For 777 reviews, this publication has graded:
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24% higher than the average critic
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3% same as the average critic
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73% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
Highest review score: | Grand Theft Auto V | |
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Lowest review score: | Wanted: Dead |
Score distribution:
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Positive: 292 out of 777
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Mixed: 350 out of 777
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Negative: 135 out of 777
778
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s indicative of just how important a game’s moment-to-moment hooks are that even with its shortcomings, Dredge is by and large an enjoyable experience.- Slant Magazine
- Posted Mar 23, 2023
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- Critic Score
For as pleasant and intermittently clever as the game is, its breezy style comes at the cost of any real complexity.- Slant Magazine
- Posted Mar 22, 2023
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- Critic Score
You’ll be lost in the dark for a few hours, and probably for several more after that, but few JRPGs in recent memory can boast gameplay mechanics this dynamic or storytelling abilities as accomplished.- Slant Magazine
- Posted Mar 17, 2023
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- Slant Magazine
- Posted Mar 16, 2023
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- Critic Score
If they’re still making these in 20 years, there’s gonna be a hell of a Showcase mode about it.- Slant Magazine
- Posted Mar 15, 2023
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- Critic Score
It’s utterly engrossing without ever feeling overwhelming, and every system feels fine-tuned for maximal enjoyment.- Slant Magazine
- Posted Mar 13, 2023
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- Critic Score
As is the case with the Destiny of late, this is a three-steps-forward-one-step-back situation.- Slant Magazine
- Posted Mar 11, 2023
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With Mask of the Lunar Eclipse, you must take the good it offers along with its regressive design in order to even begin to ride its eerie wavelength. Which, for what it’s worth, is an exceptionally uncanny ride that never puts on the breaks long enough for boredom to ever set in, as even its wildest swings result in some considerably discomforting set pieces (the funeral-themed room inhabited by the hostile spirit Kageri Sendou and her maleficent doll Watashi, while a tad on the nose in its design, is a disturbing highlight). This may not be a game that was made for these modern times, but for those willing to put up with its old-school frustrations, it’s also one that will certainly keep you up at night and stick in your subconscious for weeks to come.- Slant Magazine
- Posted Mar 9, 2023
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Dream Land has never looked better than it does on the Nintendo Switch with this release, which updates the relatively plain 3D characters of the Wii version with gorgeous cel-shaded renderings that look like a cartoon come to life.- Slant Magazine
- Posted Mar 8, 2023
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Wild Hearts puts in the legwork of making the player learn and respect the world they’ve been dropped into, and the indigenous life therein.- Slant Magazine
- Posted Feb 28, 2023
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- Critic Score
Final Bar Line is a musical museum, but it’s a self-guided one that could, especially for those who aren’t connoisseurs of Final Fantasy soundtracks, benefit from a bit of curation.- Slant Magazine
- Posted Feb 22, 2023
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- Critic Score
Nearly every level of Wanted: Dead is practically the same, and no amount of stolen memes, nostalgic riffs, and non sequiturs can hide that depressing fact.- Slant Magazine
- Posted Feb 20, 2023
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- Critic Score
Ishin is nothing if not thorough, and much of its combat and activities are so delightfully goofy and intuitive that even if you lose your bearings, you can probably still get by and have a good time.- Slant Magazine
- Posted Feb 17, 2023
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Emptiness resonates troublingly at the heart of Casus Ludi’s hand-drawn co-op adventure game.- Slant Magazine
- Posted Feb 14, 2023
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- Critic Score
The thrills come hard and heavy without numbing the player over a couple dozen hours.- Slant Magazine
- Posted Feb 3, 2023
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- Critic Score
What makes Fire Emblem Engage especially frustrating is that, even for all of its glaring issues, there’s an undeniable joy in successfully conquering a difficult battalion through a mixture of skill, luck, and good timing.- Slant Magazine
- Posted Jan 29, 2023
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- Critic Score
