TouchArcade's Scores

  • Games
For 3,380 reviews, this publication has graded:
  • 50% higher than the average critic
  • 23% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Daggerhood
Lowest review score: 20 Mega Man Mobile
Score distribution:
3381 game reviews
    • tbd Metascore
    • 80 Critic Score
    On the whole, Magnibox is pretty great. It sets out to deliver a charming platform puzzler experience, and it more than accomplishes that goal. It has a premium feeling, a relaxed pace, smooth controls, and so very, very many unique levels. While it could do a better job with its difficulty curve and introducing new mechanics, and while I have a special dislike of the swipe controls on iPads, the gameplay and unique feel more than make up for such minor issues. At its price point, Magnibox is well worth picking up.
    • tbd Metascore
    • 100 Critic Score
    While it isn’t perfect, and while I would not recommend it to casual players or folks who do not handle frustration well, those looking for a more hardcore experience will certainly find it in Daggerhood.
    • 86 Metascore
    • 100 Critic Score
    Instead of just taking a console or PC game and assuming a virtual cursor can be replaced with touch, Feral did a fantastic job with the interface and retained everything that made Tropico a fun experience in the first place. Just be ready to pay proper attention to the tutorial as it helps a ton for someone who hasn’t played a Tropico game before.
    • tbd Metascore
    • 70 Critic Score
    In the end, Forget Me Not: My Organic Garden is a delightfully active addition to the tapping genre, bringing it into the premium game world instead of setting it adrift amongst throngs of free-to-play titles. The artwork is the superstar, absolutely darling and always intriguing. The story is a bit light, but there’s nothing wrong with that when the purpose is to work in a garden. And the gardening itself is streamlined, logical, and a pleasure to play.
    • tbd Metascore
    • 70 Critic Score
    While it’s primarily a turn-based RPG, it does feature a healthy amount of songs originally performed by the headline girls. Tapping along to the beat won’t affect your performance in-game, but adoration of the tracks will obviously add to your overall enjoyment when your chosen song kicks in to signal your team’s buffed up combat potential.
    • tbd Metascore
    • 90 Critic Score
    In sum, Solar Settlers offers diverse card sets for a variety of races to colonise new solar systems. While this requires careful thought and strategy in expert mode, it tends to be rather easy outside of it, despite its ranking system. While I enjoyed playing the game as a whole, I found the best experience was in choosing a random race and playing on expert, although that resulted in quite a few losses. While it does have flaws, they are few and easily overlooked. Solar Settlers is an easy recommendation, and one I make whole-heartedly.
    • tbd Metascore
    • 80 Critic Score
    OCO
    OCO isn’t going to give Animal Crossing a run for its temper-quelling money or replace that book of slightly damp sudoku puzzles by the john, but leaving it on your phone’s multitasking list for a quick poke while waiting for the kettle to boil isn’t such a stretch. Each level is presented as a bite-sized chunk that’s easy to swallow, and the only thing that might get in the way of the VCR-style Play button moving you to the next stage is a 30-second ad for a clicker game that is a much bigger waste of time than any of OCO’s gloriously addictive and intelligent puzzles.
    • tbd Metascore
    • 100 Critic Score
    Rolando: Royal Edition ensures that HandCircus’s opus will go down as more than just a forgotten footnote in the depths of TouchArcade’s archives, but instead a significant part of the App Store’s incredible legacy. Welcome back, Rolando – we’ve missed you.
    • tbd Metascore
    • 100 Critic Score
    The term “video game" doesn’t feel right when Photographs is more than that: it truly is a haunting experience of human nature and compassion, depression and connection.
    • tbd Metascore
    • 90 Critic Score
    The game unfolds in entertaining and challenging ways that I can’t share in great depth (again, I would be spoiling a lot of the fun if I did so), but I will say that what starts as a simple card game becomes a story-creation engine that includes summoning alien gods, sacrificing friends and foes alike, founding cults, and much more. Just be prepared to discover this world as you go along, as long as you don’t mind losing your sanity (thankfully only in terms of the game) along the way.
    • tbd Metascore
    • 100 Critic Score
    It is a welcome reminder that war isn’t all about the soldiers on the frontlines, that it has a heavy impact on citizens living in war zones. Father’s Promise, for lack of a better term, is a promising addition to the This War Of Mine line-up, and I’m already looking forward to more tears if/when the second episode (The Last Broadcast) comes to mobile platforms.
    • tbd Metascore
    • 60 Critic Score
    As it stands, Cure Hunters is really a game for folks who want that retro platformer feel, or a challenging roguelite, but don’t necessarily want to pay for a ported oldie or a new game. For everyone else, the monetisation strategy will be a big red flag. Whether it’s worth downloading despite that… well, that’s up to personal preference and what you’re willing to tolerate.
    • tbd Metascore
    • 90 Critic Score
    Sprout: Idle Garden is fun and casual rather than all-consuming. Yes, I want to get that next flower that seems unobtainable… but I also want to do a complete redesign, so maybe that takes precedence. Or I want to stay away from my phone all day to spend time with family, and return to a boatload of cash and an option to triple it for watching an ad: score! As an added bonus, the game has an active Discord community! With 600+ members, the community (which is linked to in-game) is quite active which absolutely has an impact on the game experience as a whole.
    • tbd Metascore
    • 50 Critic Score
    Skylanders: Ring of Heroes is a solid turn-based RPG, but it’s quite clearly a Summoners War skin slapped onto a familiar franchise for a very transparent reason.
    • tbd Metascore
    • 80 Critic Score
    All things considered, Shieldwall Chronicles is a pretty solid game. It needs some work—specifically on the complex combat system, and for play on smaller screens—but, on the whole, it is a fun, well made game. When there are so many games that are made for consumption and consumption alone, it is good to find one now and again that is made by someone who cares, for players who are looking for quality. Despite its flaws, Shieldwall Chronicles: Swords of the North delivers just that.
