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Description: Mega Man blasts his way into the third dimension in his most amazing adventure yet. Mega Man Legends combines the best of classic Mega Man action with enormous bosses, a riveting storyline and all the depth of the hottest RPG. Explore vast 3-D worlds in your quest to find the treasure of all treasures, the Mother Lode. You'll love the 3-D graphics, deadly weapons and non-stop action... unless of course, you're a boss.

Overview

Platforms:
  • Nintendo 64
  • PlayStation
  • PC
  • PSP
Initial Release Date: Jan 10, 2001
Developer:
  • Capcom
Publisher: Capcom

Credits

Yoshinori Kawano
Directed By
Corey Sevier
Cast: Mega Man Volnutt
Mayumi Tanaka
Cast: Rock Volnutt
Tracy Ryan
Cast: Roll Caskett
Keiko Yokozawa
Cast: Roll Caskett,Eden
George Masswohl
Cast: Barrell Caskett
Ken'ichi Ogata
Cast: Barrell Caskett
Caroly Larson
Cast: Tron Bonne,Data
Ikue Ôtani
Cast: Data,Bon Bonne,Museum Curator,Ira,Newscaster
Tesshô Genda
Cast: Teisel Bonne
Rob Smith
Cast: Teisel Bonne
Mayumi Izuka
Cast: Tron Bonne
Elizabeth Hanna
Cast: Servbots,Museum Curator,Ira
Chisa Yokoyama
Cast: Kobun,TV Reporter,Mayor Amelia
Akira Ishida
Cast: Rockman Juno,TV Caster
Jef Mallory
Cast: Mega Man Juno,Officer
Naoki Bando
Cast: Inspector,Officer,Wily
David Huband
Cast: Inspector
Susan Roman
Cast: Mayor Amelia,Newscaster
Keiji Inafune
Produced By: producer
Yoshinori Kawano
Produced By: producer
Shinji Amagishi
Sound: sound effects editor,sound effects
Toshio Kajino
Sound: sound effects editor,sound effects
Tomoyuki Kawakami
Sound: sound director,sound effects editor,sound effects
Koetsu Matsuda
Sound: sound programming
Paul Shubat
Sound: senior recording engineer: english voices
Makoto Tomozawa
Sound: sound effects editor
Tsuyoshi Fujisawa
Special Effects: special effects
Akihiro Notsu
Special Effects: special effects
Masayuki Harada
Visual Effects: modeler
Masafumi Kimoto
Visual Effects: modeler
Yuka Tsuzuki
Visual Effects: modeler
Keiji Ueda
Visual Effects: modeler
Tooru Yamashita
Visual Effects: modeler
Hideki Ishikawa
Art Department: illustrator
Noriko Kato
Art Department: illustrator
Haruki Suetsugu
Art Department: illustrator
Hideko Arao
Animation: 3-D model animation
Yoshifumi Hattori
Animation: facial animations
Yuuji Ishihara
Animation: facial animations
Kazunori Kadoi
Animation: 3-D model animation
Hayato Kaji
Animation: 3-D model animation
Miki Kijima
Animation: background designer
Masafumi Kimoto
Animation: 3-D model animation
Akihiro Notsu
Animation: facial animations
Manabu Takeda
Animation: background designer
Yuka Tsuzuki
Animation: 3-D model animation
Keiji Ueda
Animation: 3-D model animation
Natsue Ueda
Animation: background designer
Kyoko Akimaru
localization staff: Bowne Global Solutions
James Anderson
assistant: English voices
Hiroki Bandoh
enemy AI programming
Ron Foster
localization staff: Bowne Global Solutions
Susan Hart
voice director: English
Kei Hashimoto
enemy AI programming,tool programming
Masako Honma
manual designer
Masaru Ijuin
3-D programming,engine programming,head programmer
Makoto Ikehara
scenario content advisor
Shinichiro Ishikawa
3-D programming,enemy AI programming,engine programming
Soichi Ito
special event programming
Akemi Iwasaki
manual designer
Kazunori Kadoi
engine design,game designer
Michinori Kataoka
special event programming
Yukiko Kawanabe
background concepts
Yoshinori Kawano
milieu design,scenario planner,voices
Miki Kijima
background concepts,outdoor coordinator,underground textures
Masafumi Kimoto
special event design
Hana Kimugasa
indoor modeling
Hana Kinugasa
outdoor modeling
Shin Kurosawa
event design,scenario planner
Atsushi Manobe
special event programming
Koetsu Matsuda
engine programming
Manabu Matsumoto
game tester
Hiroshi Motoyama
game tester
Motoki Nabeshima
indoor modeling,outdoor modeling
Akiteru Naka
game tester
Yoshiaki Nishimura
special event programming
Aya Nishio
outdoor modeling
Katsunori Oida
enemy AI programming,special event programming
J. Patrick Riley
localization staff: Bowne Global Solutions
Ian Rodness
second engineer: English voices
Mitsunori Sakano
enemy AI programming
Tadashi Sanzen
enemy AI programming,special effects programming
Makoto Shibata
game tester
Akemi Shimokawa
underground textures
Hidekazu Shingaki
enemy AI programming
Hidesato Sueyoshi
indoor modeling,indoor textures,outdoor textures,underground textures
Manabu Takeda
indoor textures
Yuka Tsuzuki
special event design
Keiji Ueda
special event design,textures
Satoshi Ukai
title designer
Masahiro Yasuma
event design,mini-game design
Tomoyuki Yokota
game tester
Mayumi Yoshioka
indoor textures
Toshio Kajino
Script Department: script editor