SEASON is a poetic, meditative game, but it often bluntly calls too much attention to its intentions, especially with fussy dialogue like “I feel a dulcet tension in the air.” Then again, it does capture the soothing sensation that comes from immersing oneself in another world and learning about it, and with the exception of the game’s final encounter, it’s nothing if not consistent. In the end, SEASON isn’t about answers so much as it is about coping with loss. As one character puts it, repeating one word like a mantra, time always moves on: flow, flow, flow.- Slant Magazine
- Posted Jan 26, 2023
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- Critic Score
Colossal Cave can hardly be called a modernization, because it would have felt antiquated even if it came out 20 years ago.- Slant Magazine
- Posted Jan 25, 2023
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- Critic Score
Part of the game’s charm is in the way it gives as much weight to building a home for a stray cat as it does playing a deadly game of hide-and-seek with a werebeast.- Slant Magazine
- Posted Jan 18, 2023
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- Critic Score
Forcing players to utilize their least played characters is particularly telling of the game’s design philosophy, for the success of your multipart battle proves that Midnight Suns is only as strong as its weakest links.- Slant Magazine
- Posted Dec 19, 2022
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- Critic Score
Even with some much-welcome extra polish, Reunion still feels like a game of the past, but it’s also a strong reminder of why FFVII fans are so immensely excited about the future, and what defying the fates might bring.- Slant Magazine
- Posted Dec 16, 2022
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- Critic Score
The game’s dedication to graphical fidelity feels like a blinder to thinking outside the box in every other regard. It can’t help but feel like intensive overcompensation for inconsistent, tension-less stealth, one-note combat, level design that doesn’t reward exploration, generically fleshy enemies, upgrades that don’t reward experimentation, and ineffective jump scares, from enemies that get cheap hits in on Jacob every single time, regardless of how well-prepared the player is.- Slant Magazine
- Posted Dec 6, 2022
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- Critic Score
Somerville feels like a slightly more grounded successor to suspenseful platformers like Limbo and Inside, though controlling an actual adult here is a welcome change of pace.- Slant Magazine
- Posted Nov 29, 2022
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- Critic Score
What nearly sinks Pokémon Violet in the end isn’t any pretense of player freedom. Rather, it’s the game’s glaring technical issues, as this is easily one of the sloppiest-looking triple AAA titles in recent memory.- Slant Magazine
- Posted Nov 28, 2022
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- Critic Score
The Knight Witch is a whip-smart, beautifully hand-drawn bullet-hell Metroidvania.- Slant Magazine
- Posted Nov 28, 2022
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- Critic Score
Faith’s masterful sense of timing and mood create a truly rare feeling of persistent uncertainty where anything can happen.- Slant Magazine
- Posted Nov 23, 2022
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- Critic Score
There’s not a single quest, not a single action, that isn’t without a reason, a story to tell, wrongs to address, a sight to see, or a direct emotional through line to follow for at least one of our menagerie of travelers. Every new quest in the game enriches these characters or the world they inhabit, sometimes both.- Slant Magazine
- Posted Nov 16, 2022
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- Critic Score
As a mystery to be solved and a mediation on how stories evolve over time, the game's focus wanders and ironically comes to fixate on elements like presentation and background lore that can all too easily overwhelm the basic tenets of telling an engaging story.- Slant Magazine
- Posted Nov 14, 2022
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- Critic Score
For a game that relies on a certain level of fluidity in its core mechanics, Sonic Frontiers often feels thoughtless.- Slant Magazine
- Posted Nov 13, 2022
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- Critic Score
The only real objective problem this time around is that Queen Bay may be a little too much woman for the Switch.- Slant Magazine
- Posted Nov 5, 2022
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- Critic Score
In the end, the eponymous requiem in question is a quite literal violent scream, giving way to sorrow, but ultimately acceptance and thanks for the time given.- Slant Magazine
- Posted Oct 24, 2022
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- Critic Score
Because its gameplay is already dramatically simplified compared to that of the Arkham series, Gotham Knights fails to fill the cowl.- Slant Magazine
- Posted Oct 20, 2022
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- Critic Score
This game never makes the leap from smaller-scale locales to more epic-sized ones, meaning that the notion of laying waste to a city block as Mr. Stay-Puft or some similarly silly, over-the-top paranormal leviathan against the Ghostbusters remains only a fantasy. Like the film that preceded it, Spirits Unleashed is stuck sending us down memory lane at the expense of stepping forward into new terrain. For many, this nostalgia will be enough, but even with updates it seems unlikely that Spirits Unleashed’s core gameplay will sustain it for long.- Slant Magazine
- Posted Oct 19, 2022
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- Critic Score
