PC Games' Scores

  • Games
For 892 reviews, this publication has graded:
  • 60% higher than the average critic
  • 9% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Cyberpunk 2077
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
  1. Negative: 24 out of 892
894 game reviews
    • 83 Metascore
    • 90 Critic Score
    The successor Subnautica: Below Zero does not have to hide from the original, but can show a completely different arctic adventure with more story and for the first time also dialogues through unique, fresh puzzle pieces. Personally, I prefer the clearly dark isolation setting and the slightly livelier soundtrack of the first part, but at the end of the day that's a matter of taste. Whoever wanted more after Subnautica should definitely grab it.
    • PC Games
    • 64 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 80 Critic Score
    Right off the bat I can't think of any other game that I had a lot of fun playing through and that still had so much to criticize. There's a but to everything I like about Resident Evil 8. It's fun to shoot down werewolves and other monsters, but the gunplay is rather mediocre. The atmosphere is really great, but the game is almost never scary because it's way too easy. The start of the game is really exciting, but the story stumbles into a number of logic holes and becomes quite ridiculous in the end. There is variety, but everything seems somehow thrown together and there is too much shooting. And so on and so on. Village is an easy-to-digest, slightly dumb, but entertaining modern popcorn horror flick. It's fun in between, but it is neither the survival horror that many fans expect nor a horror masterpiece that will be remembered for a long time.
    • 67 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 80 Critic Score
    Can't Drive This is an enjoyable and kind of innovative couch-coop racing game, that's played best with friends or family side by side, but it lacks singleplayer content and a four player online mode. But both are likely to be added with updates in the future.
    • 72 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 70 Critic Score
    Rarely have I been so torn when evaluating a game. Pleasure and frustration are very close together here.
    • PC Games
    • 88 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 80 Critic Score
    All things considered, Part Two offers a satisfying conclusion to the Doom saga, with amazing combat, beautiful levels, a new weapon to play with and one epic set piece towards the end. It's also more balanced and manageable than the first DLC. The final boss fight is my only real complaint: What should have been a pulse-pounding battle for the ages, is essentially an overlong dodgefest that just drags on and on without challenge or excitement.
    • 72 Metascore
    • 60 Critic Score
    You can tell how much love and detail have gone into the game. Even if the technology fails here and there, I can recommend the experience to any fan of shallow horror.
    • PC Games
    • 72 Metascore
    • 70 Critic Score
    Endzone is solid all round, it looks good, plays well and the setting is a smart choice for a Banished-style city builder. Some issues with balancing (damn those storms!) and some underdeveloped features - like science, combat or decrees - prevent it from reaching its full potential. The foundation, however, is pretty great and I am looking forward to the upcoming add-on which should arrive later this year.
    • 68 Metascore
    • 70 Critic Score
    Once you've gotten into it, a surprising depth of play reveals itself.
    • PC Games
    • 65 Metascore
    • 60 Critic Score
    Series newcomers can definitely have their fun here. Anyone who has played the original Stronghold or Crusader is just used to a different quality.
    • PC Games
    • 82 Metascore
    • 80 Critic Score
    Loop Hero may not be for everyone, but once you get the hang of it, you will find an experience that feels unique, relaxing and unreasonably addictive.
    • 77 Metascore
    • 70 Critic Score
    2D retro games by small indie studios are a dime a dozen nowadays and compared to others, Olija looks pretty outdated. However, its focus on fluid action, combat and atmosphere are redeeming qualities that give the game a straightforward direction that many modern games are missing.
    • 74 Metascore
    • 70 Critic Score
    A solid city builder in the spirit of classics like Caesar and Pharaoh. The complex economic system is challenging but also can get frustrating towards the end. The lack of a sandbox mode is most unfortunate.
    • 83 Metascore
    • 80 Critic Score
    Little Nightmares 2 is a really well done game, and once we're done typing this test, we'll keep our fingers crossed for a third part.
    • PC Games
    • 56 Metascore
    • 50 Critic Score
    While the concept of Earthblood is fantastic, the execution is not. From story to visuals to level design, the game feels outdated and uninspired. One thing I really like though is how it lets you choose between action or stealth.
    • 70 Metascore
    • 60 Critic Score
    The bottom line is that that's too much gambling for me to motivate me permanently, even if the fights themselves are implemented quite nicely.
    • 75 Metascore
    • 50 Critic Score
    I really wanted to like The Medium. It tells a grown-up tale fitting for the genre and features strong location design and sound design. But In the end I have to say that I was bored for at least half of my nine hour long playthrough due to the repetitive gameplay and shallow presentation.
    • 67 Metascore
    • 80 Critic Score
    Disjunction has motivating gameplay, an entertaining (albeit predictable) story and exciting characters. But by far the most impressive is the detailed and fascinating game world, about which I would like to see one or the other game or book. The few negative points are particularly quickly forgotten when we sneak from opponent to opponent with great concentration. Every Cyberpunk 2077 frustration is swept away.
    • 77 Metascore
    • 80 Critic Score
    TOHU shines bright through its unique and charming visual design. The puzzles are creative and overall well implemented, but somewhat easy at times. Unfortunately, the story does not hold up to the games presentation and fails to evoke interest or real emotion.
    • 87 Metascore
    • 90 Critic Score
    Hitman 3 is the epic finale for the reboot trilogy, which started 2016. The different locations are breathtaking and long term satisfying. The game includes also two of the best Hitman missions of all the time. Dartmoor and Berlin are different to any other previous scenery and really amazing to play. A profound and dark story rounds off this great stealth adventure. There is only one big weakness in Hitman 3 and that’s the annoying and chunky gun handling.
    • 61 Metascore
    • 60 Critic Score
    While the core-gameplay of Override 2 delivers on simple yet fun mech fights, the game loses steam quite quickly. Missing depth and cosmetics as well as almost no online player base: a mech-war without participants is pointless at best.
    • 71 Metascore
    • 70 Critic Score
    Morbid nails its gloomy atmosphere and bleak setting, but poor balancing, one-dimensional level-design and no explanations lead to a hollow experience compared to the genre-shaping inspiration Dark Souls.
    • tbd Metascore
    • 80 Critic Score
    The party game ensures an entertaining evening with friends due to its easy to pick up gameplay and its fun and simple premise. The German translations lack a little in quality, but they also finally enable a younger and broader audience to enjoy the game.

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