Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Orange Box
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 70 Metascore
    • 80 Critic Score
    Minor gripes aside, Sorcery offers up an absorbing adventure and fluid spell-casting controls, making it the most fun we've had behind the Move and a must-play for wizard wannabes of all ages. [Aug 2012, p.81]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 70 Critic Score
    Still, Rock of Ages is a true original and remains quite amusing despite some awkward moments. [Aug 2012, p.80]
    • Playstation: The Official Magazine (US)
    • 56 Metascore
    • 70 Critic Score
    On so many levels, Inversion is like a cheesy action movie. Yet just as there's some joy in losing ourselves to the Under Siege movies, Inversion has undeniable charm once we switch our brain to "simple." [Aug 2012, p.82]
    • Playstation: The Official Magazine (US)
    • 63 Metascore
    • 70 Critic Score
    Unquestionably a niche title, 4am's a cool experiment that those who crave something different can easily get lost in. [Aug 2012, p.83]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 60 Critic Score
    As a portable game, Burning Skies is adequate. But as the Vita's first true FPS and a member of the Resistance family, it's a conventional, predictable disappointment. [Aug 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 60 Critic Score
    Those with a taste for the unusual will likely enjoy Datura, as it's contemplative and slow and builds surprising tension at times. But ultimately, it's just an interesting yet flawed experiment. [Aug 2012, p.86]
    • Playstation: The Official Magazine (US)
    • 39 Metascore
    • 50 Critic Score
    Clock takes a puzzle-driven adventure game and mixes it up with a side-scrolling platformer. Not a bad design template in theory, but not so great as implemented here. [Aug 2012, p.86]
    • Playstation: The Official Magazine (US)
    • tbd Metascore
    • 70 Critic Score
    If you wish more fights became all-out slugfests, Bellator is your game, but look elsewhere for something smarter. [Aug 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 44 Metascore
    • 30 Critic Score
    The gameplay, inferior graphics, and "kill all aliens" story hover so staunchly between terrible and mediocre that we couldn't recommend Battleship even if it were a $15 download. [Aug 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 70 Critic Score
    Still, each game mode provides different trials--some nostalgic, some new--and local multiplayer brings the added bonus of screwing over our friends. That alone could be worth the meager fee. [Aug 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 60 Critic Score
    For a $5 download, there is some morbid fun to be found, but the flaws can be quite rage inducing. [July 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 73 Metascore
    • 70 Critic Score
    This shooter's mindless, gun-centric amusement is delicious junk food for our itchy trigger fingers. [July 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 90 Critic Score
    While a departure for the franchise, Soldier delivers some of the most fun we've had in cloaked camouflage. [July 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 50 Critic Score
    However, drastic spikes in the difficulty still pop-up at bizarre intervals, and being asked to shell out 99 cents to skip the random ultra brutal stages each time they appear feels like an insult. Pay to not play? No thanks. [July 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 75 Metascore
    • 70 Critic Score
    It's a good start in the right direction, but anyone with a copy of Dirt 3 already on their shelves will probably be content with a rental. [July 2012, p.82]
    • Playstation: The Official Magazine (US)
    • 84 Metascore
    • 90 Critic Score
    The first leg of what promises to be an emotionally jarring five-part journey delivers a very different and refreshing take on zombie apocalypse survival. [July 2012, p.83]
    • Playstation: The Official Magazine (US)
    • 85 Metascore
    • 90 Critic Score
    Even without the Vita-specific additions, however, this is an easy recommendation as the game retains everything that made the franchise reboot an accessible alternative. [July 2012, p.83]
    • Playstation: The Official Magazine (US)
    • 78 Metascore
    • 60 Critic Score
    A bit of refinement and this could have been something special. [July 2012, p.80]
    • Playstation: The Official Magazine (US)
    • 63 Metascore
    • 70 Critic Score
    Sonic games have always worked best at top speed. Unfortunately, for Sonic the Hedgehog 4: Episode II, commitment to that joyous speed is severely lacking. [July, p.79]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 70 Critic Score
    Though a create-and-share track builder does add to the fun, this is essentially just an enjoyable change of direction for the series. [July 2012, p.79]
    • Playstation: The Official Magazine (US)
    • 81 Metascore
    • 90 Critic Score
    While we were occasionally frustrated by trial-and-error tedium and forced micromanagement of multiple items, these annoyances were easily overshadowed by Closure's highly unique mechanics and presentation. [July 2012, p.78]
    • Playstation: The Official Magazine (US)
    • 66 Metascore
    • 70 Critic Score
    It's not the longest or hardest RPG, but it's heartfelt worldview makes it worth our time. [July 2012, p.79]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 40 Critic Score
    What makes this really disappointing, though, is that some aspects actually work well. But without good combat, it's all just academic. [July 2012, p.78]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 80 Critic Score
    While Prototype 2's story has its faults, the game is nevertheless jam-packed with fun things to do. [July 2012, p.76]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    The third-person gunplay feels clunky when not behind the crosshairs and the deliberate pacing is an acquired taste, but the sharpshooting-focus, campaign co-op, and fresh take on WWII make V2 a welcome alternative to all those Call of Duty clones. [July 2012, p.77]
    • Playstation: The Official Magazine (US)
    • 77 Metascore
    • 80 Critic Score
    We keep returning to Starhawk's RTS-flavored feature because it's truly what elevates the game above familiar third-person shooter fare. [July 2012, p.74]
    • Playstation: The Official Magazine (US)
    • 87 Metascore
    • 100 Critic Score
    A beautifully told, smartly paced, and relentlessly addictive shooter. [July 2012, p.70]
    • Playstation: The Official Magazine (US)
    • 78 Metascore
    • 50 Critic Score
    All this offers is twin-stick controls and slightly crisper visuals. [June 2012, p.83]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 60 Critic Score
    This is easily the weakest link in the LEGO chain. [June 2012, p.83]
    • Playstation: The Official Magazine (US)
    • 54 Metascore
    • 50 Critic Score
    With a flashy but limited move list, it's nothing more than a basic arcade scrapper. [June 2012, p.83]
    • Playstation: The Official Magazine (US)

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