Sparks of Hope is more colorful, more fluid, and just all-around more fun than its predecessor.- Slant Magazine
- Posted Oct 18, 2022
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- Slant Magazine
- Posted Sep 23, 2022
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- Critic Score
It feels strange to complain about simply getting more of a good thing, but Splatoon is still a young and creatively fertile series that can do even more, and should.- Slant Magazine
- Posted Sep 20, 2022
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- Critic Score
The game’s reign in blood is short, but unique and brutal enough to make it one of the most refreshing FPS titles in recent memory.- Slant Magazine
- Posted Sep 14, 2022
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- Critic Score
Throughout, going through the same motions hardly dulls the sheen of Cosmo D’s latest clever and wholly invigorating gaming experiment.- Slant Magazine
- Posted Sep 12, 2022
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- Critic Score
Xenoblade Chronicles 3 just cannot get out of its own way. This is, after all, a game that provides a tutorial on how to complete tutorials, and it keeps piling on slight mechanics well into the 20-hour range.- Slant Magazine
- Posted Sep 9, 2022
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- Critic Score
Immortality is an impressively layered work, filled with conflicted thoughts on the concept of the auteur, the collaborative process of art, and the prospect of going too deep in the service of expression.- Slant Magazine
- Posted Aug 30, 2022
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- Critic Score
The new Saints’ big ideas boil down to Instagram influencer nonsense but with a drop of extra murder involved, punctuated by reams of dialogue that feel like an experimental A.I. at Meta trying to imitate a 20-year-old.- Slant Magazine
- Posted Aug 28, 2022
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- Critic Score
The cutesy art style of Cursed to Golf obscures just how punishing the game can be.- Slant Magazine
- Posted Aug 27, 2022
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- Critic Score
Massive Monster’s Cult of the Lamb plays like an inventory of half-understood mechanics from other games.- Slant Magazine
- Posted Aug 10, 2022
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- Critic Score
While its aesthetic showcases no small amount of innovation, the game’s biggest triumph is in accomplishing so much with the most basic of dramatic tools.- Slant Magazine
- Posted Aug 8, 2022
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- Critic Score
Stray is most fun when you allow yourself to, well, stray from its narrative path.- Slant Magazine
- Posted Aug 3, 2022
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- Critic Score
The story, too, is left a bit wanting, though not for lack of ambition. Mothmen 1996 includes many character and conceptual threads that allow for the game to be engaging from moment to moment, but then the end suddenly arrives and it can feel as if a bow hasn’t been tied on everything. In particular, we never get a complete picture of everyone’s interpersonal relationships and insecurities. Mothmen 1966 is a compelling introduction to “pixel pulp,” though it’s something of a mixed success for the degree to which it leaves us wanting more.- Slant Magazine
- Posted Jul 14, 2022
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- Critic Score
The game isn’t just a nostalgia-driven throwback, as it also marks the evolution of a genre.- Slant Magazine
- Posted Jul 8, 2022
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Where the similarly ambitious Until Dawn felt relatively seamless, The Quarry often feels as if it’s bitten off more than it can chew.- Slant Magazine
- Posted Jul 4, 2022
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- Critic Score
Neon White’s setting thrillingly liberates it from the pesky rules of gravity and the boring old architecture of humans.- Slant Magazine
- Posted Jun 26, 2022
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- Critic Score
In terms of the game’s narrative, shipbreaking is a predatory lie: It promises steady income alongside food and shelter, an apparent escape from earthly concerns that instead presents the player with an enormous bill. In terms of its very status as a video game, however, Hardspace: Shipbreaker can’t help but still be a fanciful escape.- Slant Magazine
- Posted Jun 9, 2022
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- Critic Score
When you’re not performing exactly as instructed, the game’s narrow and inconsistent margin of error is just frustrating.- Slant Magazine
- Posted Jun 2, 2022
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- Critic Score
The game’s faithfulness to its brutal and campy source material isn’t enough to make up for a litany of bugs and problems.- Slant Magazine
- Posted May 29, 2022
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- Critic Score
Elden Ring is FromSoftware taming the monster they created, not by filing down its teeth and claws, but by giving players the weapons and armor to endure it.- Slant Magazine
- Posted May 25, 2022
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- Critic Score
It’s a pseudo-sequel in the guise of a console port with some nice new accessibility options that cannot stop riffing on the fact that the original game was pretty much already a masterpiece.- Slant Magazine
