golf
Score distribution:
1415 game reviews
    • 68 Metascore
    • 60 Critic Score
    Both utterly forgettable and strangely addictive, the ultra-simple hack-n-slash model works surprisingly well in a portable format. [May 2005, p.111]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 60 Critic Score
    I eked a few enjoyable play sessions out of One the Loose, but the camera-control difficulties prompted me to ditch it for "Lumines." [June 2005, p.101]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 60 Critic Score
    The controls in the street slalom are so shoddy that it's more annoying than entertaining. [June 2005, p.99]
    • Official U.S. Playstation Magazine
    • 62 Metascore
    • 60 Critic Score
    The action is solid, and fans of the series will definitely get a kick out of it. [May 2005, p.115]
    • Official U.S. Playstation Magazine
    • 57 Metascore
    • 50 Critic Score
    NBA
    Although its filled with flaws, this is still a very playable on-the-go b-ball game, even with the occasional bugs and an unthinkably bad free-throw system. [June 2005, p.98]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 60 Critic Score
    When the strategic squad combat works, it's neat... The strategic squad combat rarely works. [May 2005, p.106]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 60 Critic Score
    I just wish it had that pick-up-and-go, addictive quality of its predecessors. [May 2005, p.104]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 60 Critic Score
    There's enough content to keep puzzle fans busy, but expect plenty of frustration, too. [May 2005, p.96]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 60 Critic Score
    Despite Musashi's quirky look and interesting mechanics, the elementary mistakes made with the camera and the poor pacing ultimately make the game feel more like its 1998 predecessor than a modern sequel.
    • 68 Metascore
    • 60 Critic Score
    A perfectly average survival-horror action game crafted by the genre's originators. [May 2005, p.94]
    • Official U.S. Playstation Magazine
    • 74 Metascore
    • 70 Critic Score
    It's a good game, but its depth just won't appeal to everyone. [May 2005, p.108]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 60 Critic Score
    WTS has its shortcomings, but in the long run it ends up trumping its big PS2 brother. [June 2005, p.98]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 70 Critic Score
    A great fill-in during the lockout. [June 2005, p.98]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 70 Critic Score
    Builds on a good engine from last year to produce a solid sim with few gameplay flaws, but it lacks the gimmicks, presentation, and general fireworks the other games have to bring it to the next level. [Apr 2005, p.110]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 50 Critic Score
    Gives you an adequate adrenaline rush and provides a realistic experience (minus the bruises and broken bones, of course), but it lacks the polish of other EA Sports titles.
    • 82 Metascore
    • 70 Critic Score
    A fantastic presentation and good extras anchor a highly enjoyable game - only its baserunning and fielding are a step behind its competitors. [Apr 2005, p.110]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 70 Critic Score
    Fun and even a little addictive - it's still an interesting walk down memory lane for us twenty-something geezers. [March 2005, p.101]
    • 59 Metascore
    • 50 Critic Score
    An oversimplified career mode, lack of game modes, shoddy dribbling physics (the ball seems magnetically tied to a dribbler's feet), and complete lack of responsiveness mean you should wait for the sequel to get your kicks.
    • 73 Metascore
    • 60 Critic Score
    The manual camera constantly begs for your attention, never where you want it to be. Probably great fun for "Dynasty Warriors" fans.
    • 51 Metascore
    • 50 Critic Score
    There isn't enough blood in the universe to distract you from how utterly boring this game is. [March 2005, p.100]
    • 73 Metascore
    • 70 Critic Score
    In the end, it feels more like "Xenosaga Episode I: The Deleted Scenes." [March 2005, p.96]
    • 58 Metascore
    • 60 Critic Score
    Neither heavenly nor hellish. [May 2005, p.94]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 50 Critic Score
    If nothing else, it beats spending around $200 to $300 on a NeoGeo cartridge the size of a small rodent... Worthwhile for the hardcore crowd. [Jan 2005, p.109]
    • 56 Metascore
    • 60 Critic Score
    It's by no means a spectacular game, but then again, it did make me want to watch the show, so it's done its job. [Feb 2005, p.80]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 70 Critic Score
    Surprisingly good. [March 2005, p.100]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 60 Critic Score
    Worse yet, it's even simpler than "Suikoden II", which is a PS1 game that came out in 1998. [Feb 2005, p.80]
    • 77 Metascore
    • 70 Critic Score
    Only if you really, really liked the first one - or if you didn't buy it at all. [Feb 2005, p.84]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 60 Critic Score
    And while the whole trial-and-error mechanic is enough to make you throw your controller down and never return, there's a rewarding feeling when you do finally win.
    • 57 Metascore
    • 50 Critic Score
    The moments of inspiration are there to be found, but they're much less common than the moments of wanting to throw your controller in disgust. [Dec 2004, p.114]
    • 48 Metascore
    • 50 Critic Score
    Battle Assault 3 is almost, not quite, a clunker, existing in the space between serviceable and irritating.

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