Twinfinite's Scores

  • Games
For 1,271 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Blackguards 2
Lowest review score: 20 DOLMEN
Score distribution:
1274 game reviews
    • 54 Metascore
    • 20 Critic Score
    The game tries to include many of the hallmarks of the genre, but muddles it all up with poor systems and execution. For a fan that has grown used to the genre’s often challenging requirements, recommending Dolmen is something that will only happen in an alternate dimension.
    • 57 Metascore
    • 40 Critic Score
    Unless you are a big fan, The House of the Dead: Remake is not the best way to experience this classic for the first time, and it would have probably been better off dead than revived in this form.
    • 53 Metascore
    • 40 Critic Score
    In essence, In Nightmare is a narrative heavy puzzle game where all too often you must engage in more action heavy scenes in order to progress. That, coupled with frequent sections where you must navigate a room of either a single monster or multiple and avoid detection, caused the game to wear out its welcome sooner than it should have. When it’s just puzzles where you have have all the time in the world to reason out is when the game works best, and I found myself wishing for more of that as the game went on.
    • 41 Metascore
    • 40 Critic Score
    The true problem of Babylon’s Fall is that it has no sense of identity. There’s nothing that sets it apart from games like it, and it only shows itself as a poor comparison to other, free, games. Babylon’s Fall feels like it was made to check a box, because it is just so empty and slapped together. The cookie-cutter levels only serve to wear you down as you just want to make it through main missions that are just about your only way to play the game.
    • 77 Metascore
    • 40 Critic Score
    Sherlock Holmes Chapter One takes the series in a completely opposite direction of its predecessors, souring its potential in favor of adding gameplay elements that pad runtime and take away from the investigations. Fans of the series may find some joy in getting to experience the original content or solving clues the hard way, but I was certainly not one of them.
    • 58 Metascore
    • 40 Critic Score
    Sword Art Online: Alicization Lycoris is, at best, a passable anime game. It has the bones of a decent action adventure title, and offers a decent retelling of its source material’s story, but it’s mechanically bogged down to the point of tedium and exhaustion. Aside from fans of the series, there aren’t many this game could be recommended to unless they’re looking for a flawed and boring ordeal.
    • 86 Metascore
    • Critic Score
    The PC release is the optimal way to experience the game, however, and for players that had the patience to wait, you are in for a treat. Similarly, returning PS4 players looking to double-dip will be able to appreciate the level of technical wizardry Kojima Productions have performed with their PC release.
    • 56 Metascore
    • 40 Critic Score
    Playing as the Predator is a wonderful idea, it just deserves a better game around it. Bugs, mediocre first-person gameplay, repetitive missions, an ugly setting, and a reliance on playing with friends mean Predator Hunting Grounds is boring a lot more often than it is enjoyable.
    • 59 Metascore
    • 30 Critic Score
    The nearly unbearable movement, best-avoided combat, and frustrating progression system makes it a game that’s an absolute chore to play though and one of PSVR’s biggest disappointments.
    • 57 Metascore
    • 40 Critic Score
    Simulation & farming fans will likely want to skip this title, unless they are dying for something new to play until a notable game in the genre is released.
    • 65 Metascore
    • 40 Critic Score
    When it comes down to it, Jet Kave Adventure is by no means a bad game, it’s just a bit of a bland one.
    • 59 Metascore
    • 40 Critic Score
    Vambrace: Cold Soul falls down in almost every way that matters, and there are far better games out there more worthy of your time.
    • 50 Metascore
    • 40 Critic Score
    Aside from some brief fun to be had with the three machines, Wolfenstein Cyberpilot is hugely disappointing. What could have been a perfect way of getting a different perspective on Wolfenstein’s world is actually a tedious action game with a severe lack of content and none of what makes the series great.
    • 37 Metascore
    • 30 Critic Score
    Left Alive’s half-baked nature feels like a real pity because quite a few elements of the game are actually really interesting.
    • 74 Metascore
    • 40 Critic Score
    Held back by baked-in design decisions, muddy graphical effects, and non-exciting sound design, it’s doubtful that GRIP could make any significant comeback due to its flaws. With these elements in mind, GRIP: Combat Racing should take a pass from prospective purchasers.
    • tbd Metascore
    • 40 Critic Score
    Defiance 2050 is fun to muck around in for a couple of hours, but its lack of polish and outdated graphics severely hold it back from even getting close to the level of its current competition.
    • 47 Metascore
    • 30 Critic Score
    The only people who should consider Agony are people that want a truly hardcore, even at the expense of enjoyment, survival horror game that will put your patience to the test. Or, someone that really wants to experience a truly horrifying take on hell that we’ve never seen before, complete with actual torture. That’s the only value I can eek out of Agony, and that’s a damned shame.