- Posted May 15, 2022
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- Critic Score
Citizen Sleeper works very hard to ensure that it remains a story of perseverance rather than failure.- Slant Magazine
- Posted May 3, 2022
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- Critic Score
The line between a leisurely atmosphere and an aimless one is quite thin, and Sephonie often drifts across it.- Slant Magazine
- Posted Apr 18, 2022
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This isn’t the first game to offer a dense, incredibly detailed rendering of Tokyo, but maybe it’s the first to make you feel like all of that work isn’t window dressing.- Slant Magazine
- Posted Apr 12, 2022
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- Critic Score
In this bursting-at-the-seams collection of over 350 handcrafted puzzles, you’ll need to think both inside and outside the box.- Slant Magazine
- Posted Apr 11, 2022
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The Forgotten Land may not nail the world-building or plotting, but it’s not snoozing when it comes to Kirby’s transformations.- Slant Magazine
- Posted Mar 31, 2022
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Playing Weird West, it’s hard to shake how much more gracefully other games of this type avoid similar pitfalls.- Slant Magazine
- Posted Mar 31, 2022
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Tunic is more than a mere imitation, as it focuses on the most unexpected elements of its forerunners in order to reward players with a rapturous sense of discovery.- Slant Magazine
- Posted Mar 16, 2022
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Triangle Strategy feels entirely intentional, structured to give you the maximum amount of struggle and conflict, and to never give you an easy way out.- Slant Magazine
- Posted Mar 14, 2022
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WWE 2K22 is a fine wrestling game, but the most frustratingly realistic thing about it is just how hard it is to make new stars in it as it is in the WWE.- Slant Magazine
- Posted Mar 12, 2022
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The game is devoted above all else to making the player believe that its world is worth saving and that its people are worth knowing.- Slant Magazine
- Posted Mar 9, 2022
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Ice-Pick Lodge’s game is in direct conversation with the developer’s Pathologic series, and seems to serve as a kind of inverse to it.- Slant Magazine
- Posted Feb 22, 2022
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The game’s story grouses about the downsides of seeking vengeance, but this is plainly the work of people who like to fast forward to the fight scenes.- Slant Magazine
- Posted Feb 6, 2022
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Consistently, the world of Dying Light 2: Stay Human overwhelms us in lockstep with the dazzlingly dense gameplay.- Slant Magazine
- Posted Feb 2, 2022
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Rainbow Six Extraction hopes to evoke the sensation of battling the unknown, and that’s terrific when it comes to each alien encounter.- Slant Magazine
- Posted Jan 25, 2022
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The game runs away from any grand moment of clarity, skipping over self-reflection and settling for the thrill of nostalgia.- Slant Magazine
- Posted Dec 15, 2021
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For all of its sense of genuine, thrilling speed in its mechanics, Solar Ash fails to muster any sense of accompanying narrative momentum.- Slant Magazine
- Posted Dec 4, 2021
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Few space shooters are as dedicated as Chorus is to making such an impact as an engrossing, thoughtful adventure.- Slant Magazine
- Posted Dec 3, 2021
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There are excellent RPG ideas powering the game, but they’re left stranded in search of a worthwhile role to play.- Slant Magazine
- Posted Nov 11, 2021
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Only by leaving WWII in the rear-view mirror does the game live up to the innovation promised by its subtitle.- Slant Magazine
- Posted Nov 9, 2021
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Marvel’s Guardians of the Galaxy is blissfully freeing in a way that not many shooters are these days.- Slant Magazine
- Posted Nov 3, 2021
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Riders Republic is a buffet of breathtaking sights and catchy sounds, but it’s bogged down by checklists and grinds.- Slant Magazine
- Posted Nov 2, 2021
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Lost Judgment feels like a genuine alternative to the Yakuza games of yore, albeit one that’s still reluctant to leave its comfort zone.- Slant Magazine
- Posted Oct 25, 2021
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Nonsensical characterization is the order of the day throughout House of Ashes.- Slant Magazine
- Posted Oct 22, 2021
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The game is an unholy hybrid of a roguelike deck-builder and first-person escape-room experience that reveals itself to be a grand reflection of and meditation on lives lived within a bubble.- Slant Magazine
- Posted Oct 18, 2021
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The game perfects the 2D trappings of Metroid’s mechanics and hands players so much freedom when it comes to exploration.- Slant Magazine
