I have played this game in 2 different servers, American and European. In NA got to 160 which was max cap, in Euro I am lv 151 atm, after playing for over 4y on and off game is still appealing to me, European version has better IM and support than the NA, gms are also more concerned with players opinions.
The game is boring at low lvs but if you find a decent guild they can powerlv you and throw you some gear in 2-3 days to lv 100+. At that lv it starts the tactical battle system missions, nation dungeons and some guild dungeons. Some of the nation and guild dungeons scale to the player level so anyone can go and it is a good way of people interacting.
In Europe I don't find the game laggy as I did in NA, although the client dcs sometimes.
There are plenty of classes to choose and mercs to get, you don't need to buy any of the exclusive item mall mercs because eventually they give them out in events, they aren't game breaking anyways. Although it is always nice to get exp license in item mall there are also plenty of events during the year that give them for free. There is a town management system and also a nation system. A nation can hold up to 10 different guilds. There are events all through the year to keep you busy.
Tip: Never buy gamble boxes, you can get the items ingame also events give plenty of free mounts, decos and clothes.
Hyperion is the newest server in Europe, full English speaking, if you go there give a shout to Audacity, Sanctuary guild.
the best strategy available to mmorpg games free on the market today.
Fun, challenging and never boring.
The online store is not necessary to reach the maximum level and to compete against other players.
Awesome game, the best ever in the world, addictive, easy to play and one if not the best F2P I've ever play. The quests are easy at the beginning which keeps the beginner player interested until is too late (You can't stop playing) Lots of dungeons, monsters and a Mentoring system that I found very useful and rewarding for both apprentice and mentor. It has versions in English and Spanish which is a plus for Spanish speakers. A lot of servers almost none LAG (I have a 2 Gb Internet connection). Has a lite version that can be played up until level 30.
BEST GAME ONLINE F2P EVER, Good job guys keep the good work...
Definitely recommended
good things : scenario, npc that speak (scenario quest), mercenaries, turn based strategy against boss, craft, guild craft, guild missions, up to 8 guilds per nation, view pvp fights, exploring regions in automatic mode, finding craft NPC in the world
less : graphics (2D or 3D ?), cities, vendors, fight against normal mobs, unbalanced pvp, limited control over mercenaries, need potions between fights, guilds expelled easily from nations, difficult if not in a guild that rule a nation, guild disappear easily if no members connected or too long without nation
Game play : 5/10, graphics : 5/10, back ground : 6/10, lifetime : 7/10, community : 7/10
This party-based mmo has a very interesting and original round-based combat system that is really revolutionary and lots of fun in PVP and multiplayer battles, but unfortunately the grind and pay to win aspects ruin it.
Atlantica Online centers around one fun game play aspect, marred by terrible corporate decisions. I cannot recommend it to anyone, especially if you have ever had problems with a gambling addiction.
The Good:
The turn based formation combat is entertaining and rather unique. Where you place your mercs and which mercs you use and in what order makes for fun game play and interesting decisions.
The journal that collects battle info is very well done.
There are several different pvp and pve activities implemented, allowing you to use your mercs and strategies in different ways against different types of obstacles.
The Bad:
Your mercs must level up from when you first get them, often placing them far behind your main character and the rest of your team of mercs. Keeping a large stable to switch out for different strategies is not practical for this reason and the cost in real money to buy licenses.
The artwork in Atlantica Online is dated. This one doesn't bother me that much, but I know people who are put off by such things.
The depiction of women is insulting; expect nearly any woman in this game to be very buxom, half naked, and usually underage.
The experience required to level drags the leveling process out beyond reason, after a certain grace period.
The crafting at high levels is so tedious and time consuming that most people who use it fire it up and then alt tab the game for a few days to craft whatever they're working on.
You can recieve free experience for sitting, rewarding alt tabbing the game for long periods of time.
The North American version of the game is approximately 10 updates behind the Korean version. I estimate that to be about 2 years, perhaps more. Expect whatever bugs they fixed long ago to still be around for you, and whatever features they are accustomed to to still be unavailable to you.
The Ugly:
This game has the worst item store of any free to play game that I have ever seen. DO NOT PLAY THIS GAME IF YOU HAVE A GAMBLING ADDICTION. Two item types, available only through the store, have stats equivalent to the highest level gear or higher, and have no in game available alternatives, meaning that they will be needed to be competitive in pvp, especially at lower levels, and many strategies for fighting higher level, tougher dungeons, will be more difficult, if not impossible, without them. To attempt to buy one of these items you must pay 10 dollars US for a 'box' that might contain the item that you are after. The odds of containing your coveted item are not listed in the store, but the internet suggests 5% or less. The cost to buy the points needed is also not listed in the store, without first giving up your credit card information. I found it through internet searches. Finally, there are four powerful mercs available through the item store, which will also be difficult to progress in higher level content without, and needed to be competitive in pvp even at low levels. Each costs seventy dollars US plus more for any skill up books. For comparison, a newly released major company video game typically costs 50 to 60 dollars, if it's 18 months to 2 years old it typically costs 30, and for something 5 years old or more, as many good turn based games are, 5 to 10 dollars.
Finally, customer service tickets take a ridiculously long time to be answered, if they are ever answered at all. There are people in the forums that have been waiting for six months on unanswered tickets about serious issues such as account or item theft.
My suggestion to anyone considering this game would be to spend less time and money than you would spend trying to succeed at this game buying several turn based games from steam and from gog. If you enjoy the few redeeming qualities enough to play it anyway, at least know what you're getting into.
This game is horribly, horribly tedious. While it has a cool underlying idea - having a party of characters rather than a single one, and having a sort of turn-based strategy to it - unfortunately the game ****. A lot. The gameplay is boring and repetitive, there are relatively few meaningful choices to make, equipment is very standardized and boring, the quests are boring, the environments are boring... the game is just boring.
Worse games have been made, but this game really just falls flat as entertainment.
SummaryYou will embark on an epic journey that will take you to mysterious and dangerous locations around the world, as well as through time and human history. You will enter countless battles against creatures of legend and lore, mutated and deadly due to the influence of Oriharukon. But you will have the help of mercenaries you meet along you...