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300 game reviews
    • tbd Metascore
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    Throughout this review, we have been quick to point out some of Nocturnal's shortcomings. But make no mistake: even though the game is not perfect, it immediately stands out as one of the gems of the independent scene. An exceptional title as good in form as it is in content. It is a real favourite that you absolutely should not miss.
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    The Italian studio Milestone, creators of motorbike games for many years, finally presents the new MotoGP 23. Unfortunately, the joy of discovering the new features crashed as quickly as a motorbike on gravel roads after just a few minutes. The neural aid undoubtedly helps new players understand the bikes’ mechanics. The scripted challenges and the addition of relationships in the paddock tend to go in the right direction, but almost everything is a copy of MotoGP 22– released a year ago. The visual integrations in no way justify the purchase of this title. A game that will surely linger in the pits until next season.
    • 79 Metascore
    • Critic Score
    Unfortunately, Company of Heroes 3 fails to repeat the feat of its predecessor. Yet RTS fans will certainly be impressed by the title’s undeniable qualities. While we bitterly regret the studio's lack of risk taking or the controller’s shortcomings, this title’s new gameplay is absolutely brilliant.
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    With its newcomer, La Poule Noire confirms the strength of its team. To Hell with the Ugly offers a varied and masterful gameplay. Its singular artistic direction with pleasant chromatics delighted us throughout the five hours necessary to solve this investigation, with quite an unusual conclusion. Missing this game and its jazzy soundtrack would truly be a shame. For us, it is a perfect snack for a well-deserved break between two big productions.
    • 90 Metascore
    • Critic Score
    Street Fighter 6 is a real masterclass, and we have rarely seen so much care taken with a versus fighting game, whether in terms of the amount of content and the quality on display. The cast is varied, the atmosphere is bonkers and the modernised and punchy gameplay makes it all worthwhile. It remains to be seen whether the follow-up will be as excellent as the source material, but there is no doubt that Capcom intends to make this the ultimate reference for fighting games: something that is well on the way.
    • 92 Metascore
    • Critic Score
    Blizzard Entertainment sure took its time with this. But it was for a good cause. Diablo IV has clearly given itself the means to achieve its ambitions: to become the benchmark for hack 'n slash for years to come by bringing together old and new players under the same banner. The game system reveals its riches quite gradually, and the available content from launch is already pantagruelic. The question of the title's lifespan does not even arise, given that the Seasons system will periodically bring new exploits to complete. Whatever version of the game you choose, one thing is certain: Lilith will suck out your soul and bend you to her will.
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    The Bearded Ladies wanted to make a richer, deeper and more ambitious game, but unfortunately, they failed. Even if you ignore the glitches, fix the difficulty and fine-tune the combat, the story and universe are far less interesting than the experience offered by Mutant Year Zero, especially as the main protagonist, Elvis, was quite annoying. From what we have seen on the PC version, the game runs without too many problems, but several players complained about the balance of the battles. If you are still interested in the game, we can only advise you to wait for the expected patches to arrive or to play the more stable PC version.
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    Convergence: A League of Legends Story reveals another important part of the universe, but with the atmosphere of the Arcane series, as the locations and some of the main characters are similar. The conflict between Piltover and Zaun, against the backdrop of a war of influence for the control of Hextech, is given a new chapter of history here, while taking up the traditional themes linked to the risks of temporal paradoxes. One truly enjoys following Ekko in his peregrinations, his fights and his doubts throughout this episode, which is still a bit short considering the price. Nonetheless, whether technically or in terms of gameplay, the title keeps all its promises. It is less metroidvania than it seems at first, but it remains a good 2D action game, both accessible and complete.
    • 80 Metascore
    • Critic Score
    With After Us, the Piccolo studio once again flexes its ability to make video games go beyond mere entertainment. Despite a simple gameplay, the title manages to surprise the player with each new environment. Its clever level design manages to break the corridor effect inherent to the genre. Even if the camera system could be improved, nothing hinders the player's progressive awareness. After the ten hours or so spent with the controller in hand, we came back to reality with a different perspective. This title undoubtedly deserves its place among the nominees at the next Game Awards.
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    Panic Porcupine wants to be an original and nice parody of Sonic offering new sensations. It fails on all fronts and ends up being a stain on the developers’ CV. Sold for more than a Chili Dog, it has neither the taste, nor the texture, nor the quality.
    • 71 Metascore
    • Critic Score
    Beautiful, lively and intense, Lego 2K Drive is as pleasant to watch as it is to handle. Based on classic karting game mechanics (turbo drifts, objects to throw, etc.), it does not forget to add its own touch by offering some well thought out subtleties. First of all, the story mode (the adventure’s core) has nothing to be shy of in terms of activities compared to Forza Horizon games and it can be played by two people simultaneously. However, it must be noted that the monetisation aspect is rather invasive with its integrated purchases and a season pass. We can only hope that this optional paid content will be used to finance additions to the title and that the support will be long-lasting, because the basic material is excellent.
