Metascore

Generally favorable reviews - based on 29 Critics What's this?

User Score

Generally favorable reviews- based on 346 Ratings

  • Summary: American McGee's Alice returns, with his own brand of creepy supernatural Victoriana.
Score distribution:
  1. Positive: 17 out of 29
  2. Negative: 0 out of 29
  1. Jun 14, 2011
    92
    Alice: Madness Returns reminds me a lot of classic N64 platformers like Mario 64 and Banjo Kazooie in the best of ways. By mixing a dark reimagining of a literary classic with stylish combat and rock-solid platforming, EA and Spicy Horse have created a gaming experience quite unlike any other. At any rate, its miles better than the lacklustre Tim Burton movie released last year. This is one rabbit hole worth tumbling down.
  2. Jun 22, 2011
    85
    Alice: Madness Returns may not win awards for genre innovation, but it's the most darkly fun and gloriously batty game I've played since Psychonauts. I can't think of any higher praise.
  3. Jul 21, 2011
    85
    It's not perfect, but it's as close to the definition of masterpiece as it could be. A thrilling and exciting adventure to the dark corners of Wonderland. [August 2011, p.83]
  4. Jun 17, 2011
    71
    The creativity put into this game is more than enough for three games, but behind the art there's not much diversity. But we still wanted to know how the story ends.

See all 29 Critic Reviews

Score distribution:
  1. Negative: 6 out of 111
  1. I originally dismissed this game when it was released, but picked it up recently. I was very pleasantly surprised by the detailed environments and loving stylisation. The combat, while not the deepest or most satisfying, is flashy enough to keep me entertained. The story is certainly one of the most involving to be found in modern video games; it is a very competent psychological thriller. It is certainly not for everybody, however, as it is very dark. Overall, it is a very beautiful game. Quite the hidden gem. Expand
  2. It's a shame that how bias and ignorant video game journalism is nowadays. The gameplay is formulaic? just combining a standard third person action and old-school platform? All COD games are the same, what say you? 9? 10? Invisible walls? you know almost every game has them. Long chapters and hidden collectibles make it a lengthy adventure?ah, now, the game length being long and hidden elements are disadvantages. my opinion about this game: Alice Madness Returns has beautifully twisted art style and atmosphere. the gameplay is not innovative but still fun. The game itself is filled with intense action, interactive environments, and interesting puzzles. Yes, Alice MR has its own problems, for example, the length is a bit short comparing to the original one and the control can be jerky at times. yet, playing through game is still an enjoyable experience. Overall a sold 8 out of 10. Expand
  3. I am a huge fan of the original and I loved most aspects of this game. While not photo-realistic the art design was fantastic and the physx effects (such as Alices hair) where amazing. The story was fairly well written, though a bit choppy in places and the game-play was a lot of fun. A worthy sequel, that being said I do have a few complaints. The lack of boss fights buged me a bit, the end of each chapter felt a bit weak because of it. Some chapters were a bit long, 3 and 5 in particular tended to drag on a be a bit repetitive. The weapons were decent, though I would have liked to see a larger arsenal. The game was reminiscent of Zelda in that you receive new weapons/tools each level but that stops halfway though (instead you get mini-games, which are fun, but not the same). The ending was a mixed bag, while the writing was interesting I felt it was a bit rushed and had a "wait that was it?" feel to it after all the buildup. Still I recommend this game to fans of the original, anyone who loves a good twisted story, and anyone who loves a good adventure. Still hope they make an American McGee movie, the Tim Burton movie was a bit weak and not nearly twisted enough. Expand
  4. Fuz
    0
    Black bars on a 4:3 are an abomination, and the terrible mouse controls are VERY uncomfortable and make me feel ill at the point that I can't play this game at all.
    Too bad, the art direction seemed very good, so dear devs, please learn how to program a decent control system.
    Expand

See all 111 User Reviews