- Posted Oct 15, 2021
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The game’s aesthetic is wondrous, but you may remember Eastward most for its disrespect for the player’s time.- Slant Magazine
- Posted Oct 11, 2021
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Far Cry 6 is on firmer ground when it’s squarely focused on the revolution, even if that exposes how little the game seeks to shake up the series’s formula.- Slant Magazine
- Posted Oct 6, 2021
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Remedy’s Alan Wake certainly feels its age, even with a new coat of paint, and that’s okay.- Slant Magazine
- Posted Oct 5, 2021
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Beautiful and elegant though it may seem on the outside, the game too often lets its stylistic tics drag the experience into varying degrees of frustration.- Slant Magazine
- Posted Oct 4, 2021
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Deathloop brings a considerable measure of liveliness to the by now moth-eaten concept of the time loop.- Slant Magazine
- Posted Oct 2, 2021
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Managing constant chaos has always been a core tenet of the WarioWare experience, and in doubling down on the randomness of its microgames, the series has at last gotten its shtick together.- Slant Magazine
- Posted Sep 30, 2021
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For better and worse, the game lacks for the trailblazing go-anywhere spirit of Breath of the Wild.- Slant Magazine
- Posted Sep 28, 2021
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Because the atmosphere encompasses so much of Sable’s appeal, the technical issues can be absolutely ruinous.- Slant Magazine
- Posted Sep 23, 2021
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The game’s incredibly refined, real-time combat is complemented by the social lessons and warnings imparted by the story. At least for half of its campaign.- Slant Magazine
- Posted Sep 23, 2021
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<em>The Artful Escape</em> may lack depth of interactivity, but in the end, the game is more of a trippy coming-of-age story than it is a career mode in <em>Rock Band</em>.- Slant Magazine
- Posted Sep 20, 2021
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The game’s inventive and jokey writing goes a long way toward mitigating the frustrating linearity that takes over the campaign.- Slant Magazine
- Posted Sep 10, 2021
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True Colors doesn’t show the world in a new light so much as it slaps an Instagram filter over it.- Slant Magazine
- Posted Sep 8, 2021
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KeyWe’s final act, Winter, expands on that camaraderie, and not just within the office. You’ll be baking cookies and decorating cards to send out during Hollyjostle (the game’s answer to Christmas), and when an ice storm hits, you’ll be glad that you mastered those transcription skills so that you can quickly get out overlapping emergency broadcasts and ship supplies to those in need. KeyWe succeeds at creating novel ways for players to carry out familiar tasks, but it also turns a game about operating a telepost into a noble calling.- Slant Magazine
- Posted Sep 1, 2021
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No More Heroes III shows no respect for the artistry or cultural context of the pop culture that it pilfers from.- Slant Magazine
- Posted Aug 26, 2021
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Twelve Minutes feels like Something Awful copypasta wearing the skin of an Ibsen play.- Slant Magazine
- Posted Aug 25, 2021
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If so much of this game is a reiteration of what worked about its predecessor, it functions as a reminder for just how much of the medium is still catching up to Psychonauts.- Slant Magazine
- Posted Aug 25, 2021
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The game runs smoothly and looks great, but it would be more entertaining with just a little more gatekeeping.- Slant Magazine
- Posted Aug 19, 2021
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By himself, Greak feels like a dull carbon copy of so many protagonists from recent action-exploration games, namely Hollow Knight. Having Adara and Raydel eventually accompany him, so that you’re simultaneously controlling three characters, adds a superficially more creative, if awkward, layer to the game, a multi-character gimmick that Greak never fully utilizes. But the puzzles tend toward the rote, as in one character needing to hold down a pressure plate or crank open a door to facilitate the path forward for everyone in the group.- Slant Magazine
- Posted Aug 13, 2021
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The game’s initial familiarity and rigidity belie a world of intricate and formidable imagination.- Slant Magazine
- Posted Aug 5, 2021
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The game will easily hook you with its well-crafted, hyper-focused narrative and immersive worldbuilding, if not its combat.- Slant Magazine
- Posted Jul 30, 2021
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While time magic serves an elegant and creative function throughout Cris Tales, it’s not a fully realized part of the game.- Slant Magazine
- Posted Jul 28, 2021
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