    • 71 Metascore
    • Critic Score
    Even though filled with good ideas, Strayed Lights gives us the impression of being unfinished. It is as if a polishing phase was missing, which would have done it the world of good. In the end, despite such good bones, we can only feel frustrated. Message to Embers Games: don’t rest on your laurels, you have a diamond in the rough in your hands. We are impatiently waiting for a sequel that will be able to take advantage of the universe we see in the background. We want to discover the truth about this falling civilisation and its Lovecraftian architecture. Unfortunately, here, some things are still missing.
    • 56 Metascore
    • Critic Score
    Regarding the latest Arkham Austin title, we are not going to hide the fact that we were on the fence. On one side, we felt this irrepressible urge to bash the game, especially concerning its definite lack of finish. On the other, and despite its shortcomings, the title kept us on our toes and we sincerely enjoyed playing it. Saying Redfall is imperfect is an understatement, but with the right follow-up, we really think that it could, in time, rise from its ashes. Hopefully, this will come true as soon as possible. Good luck to Arkane's teams: coming back from this will be quite challenging.
    • 84 Metascore
    • Critic Score
    Beyond the technical issues that will mostly be adjusted in time, Star Wars Jedi: Survivor is a remarkable title worthy of the “fantastic sequel pattern” that have marked the videogame history. If Jedi: Fallen Order was a pleasant surprise and built a solid foundation for another great single-player epic saga in the compelling Star Wars universe, Survivor improves on nearly every aspect of the original game. Indeed, the main characters grow in stature and become more and more endearing. Something quite challenging to achieve considering the ice-cold reception around Cal Kestis during his presentation. For Stig Asmussen, the Game Director, a trilogy was always the initial plan. We are looking forward to this third episode. May the force be with Respawn.
    • 68 Metascore
    • Critic Score
    Even though Ravenlok does not feature Alice per se, labelling it as a mere inspiration would be absurd considering how Cococucumber’s title brilliantly takes all the codes of this myth and sprinkles them with others. Graphically speaking, the game is superb and takes us on a journey with its well-designed soundtrack. Despite the enemies’ fancy design, the game’s generally low difficulty against them makes it quite boring. It is a shame as it would have been a real treasure otherwise.
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    Stay Blade is incredibly generous in its gameplay and the numerous paths it allows the player to take. We go on a challenging, but still manageable adventure in a vast, credible and lively world. Unfortunately, the game design drags the game down. It is very difficult to find your way in this universe where everything looks the same; this huge moving labyrinth constantly evolves as the story progresses. The gameplay and the overall experience are quite enjoyable and are sufficient to make it worth your time. That is why we strongly recommend this game and invite you to follow the next productions of this promising studio.
    • 71 Metascore
    • Critic Score
    Minecraft Legends is a potential gem in the making. While it does not revolutionise the genre, it brings a refreshing twist to strategy games with its unusual third-person camera angle. Once you get the hang of it, the title becomes a real pleasure to play. We still have questions about the multiplayer, which we imagine to be really fun and promising. Its potential remains to be confirmed, but the foundations are solid. All in all, without even taking this aspect into account, Minecraft Legends is a spin-off that we consider successful, accessible and enjoyable to play. See you on the battlefield, comrades?
    • 86 Metascore
    • Critic Score
    Sifu is a Beat'em up that is almost like a UFO in the genre. It regularly forces the player to analyse his own strengths and weaknesses and offers the keys necessary for one to better oneself, simultaneously as the hero one embodies. Seeing how challenging it is, everything is a matter of calm, understanding and outshining oneself. The story, which at first seems anecdotal, finally promises us a replayability offering a little more depth to the theme of blind revenge that Sloclap wanted to address. All good stuff!
    • 76 Metascore
    • Critic Score
    In spite of its arduous development, which gave rise to certain concerns, Dead Island 2 is a real success. The technical aspect is spot on: the quality of its landscapes and the very elaborate atmosphere of its ten explorable zones often make for quite a pleasant surprise. The whole thing is wrapped up in an effective narrative that keeps you on the edge of your seat and its well-written secondary characters are the icing on the cake. The title unveils more and more layers throughout its adventure and is filled with good ideas, thus captivating us for the twenty hours it takes to complete it. Of course, the game remains quite standard in its approach and does not revolutionise the genre. Yet, how pleasant can it be to slaughter and butcher hordes of undead foes under the blazing Los Angeles sun. The gameplay is rich and varied, offering many different weapons to play with, while giving free rein to our creativity. Fans of zombie games, go for it! You will not regret it.
