• Summary: Year 2035 Almost 20 years ago the citizens of The Republic were forced to hide from the turmoil of the Third World War. The lucky ones secured their places in shelters the fruit of proper forethought and planning. Now, when the fear of death is but a bitter memory, their safe hideout turns into a cursed prison. It should come as no surprise that some find this claustrophobia unbearable and the tiresome dream suddenly becomes a nightmare... In Afterfall: InSanity our character, Albert, is a member of a team of medics, whose job is to monitor mental stability of shelter inhabitants. He specializes in the confinement syndrome, even though he is not entirely free from its symptoms himself. When all the hell unleashes, Albert will have to find answers to a crucial question: Who is behind all this and why?", and try to filter his friends from the enemies. Not only will he face dangers lurking in the dark, but also overcome his own fears and weaknesses. InSanity is a hardcore survival psycho horror that will cause fear and boost adrenaline in the minds and veins of all genre aficionados. In the claustrophobia of confined underground space, from which there is no escape, shadows veil mysteries much darker than simply the madness of shelter inhabitants. Albert will have to deal with numerous riddles, monsters, and difficult decisions to make. He has a difficult task at hand as he has to rely on his reflexes, but also prove that he can think logically and show extraordinary deduction skills Play, overcome your fears, save the inhabitants of the shelter, and find a safe haven... Expand
Score distribution:
  1. Positive: 1 out of 20
  2. Negative: 7 out of 20
  1. Jan 4, 2012
    75
    Afterfall: Insanity gives fans of gritty, horror-action games a whole helping of what they enjoy. Despite its issues with a simplistic combat system and sometimes unintentionally comical cut scenes, the game is otherwise considerably solid.
  2. 61
    Despite the moody atmosphere that is elaborately built and the smart puzzles, knowing that you always have another mediocre battle around the next corner turns the game into a chore with no real incentive. [February 2012]
  3. Jan 10, 2012
    48
    Afterfall: Insanity is plagued by bugs and many gameplay's flaws.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 11 out of 21
  2. Negative: 9 out of 21
  1. The game is great. Really scary, good, adequate to atmosphere graphic, interesting plot and sound effects. Good piece of survival horror with good plot and enjoyable. Expand
    • 0 of 0 users said yes
  2. ic1
    5
    Afterfall: InSanity originally started as an independent Fallout-like project, through the time it evolved into TPP survival horror. I admit that I am not a big fan of survival horrors and would rather see a post-apocalyptic RPG, but hey, before passing judgments let's try it first. No big intros, weak cut-scene and you are good to go. The game teaches you rather smoothly how to operate, melee, shoot etc. as tries to present the circumstances you are in. Nothing really to catch your attention but as with lots of other games beginnings it not necessarily needs to be a volcano eruption. The bad is that more you are in the game it's not getting any hotter. The play is completely linear and dull. Nothing actually makes your heart beat faster – opponents (different texture and they can easily be the Germans in any budgetary WWII FPS), gear you can pick up (characteristics of melee weapons does not bring much of a change to game play, ranged weapons are very typical pistol, shotgun), and PDA-based interface inspired by Fallout 3 PipBoy 3000 (TM), but this one is ugly and has bothersome navigation. Unreal Engine 3 which the game is based on could be used better. It's not very bad just very average. If it would have been 6 yrs ago it could fly. Music... as I am writing this review just after I stopped playing... I think there is some, just cannot remember. Sounds are again average. The story is weak, cut scenes could be as well skipped and the game would remain at the same weak level, voice acting is flat. When at the beginning of the game your character sleeps you are going to do the same through the rest of the game. I was unable to force myself to finish the demo it is soooo boring, I would not recommend anyone buying that game if you have not played Dead Space yet, go and purchase it in some cheap re-edition, yes even it has 3 years it's much, much better (and bare in mind that I am not a big fan of survival horrors) than Afterfall: InSanity. The good: + original idea ;) The bad: - story, - voice acting, - mediocrity at every aspect, this game does not have balls Graphics: 6.0/10 Sound/Music: 5.5/10 Game play & Story: 3.0/10 Avg: 4.8 Expand
    • 3 of 5 users said yes
  3. 2
    Ok.Ok.Ok. I gave this game a new chance. But`s even more terrible than before. It just doesn`t work. You can see the developers tried an therefore i don`t give it a total zero. Please hire someone who knows things about dramatization (theater or film) Someone who knows how to tell a storyline. Sound and voice are just...........o man......so bad. I`ve tried to like this game (I did) But the only way to like it is to go back to a commodore64 for the next decade and then play this game. Expand
    • 2 of 3 users said yes

See all 21 User Reviews