    • 47 Metascore
    • 40 Critic Score
    Extinction has some fine enough ideas, but every aspect of its execution, from the narrative to the combat, feels generic and half-baked.
    • 68 Metascore
    • Critic Score
    TERA is a low-risk game to try out. Yeah, the questing isn’t anything to write home about it seems, but it’s still a fast-paced, free-to-play MMORPG, that is genuinely fun to play thanks to its dynamic combat.
    • 68 Metascore
    • 40 Critic Score
    Seven’s narrative is certainly its main draw and rescues the often woeful gameplay. The lackluster stealth and bland combat are big issues, as is the frustrating world design.
    • 79 Metascore
    • Critic Score
    Playing Doom on the Nintendo Switch had me marveling at the game in awe all over again. Though it’s been more than six months since the official release of the Switch, the idea of taking a proper, AAA console game with you on the go is still an incredible concept, and it’s on full display here with Bethesda’s Doom port. My experience with Doom on the Switch has been nice, but technology has not yet advanced far enough for us to be able to enjoy a home console experience on a portable device without making a few, crucial sacrifices.
    • 45 Metascore
    • 40 Critic Score
    Nobody expected the latest Bubsy game to be any good and I’m sorry to say that those expectations were completely correct. Stay far away from it. Go play Mario or something instead.
    • 64 Metascore
    • 40 Critic Score
    It doesn’t stack up to its counterparts on consoles or PC, but it’s certainly a serviceable port. The UI can be cumbersome and unintuitive, and the gameplay itself is incredibly slow paced, but the simulator style has made the transition largely unscathed.
    • 56 Metascore
    • 40 Critic Score
    While decorating your shop and swapping out Mama’s outfits can be fun for a little while, there simply isn’t much sustainable entertainment to be had here. It’s pretty surprising that with a price tag as low as $30, Cooking Mama still doesn’t seem like its giving consumers their money’s worth. As much as I hate to say this to Mama’s adorable and easily excitable face, there just doesn’t seem to be many redeemable qualities to Cooking Mama: Sweet Shop. That is, unless you just need a simple distraction for a rowdy toddler.
    • 55 Metascore
    • 40 Critic Score
    Granting players the freedom to decide how to take on missions and utilize the excellent sniping mechanic however they like is an idea that the Sniper Ghost Warrior 3 series required to improve on the underwhelming first two entries. However, since everything else, from the characters to the open world itself, lack polish, depth, and quality – on top of the game being riddled with technical problems – Sniper Ghost Warrior 3 is far more dull and frustrating than it is ever enjoyable.
    • tbd Metascore
    • 40 Critic Score
    Wonderful graphics aside, the game’s decision to focus solely on its narrative becomes cumbersome given the half-baked feeling of the story itself. It feels like a game that “works on paper” — the idea is there, and seems interesting, but it lacks the fleshing out that would really make it pop.
    • 56 Metascore
    • 40 Critic Score
    Unfortunately, classic arcade flair and humor-filled story and loading screens can only carry a game so far. Old Time Hockey is definitely trying to fill a spot that hockey-fan gamers know exists, but the dragging controls and other in-game inconsistencies leave it far from the mark. I’d be lying if I didn’t say I wanted to enjoy the game more than I did; I’m a hockey fan, and an alternative to the almost-identical yearly churnings from EA is something I’d love to get my mitts on. Sadly, it seems that Old Time Hockey spent more effort in trying to claim its niche than in doing it well.
    • 38 Metascore
    • 40 Critic Score
    Despite this generous clutch of problems, there is an odd charm to the game. Its schlock is part of its allure, and each time I loaded the game, I felt as though I was returning to a well-thumbed piece of pulp horror trash or sliding an old VHS B-movie slasher into the machine – its cheap ghouls awash with scan lines. I found myself smirking way more than I was frustrated, but I can’t in good conscience say it’s worth picking up outside of the bargain bin you’d find the films it takes its cues from.
    • 67 Metascore
    • 40 Critic Score
    What I’m left with is a passable, extremely repetitive game that offers up brief bursts of catharsis muddled in a misguided sea of queasy colors, and all wrapped up in a convoluted and uncompelling plot.
    • 37 Metascore
    • 40 Critic Score
    Crystal Rift features some interesting puzzles and may be simple and easy to grasp, but the poor visuals, easily manipulated enemies, limited field of view in standard play, and difficult virtual reality movement means it pales in comparison to the dungeon crawlers of old.

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