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Description: INCLUDES BOTH GRAND THEFT AUTO + GTA MISSION PACK #1: LONDON 1969 EXPERIENCE every classic car chase you've ever seen. Race at breakneck speed through three immense, living cities in the US. THEN visit London in 1969, and take that over as well. You'll out run and outwit rival gang members, hired killers, and elite police forces. HUNDREDS OF MISSIONS, FEATURING EVERY KIND OF ILLEGAL ACTIVITY 6000 MILES OF STREETS, BACK-ALLEYS, BRIDGES, AND DEAD ENDS. COMPLETE FREEDOM OF MOVEMENT AND MISSION STRUCTURE; NO FIXED TRACK-YOU CHOOSE WHERE YOU WANT TO GO OUTRAGEOUS HOLLYWOOD STYLE CAR HANDLING 120 MINUTES OF AWARD WINNING MUSICAL SOUNDTRACK INCLUDING SKA, REGGAE, HIP-HOP, HOUSE, METAL AND COUNTRY! AND CLASSICAL!

Overview

Platforms:
  • PC
  • PlayStation
Initial Release Date: May 3, 1999
Developer:
  • DMA Design
Publisher: Rockstar Games

Credits

Brian Baglow
Written By
Brian Lawson
Written By
Rhys Davis
Cast: Cabot
Callum Jones
Cast: Uncle Fu
Spike Robinson
Cast: Brother Marcus
Richard Smith
Cast: El Burro
William Taylor
Cast: Robert Seragliano
Oliver Wilson
Cast: Eddie Symons
Gary Foreman
Produced By: producer
Sam Houser
Produced By: executive producer
Colin Anderson
Sound: sound
Craig Conner
Sound: sound
Grant Middleton
Sound: audio programmer,sound
Usher
Sound: sound
Raymond Usher
Sound: audio programmer
Allan Walker
Sound: sound
Steve Marsden
Assistant Director: studio director
Dean Atkin
Art Department: graphic artist
Darren Baines
Art Department: additional artwork
Jamie Bryan
Art Department: additional artwork
Jeff Cairns
Art Department: additional artwork
Russell East
Art Department: graphic artist
Paul Farley
Art Department: map designer: Liberty City
Ken Fee
Art Department: additional artwork
Lesley Firth
Art Department: additional designer
Aaron Garbut
Art Department: additional artwork
Martin Good
Art Department: additional artwork
Andy Hay
Art Department: additional artwork
Stacey Jamieson
Art Department: additional artwork
Rob Jeffrey
Art Department: additional artwork
Lenny Lane
Art Department: additional artwork
Lewis Mann
Art Department: graphic artist
Jez Mayes
Art Department: graphic artist
Pat McGovern
Art Department: additional artwork
Ian McQue
Art Department: lead artist
Craig Moore
Art Department: artist,artwork
Liam O'Neil
Art Department: additional artwork
Paul Reeves
Art Department: additional artwork
Donald Robertson
Art Department: artist
Andrew Strachan
Art Department: additional artwork
Robin Taylor
Art Department: graphic artist
Billy Thomson
Art Department: map designer: Vice City
Corrado Trani
Art Department: graphic artist
Stewart Waterson
Art Department: artist
Ian Watson
Art Department: graphic artist
Richard Airlie
programmer
Craig Arbuthnott
quality assurance
Toby Atkin
programmer
Brian Baird
programmer
Stephen Banks
map designer: San Andreas,programmer: missions
Timothy Bates
game tester: Gameboy color version
Lee Bekier
quality assurance
Paul Byers
game tester: Gameboy color version
Alan Campbell
programmer
Jeff Castaneda
public relations
Simon Chrisp
project manager
Jim Collins
game tester: Gameboy color version
Dave Cooke
programmer: Gameboy color version
David Cowan
lead programmer
Mark Crane
technical manager
Claire Cuthill
production coordinator
Paul Cuthill
quality assurance
Mike Dailly
programmer: graphics engine
Alan Dobson
quality assurance
Paul Farley
programmer: missions
Kevin Finnigan
quality assurance
Gary Foreman
senior technical manager
Jeremy Goldstein
quality assurance
Denby Grace
game tester: Gameboy color version
Keith R. Hamilton
lead programmer,team leader
Lee Hammerton
programmer: Gameboy color version
Dan Harper
programmer: Gameboy color version
Chris Harrison
programmer
Russell Hay
programmer
Sam Houser
chief whip
Ronnie Jackson
quality assurance
Sean James
quality assurance
Ian Johnson
programmer
Chris Jones
programmer: Gameboy color version
Ken Jordan
quality assurance
Patrick Kerr
programmer: physics
David Kivlin
programmer
Graeme Laws
quality assurance
Brian Lawson
project manager
Darren Lloyd
quality assurance
Mark Lloyd
game tester: Gameboy color version
Iain Macdonald
programmer: tools
Steve Mann
quality assurance manager
Martin McKenzie
programmer: Gameboy color version
William Mills
quality assurance
Robert Parsons
programmer: tools
Andrew Patterson
programmer: tools
Gary Penn
project manager
Aaron Puzey
programmer: graphics engine
Adam Rabin
quality assurance
John Ree
quality assurance
Fiona Robertson
quality assurance
Gordon Ross
quality assurance
Iain Ross
programmer
Michael Stirling
quality assurance
Sean Taylor
quality assurance
Billy Thomson
programmer: missions
Julian Turner
game tester: Gameboy color version
James Watson
programmer
Michael Wenn
quality assurance
James Whitfield
programmer: Gameboy color version
Colin Anderson
Music Department: music producer,music writer
Brian Baglow
Music Department: composer: additional music
Craig Conner
Music Department: music producer,music writer
Robert De Negro
Music Department: composer: additional music
John Gurney
Music Department: composer: additional music
Eugene Henderson
Music Department: composer: additional music
Michael James
Music Department: composer: additional music
Drew Larg
Music Department: composer: additional music
Paul Mackie
Music Department: composer: additional music
Chris Marra
Music Department: composer: additional music
Grant Middleton
Music Department: music producer,music writer
Gennine Peirce
Music Department: composer: additional music
Stephen Porter
Music Department: composer: additional music
Melissa Ripley
Music Department: composer: additional music
Ciaran Rooney
Music Department: composer: additional music
Stuart Ross
Music Department: composer: additional music
Brian Socha
Music Department: composer: additional music
Heather Sowards
Music Department: composer: additional music
Karen Taylor
Music Department: composer: additional music
Allan Walker
Music Department: composer: additional music
Julie Wemyss
Music Department: composer: additional music