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Description: Doritos Crash Course 2 is the sequel to the XBLA smash hit Doritos Crash Course. Run, jump, slide and wall jump your Avatar through 4 new worlds of irreverent obstacles, traps and pitfalls. In this 2.5 platformer, compete for medals and find stars to progress. Use your stars to unlock new courses, power-ups and vanity items. Compare your best time against up to 3 asynchronous game clips of your friends.

Overview

Platforms:
  • Xbox 360
Initial Release Date: May 8, 2013
Developer:
  • Behaviour Interactive
Publisher: Microsoft Game Studios
Genres:

Credits

Rod Chang
Produced By: senior producer: Microsoft Studios
Mark Coates
Produced By: executive producer: Microsoft Studios
Francisco Leiva
Produced By: producer
Remi Racine
Produced By: executive producer
Nathan Rose
Produced By: senior producer: Microsoft Studios
Dominique Roussy
Produced By: executive producer
Rodrigo Tapia
Sound: sound designer
Jean-Frederic Vachon
Sound: audio director
Roberto Sapiain
Visual Effects: it specialist
Patricio Carrasco
Production Management: production manager
Guillermo Angel
Art Department: concept artist,illustrator
Renato Araya
Art Department: lead 3d artist
Herman Guardia
Art Department: 3d artist
Humberto Lazo
Art Department: interface artist
Marco Montecinos
Art Department: 3d artist
Juan Carlos Nuñes
Art Department: additional 3d artwork
Emilio Schaffhauser
Art Department: additional 3d artwork
Jaime Villa
Art Department: additional 3d artwork
David Prenoveau
Animation: animation director
Sebastian Varas
Animation: additional animator
Patricio Vasquez
Animation: animator
Rodrigo Acuña
level designer
Christopher Aravena
level designer
Michael Arvat
test associate: Experis
Tim Attuquayefio
senior test leader: Experis
Andrés Ayala
lead programmer
Tony Ball
software development engineer in test: Experis
Jeff Blazier
development team: Microsoft Studios
Nic Botz
test associate: Experis
Josh Breese
test associate: Experis
Brandon Callahan
test associate: Experis
Eduardo Carter
level design coordinator
Alvaro Castro
engine programmer
Chris Charla
portfolio director
Ellery Charlson
sentient development team: Microsoft Studios
Federico Cicchi
additional programmer
Jose Concha
additional interface artist
Ricardo Cordoba
lead tester: Microsoft Studios:
Blaine Crockett
test associate: Experis
Zack Cutri
test associate: Experis
Fernando Diaz
engine programmer
John Dongelmans
marketing: Microsoft Studios
Gerard Dunne
localization engineer: Europe
Juan Díaz G.
programmer
Robby East
test associate: Experis
Agustin Errázuriz
quality assurance tester
Sebastien Faucon
lead tester: Microsoft Studios
Tim Feeney
test associate: Experis
Kristie Fisher
user researcher: Europe
Ivan Fix
test associate: Experis
Joshua Fontany
test associate: Experis
Macarena Francia
level designer
Chris Fulton
test associate: Experis
Munetaka Fuse
localization engineer: East Asia
Akio Gaule
engine programmer
Meetali Goel
sentient development team: Microsoft Studios
Jordan Goynes
lead software test engineer: Experis
Frauke Grabow
human resources
Amelia Hannon
test lead: Experis
Nick Hardy
software test engineer: Experis
Alexis Hebert-Ruiz
community manager: Microsoft Studios
Tomás Henriquez
level designer
Roy Herrod
development team: Microsoft Studios
Jason Hewitt
development team: Microsoft Studios
Brian Hicks
lead tester: Microsoft Studios
William Hodge
design team: Microsoft Studios
Clayton K. Hopper
test associate: Experis
Hiroya Horai
test lead: East Asia
Atsushi Horiuchi
localization engineer: East Asia
Hiroshi Hosoda
localization engineer: East Asia
Alan Hume
test associate: Experis
Shogo Ishii
release management: Microsoft Studios
Steve Jackson
sentient development team: Microsoft Studios
LeSean Johnson
test associate: Experis
Tyler Keenan
release manager: Microsoft Studios
Wade Kelley
test associate: Experis
Malika Kherfi
project manager: Europe
Joon Young Kim
programmer
Ted Kim
localization engineer: Europea
Mike Kitt
game designer
Frank Klier
sentient development team: Microsoft Studios
Curtis Koenig
test associate: Experis
Natsuko Kudo
project manager: East Asia
Juan Pablo Lastra
technical director
Kayleen Lopez
test associate: Experis
Keith Loveland
test associate: Experis
Emily Lovering
test associate: Experis
Jacob Manley
software test engineer: Experis
Derek Mantey
sentient development team: Microsoft Studios
Jacob Martin
test associate: Experis
Jean-Martin Masse
chief administrative officer: Behaviour Interactive
Daniel McConnell
product manager: Microsoft Studios
Nick Moiso
test associate: Experis
Josh Mulanax
release manager: Microsoft Studios
Shinya Muto
project manager: East Asia
Tim Nichols
user research team leader: Europe
Val Novytskyy
software development engineer in test: Experis
David Osborne
studio creative director
Yong Hong Park
test lead: East Asia
Tyler Pendleton
software test engineer: Experis
Remi Racine
president: Behaviour Interactive
Carlos Reyes
office security
Jason Ronald
sentient development team: Microsoft Studios
Joe Saban
test associate: Experis
Uladzimir Sadouski
sentient development team: Microsoft Studios
Estelle Skeels
project manager: Europea
Jonathan Tote
test associate: Experis
Juan Ulloa
quality assurance tester
Josh Vall-Spinosa
business development: Xbox
Barath Vasudevan
sentient development team: Microsoft Studios
Señora Vero
team nanny
Martin Walker
chief technology officer: Behaviour Interactive
Cullen Waters
sentient development team: Microsoft Studios
Ashton Williams
community manager: Microsoft Studios
David Williams
creative director
Gillian Williams
test associate: Experis
Jeff Woito
test associate: Experis
Michael Wolf
marketing: Microsoft Studios
Ted Woolsey
senior publishing director: Xbox Live Arcade
Rosalind Yee
legal support
Yuko Yoshida
project manager: East Asia
Yong Zhao
localization engineer: Europe