    • tbd Metascore
    • 100 Critic Score
    Guildmaster Story is, on the surface, a game about solving puzzles. The levels are fun, albeit entirely predictable and somewhat easy. But where the game truly shines is through its biting social/political commentary combined with the consistent jabs at the very free-to-play model the game is derived from. The irony is delicious and very much intentional. I look forward to Ganyo’s future business endeavours (and yours as well, Will O’Neill).
    • 84 Metascore
    • 90 Critic Score
    On the whole, I have remarkably few complaints. I have enjoyed my time playing Immortal Rogue and, bar the few complaints I do have, recommend it wholeheartedly. I would like to see the narrative system addressed, and the home bar issue fixed; but, after that… well, I can only wait to see what else Kyle Barrett has in store. If what we have is any indication, the future will not disappoint.
    • tbd Metascore
    • 90 Critic Score
    The game is nostalgic in all the best ways, enhanced by today’s technology. The bleeps and buzzes and vibrations make it feel like there is a real virtual pet in my hand, when really I have multiple in one device. The sheer amount of customization for your avatar and the Noa casings is remarkable. Most importantly, as I initially stated, it feels like home: entirely familiar and can be navigated with your eyes closed. Now please excuse me, as I need to get back to discovering new species!
    • tbd Metascore
    • 100 Critic Score
    With promises of further development we could see new formats, new single player adventures, competitive seasons and more added on in the future. I hope the price tag doesn’t scare players off because this one is worth every penny.
    • 68 Metascore
    • 90 Critic Score
    It’s crazy to think that a mobile game in 2019 would live up to a PC/Console game’s legacy, but I really believe that Alien: Blackout does. It may not have been the sequel I wanted, but that didn’t stop me from it being a sequel I enjoyed.
    • tbd Metascore
    • 70 Critic Score
    Rangers of Oblivion is bound to entice those with limited experience in the genre, and it’s a great opportunity to dip your toes in the field. But the lack of truly terrifying monsters and subtitles that regularly deviate from the words coming from your speakers, it’s difficult to truly immerse yourself in the world NetEase and GTArcade has attempted to build. There’s plenty to see and do, but only newcomers may want to stick out the ride.
    • tbd Metascore
    • 40 Critic Score
    Maybe over time Skate Jam will become a good game? Or maybe that’s just me really, really searching for reasons to give a Tony Hawk game the benefit of the doubt. Either way, it’s just super unfortunate, but not entirely unexpected, that Tony Hawk’s Skate Jam turned out this way.
    • tbd Metascore
    • 60 Critic Score
    If you like SEGA, you might want to rotate SEGA Heroes in as your game to play when you only have a few minutes to kill and don’t want to put in a lot of effort. In that context, it’s innocuous enough, and every so often you’ll get to add Knuckles to your party, so that’s cool. But I wish the core puzzle gameplay had had half as much thought and attention to detail put into it as the monetization systems seem to have received, because then we might have something pretty great instead of a generic game with a lovely SEGA label slapped on the tin.
    • 88 Metascore
    • 90 Critic Score
    You’ll get blown away by all of the character customization, rummaging through enemy corpses and treasure chests for loot, journeying through procedurally generated dungeons, taking down Bounties for rewards, completing achievement-like challenges, participating in ongoing Seasons–*deep breath* You get what I mean here. There’s a lot of content waiting for players of Diablo III: Eternal Collection, and it’s very much worth investing time in on the Switch.
    • tbd Metascore
    • 80 Critic Score
    Haunted is good enough to recommend to those who enjoyed Kero Blaster or just want a decent run ‘n gun, even if it’s ultimately a little too obsessed with the object of its admiration for its own good.
    • 87 Metascore
    • 100 Critic Score
    Old School RuneScape is like a whole king-sized Las Vegas buffet. I’ve been playing for weeks now, and still feel like I’m barely even coming close to knowing what I’m doing, which has been really awesome as so few mobile titles seem to offer anything that even feels like any meaningful discovery or character advancement anymore.
    • 80 Metascore
    • 80 Critic Score
    Candies ‘n Curses is a great time, and has its hooks in me like any game with a fun upgrade cycle. The freemium stuff is pretty in your face, and the dual $4.99 IAPs to turn it into a more premium experience feels a little on the expensive side for what’s basically just a simple fast action arcade game. It also has some minor rendering issues on the iPhone X, with the game displaying some game data under the notch, but that sort of thing should be an easy fix. But, hey, for the entry price of free, Candies ‘n Curses is totally worth downloading.
    • 88 Metascore
    • 100 Critic Score
    If you’re the kind of person who often complains about free to play games and the lack of depth in mobile games, do not hesitate to put your money where your mouth is and buy Stardew Valley. This game is absolutely incredible, and will not disappoint.
    • tbd Metascore
    • 80 Critic Score
    Part of the charm of Pivotol is in the fact that it’s totally endless, with no levels to speak of. It’s a game to be played because it’s fun to make tiles disappear, rather than because you feel the need to progress. It’s surely not going to be for everyone, but for me, Pivotol tickles all the right spots and I’m thoroughly enjoying my time with it.
    • tbd Metascore
    • 90 Critic Score
    Setting aside the mandatory ads, this is one of the best things I’ve seen come out of Konami in quite a while. Imaginative? No. I mean, it’s just Picross. And it’s certainly trading heavily on nostalgia. But it’s a very well-done take on that kind of puzzle, and I’d be telling one of the biggest lies in my life if I said the window dressing hadn’t scored a direct hit on me. I hope the game gets updated with more franchises, puzzles, music, and perhaps some larger grid sizes, but what’s already here is incredible for a free game.

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