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Description: In Neopets: The Darkest Faerie, players enter the land of Neopia for the first time in 3D and journey with Neopian characters on an adventure to rid the world from the evil Darkest Faerie. Together they will travel through new lands, meet strange inhabitants and discover a mystery unseen by Neopian eyes. Complete quests, defend yourself against evil creatures under the influence of the Darkest Faerie, collect and use a variety of items throughout the adventure. [SCEA]

Overview

Platforms:
  • PlayStation
  • PlayStation 2
Initial Release Date: Nov 16, 2005
Developer:
  • Idol Minds
Publisher: SCEA

Credits

Jacob Drenick
Directed By
Matt McDonald
Directed By
Cameron
Written By: story designer
Scott Campbell
Written By
Jacob Drenick
Written By: screenplay
Adam Powell
Written By: story designer
Keith Tiernan
Written By: story designer
Donna Williams
Written By: story designer
Stephanie Yost
Written By: story designer
Claudia Black
Cast: Fauna
Steve Blum
Cast: Kelland the Quick,Old Beggar
Piera Coppola
Cast: The Darkest Faerie
Olivia d'Abo
Cast: Jerdana,Aisha Peasant
Keith Ferguson
Cast: Gordos,Wandering Merchant
Jennifer Hale
Cast: Illusen,Vanity
James Horan
Cast: Seradar
Bob Joles
Cast: Werelupe King
Annie Mumolo
Cast: Roberta,Lucy
Charlie Schlatter
Cast: Heermedjet,Meerouladen,Messenger from Illusen
Dwight Schultz
Cast: King Hagan
Fred Tatasciore
Cast: King Skarl,Hubert,Torakar,Master Torak
James Arnold Taylor
Cast: King Altador,Old Lupe Knight
Simon Templeman
Cast: Gelert Assassin
Debi Mae West
Cast: Patricia
Anne Wilde
Cast: Fyora
Wally Wingert
Cast: Tormund,Brightvale Guard
Gwendoline Yeo
Cast: Spite
Lee Borth
Produced By: executive producer
Rusty Buchert
Produced By: producer
Doug Dohring
Produced By: executive producer
Frank Foster
Produced By: line producer
Jeff Jirsa
Produced By: associate producer
Matt McDonald
Produced By: producer
Tammy McDonald
Produced By: executive producer
Erik Buensuceso
Sound: sound designer
Jeff Darby
Sound: sound effects editor,sound: cinematic post-production
Tristan des Pres
Sound: sound designer
Derrick Espino
Sound: sound effects editor,sound: cinematic post-production
Sean Graham
Sound: sound editor,sound recordist
Al Johnson
Sound: voiceover recordist
Jaimie Johnson
Sound: sound editor,sound recordist
Michael Johnson
Sound: audio post-production manager,sound: cinematic post-production
Michael Edward Johnson
Sound: supervising sound editor: cinematics
Steve Johnson
Sound: sound: cinematic post-production
Kurt Kellenberger
Sound: additional sound designer
Davina MacKey
Sound: audio project coordinator
Anna Malkin
Sound: foley recording assistant
David Murrant
Sound: sound design manager
Mark G. Reis
Sound: sound: cinematic post-production
Chuck Russom
Sound: lead sound designer,sound effects recordist,sound mixer
Don White
Sound: foley recording mixer
Mitul Patel
Visual Effects: visual effects supervisor
Arun Kumar Saigal
Visual Effects: digital compositor: Maya Entertainment Ltd.
Kishore Singh
Visual Effects: rigging technical director
Cameron
Production Management: production supervisor
Adam Powell
Production Management: production supervisor
Keith Tiernan
Production Management: production supervisor
Donna Williams
Production Management: production supervisor
Stephanie Yost
Production Management: production supervisor
Jason C. Anderson
Art Department: environment artist
Nathaniel Bell
Art Department: environment artist
Eric Bohn
Art Department: environment artist
Ed Britton
Art Department: designer
Chris Brown
Art Department: environment artist
Josef Calvento
Art Department: concept designer
Anthony Conley
Art Department: concept designer
Don Creger
Art Department: environment artist
Nicolette Davenport
Art Department: concept designer
Mitchell Ernst
Art Department: environment artist
Bo Kinloch
Art Department: design lead,designer
Maeve McGrath
Art Department: concept designer
Andy Meier
Art Department: art lead: environment,environment artist
Marissa Morris
Art Department: concept designer
Craig Neering
Art Department: environment artist
Ziesche Til Newman
Art Department: designer
Heather Reisen
Art Department: concept designer
Chad Riggs
Art Department: environment artist
John Nelson Rose
Art Department: designer
Story Sabatino
Art Department: concept designer
Shaddy Safadi
Art Department: concept artist
Dave Steen
Art Department: concept designer
Keith Tiernan
Art Department: concept designer
Peter J. Walters
Art Department: art lead: character
Kris Whitney
Art Department: designer
Moush Angre
Animation: animator
Hormaz Baria
Animation: animator
Dave Blanchette
Animation: animator
Josef Calvento
Animation: character designer
Anthony Conley
Animation: character designer
Nicolette Davenport
Animation: character designer
Chetan Desai
Animation: overseas animation director
Eli Enigenburg
Animation: animator
Michael Howard
Animation: animator
Prasad Kuttikrishnan
Animation: background artist,character modeler
Ray Lederer
Animation: animator
Sanu Vamanchery Mana
Animation: texturing&lighting
Maeve McGrath
Animation: character designer
Marissa Morris
Animation: character designer
Shawn Nelson
Animation: character animator
Heather Reisen
Animation: character designer
Jared Rudiak
Animation: animator
Story Sabatino
Animation: character designer
Shashank Shinde
Animation: animator
Dave Steen
Animation: character designer
Keith Tiernan
Animation: character designer
Peter J. Walters
Animation: animator
Rahul Vishwakarma
Animation: modeler: Maya Entertainment Ltd.
Allan Becker
director of product development
Chris Berber
scripting
Chris Brown
front-end interface artist
Buzz Burrowes
director: tools, technology and services
Scott Campbell
game designer
Phil Collins
programmer
Chris Edwards
programmer
John Hight
director of external production
Toby Jones
programmer
Steve Lennox
chief technical officer
Santo Lopez
quality assurance
Mark Lyons
programmer
Gage Mcdonald
production assistant
Tyler Mcdonald
production assistant
Jim Mooney
programmer,programming lead
Jai Natarajan
overseas technical supervisor
Jon Steele
technical director
Jack Tretton
co-chief operations officer,executive vice president
George Weising
game designer
Shuhei Yoshida
vice president of product development
Chuck Carr
Music Department: music director
Steve Johnson
Music Department: music editor
Monty Mudd
Music Department: music editor