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Generally favorable reviews - based on 41 Critics What's this?

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8.4

Generally favorable reviews- based on 1298 Ratings

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  • Summary: Alien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in theAlien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive. Expand
Score distribution:
  1. Positive: 32 out of 41
  2. Negative: 0 out of 41
  1. Nov 1, 2014
    100
    Quite possibly as good as it gets when it comes to sci-fi horror. [Nov 2014, p.48]
  2. Oct 3, 2014
    90
    Inspired by the first movie of the Alien saga, this FPS survival horror is simply the best homage to Ridley Scott's movie. It will haunt you, it will scare you and it will make you jump... and you'll like it.
  3. Oct 14, 2014
    90
    A stealth game that is not a disgrace to the Alien movie, and both its fan and a gamer who has not been kissed by its teeth will enjoy this, if they do wink at the game's story.
  4. Oct 21, 2014
    83
    Players get frustrated, scared and upset, and it all feels very convincing because they also get outsmarted by an AI and there are few games that can make such a claim these days. Creative Assembly gets a huge plus for enhancing the fear factor in this one.
  5. Oct 3, 2014
    80
    Unlike every other Alien game to date, the alien in Alien: Isolation is an unpredictable enemy. It's off-rails, unscripted and behaves pretty much however it pleases. Like a mad Tamagotchi, the alien is powered by some clever AI routines that allow it to hunt and kill using a bunch of different senses.
  6. Oct 15, 2014
    78
    The details of the visual and ludic design, then, do more than keep the terror fresh—they create within the player a demand for more.
  7. Oct 3, 2014
    59
    It may seem strange to complain that a game’s too long, but when the genuine scares of being hunted by an unstoppable predator are so diluted by repetition and padding, Isolation’s epic length really does work against it.

See all 41 Critic Reviews

Score distribution:
  1. Negative: 30 out of 328
  1. Oct 7, 2014
    10
    Visually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alienVisually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alien fan. Player beware can be very hard! Expand
  2. Jan 4, 2015
    10
    Game of the year 2014, SEGA rocks. That's it.

    Bla bla bla bla bla bla bla, why say anything more? Try this wonder yourself, true horror in
    Game of the year 2014, SEGA rocks. That's it.

    Bla bla bla bla bla bla bla, why say anything more? Try this wonder yourself, true horror in the best sci-fi environment ever made in an Alien videogame, the universe of the original Ridley Scott movie nicely made.
    Expand
  3. Oct 29, 2014
    10
    I'm playing games for 25 years and this is one of the best of all time. Every fan of Alien movies will like it and every fan of horor gamesI'm playing games for 25 years and this is one of the best of all time. Every fan of Alien movies will like it and every fan of horor games will like it also. Expand
  4. Jan 7, 2015
    9
    Alien Isolation is a beautiful and thrilling experience. The developers did a fantastic job at emulating Ridley Scott's original masterpieceAlien Isolation is a beautiful and thrilling experience. The developers did a fantastic job at emulating Ridley Scott's original masterpiece film. This game is a survival horror not a FPS, and the use of different tools and environment interactions can make or break your survival! This game at times will be frustrating, unbelievably tense and will require you at times hit the TAB button to plan out your next move! Expand
  5. Dec 16, 2014
    9
    I have seen the movie many times (I even fired it up again the other day after playing this) and can say that Alien: Isolation almostI have seen the movie many times (I even fired it up again the other day after playing this) and can say that Alien: Isolation almost perfectly captures the mood of that classic. So many of the details from the Nostromo are present on Sevastopol station, like the dipping birds, the cassette-playing boom boxes, the style of the rooms and bulkheads, the 70s era low tech look and feel to everything. You even get to visit the iconic alien derelict ship in the game via a flashback. Cool! But the most important thing it captures is the feeling of dread, the anticipation of death around every corner. The alien is terrifying, but you are most afraid when you don't even see it, just hear it stalking the halls or scuttling around in the air ducts.

    Alien: Isolation features a simple but suspenseful story, fleshed out by logs, radio communications, and a few direct interactions with other survivors on the station. The length and pacing of the game is excellent, there is never a dull moment. The manual save system that I was worried about is actually implemented very well, and I like how they incorporated the save stations into the game world so organically.

    Visually, the environments are wonderfully detailed, believably authentic, and sometimes spectacular. I was disappointed in the character animations, however, which looked more like something from five years ago, and the dialogue was not always synced up well with the mouth movements. I hope CA focuses on this more if they do a sequel.

    My only real criticism of the gameplay is with the last thirty minutes or so. Without giving anything away, after a certain significant event happens to your character, the gameplay suddenly changes from a stealth/survival game to a consoley/XBox linear action game with cut scenes and a final scene that is a god-awful quick time event. For a game built on the dynamic of completing your objectives while using your wits and limited resources to avoid detection by the alien and other human and android enemies, to end with you mashing keys when prompted was a real letdown. This game would have earned a 10/10 if it had a worthy finish that had you utilize the skills that got you through the first 97 percent of it.
    Expand
  6. Apr 5, 2015
    8
    This review contains spoilers, click expand to view. Alien Isolation is the best horror game I've played since around 1998, with the Resident Evil titles. It has everything from unsettling silence, hiding while fearing for your life, running for your life, jump scares, fear from threats of man, machine, and alien. Its an incredibly long game for a triple-A story-based title, and while I don't necessarily see that as a good thing, its not nearly taxing. In fact, since there are basically no games that do the 'hiding from intelligent hunter' mechanic, at least this well from a single hunter, the gameplay length is definitely welcome.

    However, the story rarely has any context, and the actual ending is precipitated by one tease after another, where the goalpost is completely obliterated before you in ways that are usually anti-climatic and invoke Murphy's law in an almost comical way.

    The ending itself is horribly uneventful, makes no real sense, and is just there for a sequel placeholder. Alien: Isolation was enough on its own. We don't need another 25 hours of this, thank you. We certainly don't need another Alien heiress getting in one earth-shattering pickle after another. Back on topic, the ending is so poorly thought out that most of it is done with TWO-DIMENSIONAL ANIMATION. What? The rest of the game used 3D cutscenes. They must have run out of budget by the 24th time your escape didn't work out.
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  7. Jan 27, 2015
    0
    Story was fine the Cut scenes are fine, it's a boring game when you figure out the alien it becomes waiting and balancing simulator.Story was fine the Cut scenes are fine, it's a boring game when you figure out the alien it becomes waiting and balancing simulator. a Expand

See all 328 User Reviews