Description:
Tired of endlessly doing battle with meddling bandicoots, the nefarious Dr. Neo Cortex shrinks the entire Earth, and Crash and Coco along with it, to the size of a wumpa fruit. Luckily, Coco invents a machine to reverse the effects, but she needs crystals from around the world to power it. Crash must retrieve the crystals to help return the entire planet to its natural state. Experience Crash's biggest adventure yet, with gameplay modes ranging from side-scrolling to 3D chase levels to aerial dogfight combat sequences. Battle your way through over 20 huge levels and six unique locations to defeat Cortex and save the world.
Initial Release Date: Feb 25, 2002
Publisher: Universal Interactive
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Sean Krankel
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Produced By: associate producer: Universal Interactive
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Daniel Suarez
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Produced By: senior producer: Universal Interactive
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Jason Covey
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marketing coordinator: Universal Interactive
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Torrie Dorrell
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vice president of global marketing: Universal Interactive
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Craig Howe
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senior product manager: Universal Interactive
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Sean Mountain
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additional production support: Universal Interactive
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Alex Skillman
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senior manager public relations: Universal Interactive
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Nick Torchia
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additional production support: Universal Interactive