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Description: Daxter is centered around the world of the lovable orange ottsel made popular in the Jak and Daxter franchise. The story unfolds as Daxter searches for Jak, who was imprisoned during the events that led to the start of "Jak II." Daxter, now on his own in an unfamiliar place, quickly realizes that being small and furry won't help his chances of survival. To help stamp out a mysterious metalbug infestation, Daxter takes on a job as a pest exterminator, enabling him to explore parts of Haven City in an effort to collect the clues that will lead him to Jak. Daxter allows gamers to play from his perspective offering a distinctive set of moves with agile abilities that allows players to climb walls, creep up on enemies, fit in small places and maneuver vehicles. Taking a job as a pest exterminator, to fight an ongoing invasion of metal-bugs, Daxter comes equip with gadgets to rid the city of these metal nuisances. Get close up and personal by using your flimsy bug swatter to squash an army of attacking insects or your spray gun to hover around a variety of environments while picking up various upgrades. [SCEA]

Overview

Platforms:
  • PSP
Initial Release Date: Mar 14, 2006
Developer:
  • Ready at Dawn
Publisher: SCEA

Credits

Daniel Arey
Written By
Max Casella
Cast: Daxter,Hotelier
Dana Kelly Jr.
Cast: Osmo,Lumberjack
Susan Eisenberg
Cast: Taryn,Barmaid
David Herman
Cast: Ximon,Tik,Erol,Krimzon Guard,Miner
Phil LaMarr
Cast: Kaeden,Count Veger
Alan Blumenfeld
Cast: Brutter
Warren Burton
Cast: Samos the Sage
Naoki Hara
Produced By: producer: scek
Elodie Hummel
Produced By: producer: SCEE
Grady Hunt
Produced By: Senior producer: SCEA
Matt Norton
Produced By: Additional production
Greg Phillips
Produced By: associate producer: SCEA
Frank Simon
Produced By: producer: SCEA
Marc Turndorf
Produced By: producer
Joe Labbe II
Sound: Voice cutting
Michael Miller
Sound: original dialogue mixer
Jamey Scott
Sound: re-recording mixer,sound effects
Christine Haas Korkosz
Casting Director
Ru Weerasuriya
Art Direction
Mike Alder
Art Department: Designer: SCEE
Jarred Everson
Art Department: Foreground modeller
Brian Fletcher
Art Department: Background modeller
Dana Jan
Art Department: Background modeller
Jon Jones
Art Department: Foreground modeller
Seung-Yeon Lee
Art Department: Design coordination: scek
Chris Lightner
Art Department: Lead texture artist
Maxx Marshall
Art Department: Foreground modeller
Matt Mocarski
Art Department: Texture artist
Matt Oursbourn
Art Department: Lead technical artist
Jin-Hee Park
Art Department: Localization graphic designer: scek
Nathan Phail-Liff
Art Department: Background modeller,environmental artist
Troy Slough
Art Department: High-res marketing renders and composting
James Tran
Art Department: Background modeller
Anthony Vitale
Art Department: Background modeller
Will Anderson
Animation: Additional design
Eric Baldwin
Animation: Additional cutscene animator
Jerome de Menou
Animation: animator
Greg Griffith
Animation: Additional cutscene animator
Kion Phillips
Animation: Additional cutscene animator
Nicolas Riviere
Animation: Cutscene animator
Josh Scherr
Animation: additional cutscene animator
Ara Demirjian
Editorial: Lab technician
Daniel Arey
special thanks
Jim Bass
acknowledgment: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Kahni Bizub
special thanks
James Charne
special thanks
Marc Cohen
special thanks
Phil Cohen
special thanks
Andrew S. Gavin
special thanks
Kaz Hirai
acknowledgement: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Yoon-Mi Kang
special thanks
Jitka Lichtner
in memory of
Jane Lockett
special thanks
Lisa Malenfant
special thanks
Kurt Marden
special thanks
Glenn Nash
acknowledgment: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Frank O'Malley
acknowledgment: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Shanna Patel
special thanks
Bob Rafei
special thanks
Steve Ross
acknowledgement: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Jason Rubin
special thanks
Riley Russell
acknowledgement: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Suren Sagadevan
special thanks
Howard Shapiro
special thanks
Jack Tretton
acknowledgment: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Evan Wells
special thanks
Stephen White
special thanks
Shuhei Yoshida
acknowledgment: We would like to thank each individual at Sony Computer Entertainment America for their contributions support and dedication to the success of Daxter with special recognition to the Executive Management Team including
Ron Zapelli
special thanks