    • 82 Metascore
    • Critic Score
    The Mageseeker: A League of Legends Story is in many ways, quite a surprise. By adopting the pixel art style, Digital Sun Games presents the story of Sylas as a “miraculously rediscovered genesis” of the video game phenomenon that inspired it. Embracing the pitfalls inherent in these technical choices, we more than gladly accompany our unshackled rebel in his battles, both physical and ideological. It's all there: a gameplay without frills but not without panache, an adjustable difficulty adapted to all and a rich scenario that should satisfy fans and neophytes alike. However, we regret the repetitiveness of certain phases of the game, which would have deserved a little more polishing.
    • 73 Metascore
    • Critic Score
    The Ukrainian studio Frogwares has opted for a remake of one of their games released in 2006 as a result of the conflict ravaging its country. Rather than being satisfied with a slight remake, the game has been completely reworked from A to Z: that’s what we’re talking about! The story is slightly modified compared to the original, and the graphics are very pleasant, as is the soundtrack. We really get into the game when searching for clues and reconstructing sequences of events. The only small drawbacks come from the characters’ stiffness and the fact that the game only has English subtitles. What a lovely time spent with Holmes and Watson.
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    Behind her looks of a wild girl with a bad mouth and her thirst for blind vengeance, Vernal is a prime example of finesse and grace once we have a controller in our hands. With a minimum of practice and if you put a little effort into it, you can embody a twirling Dante in 2D wearing petticoats (they are made of steel, though). Hello Penguin Team brilliantly succeeds in offering us a not so “old-fashioned” metroidvania, both rich and complete, while having the luxury of taunting all these modern games over-assisting the player. In short, Vernal Edge takes the best of tradition and modernity to offer us a resolutely solitary pleasure, but absolutely not a guilty one.
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    With two types of vehicles, four game modes, eighteen tracks and three difficulty levels, Formula Retro Racing World Tour is technically quite a generous title. However, its flaws tarnish the whole proposal. The soundtrack is poor and annoying, the collision physics have not been given any attention and the A.I. is quite bizarre. In addition, the price is far too high for what it essentially offers.
    • 72 Metascore
    • Critic Score
    Been so pleasantly accustomed to the narrative quality of DigixArt studio’s works, we were not prepared for discovering Road 96: Mile 0. Rather than capitalising on the previous episode's success by regurgitating its concept, the developers took a risk by proposing a totally different narrative construction in the same universe. This bold gesture did not convince us. Despite the quality of the production and the soundtrack, the game's life span is far too short to leave us with an unforgettable memory.
    • 64 Metascore
    • Critic Score
    Romancelvania is a unique metroidvania, particularly funny and really addictive. The kind of game that you will come back to regularly, whether for one hour or ten, just to experience some of that wonderful recipe.
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    To sum up, whether for its poetry, its sweetness or promote an original artistic direction meticulously hand-crafted, we strongly recommend that you experience the journey proposed by Papetura. We also want to give credit to the soundtrack when doing puzzles: simple to take on, but not necessarily easy to solve. Sadly enough, there is one thing we regret: its short life span. When enjoying a game such as this, one wants to go back for seconds.
    • 54 Metascore
    • Critic Score
    Saga of Sins is a fascinating, although too short discovery, both culturally and historically, for those who are interested in this period. The gameplay does not revolutionise the genre but remains sufficiently sober and efficient for an old-fashioned action game. Jerome Bosch greatly inspired the studio members, who paint a striking picture of mundane Christian guilt in the Late Middle Ages. The gates of Hell have never seemed so close, in this seemingly God-forsaken village that reveals the worst of humanity.
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    Ten Dates is not a bad game per se. The different scenes are quite pleasant to look at, and the game feels a bit like a movie focused on speed dating. It clearly feels like the choices matter, as it is not always easy to close the deal with your partner. The title is therefore a respectable experience, but you have to keep in mind that it is meant to be at least a little bit serious, and that it is not available in French.
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    With numerous side quests, rich gameplay, local cooperation up to four players and an attractive art direction, Curse of the Sea Rats seems to have everything one can wish for. Unfortunately, with its difficulty to read content during multiplayer sessions, its short lifespan and a poorly crafted adventure ending, the title leaves a bitter taste. Without being a train wreck, the game is ultimately a failed soufflé.
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    Hats off to Bendy and the Dark Revival. Building on the experience gained from the franchise’s first episode, which was considered an unexpected success, Joey Drew Studios gifts us with a golden nugget of the genre. Indeed, this shows and proves that anguish, fear and panic are not the essential prerogative of ultra-realistic productions. The discrepancy between the cute visual aspect and the horrors lurking around the corner of each corridor tends to heighten the player’s uneasiness. This horned shadow with a toothy grin that exhales a foul breath over our shoulder is not the Cheshire Cat, but it still pushes us to jump into the nearest hole – if Ink is all around, so be it.

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