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Generally favorable reviews - based on 41 Critics What's this?

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8.4

Generally favorable reviews- based on 1104 Ratings

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  • Summary: Alien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in theAlien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive. Expand
Score distribution:
  1. Positive: 32 out of 41
  2. Negative: 0 out of 41
  1. Nov 1, 2014
    100
    Quite possibly as good as it gets when it comes to sci-fi horror. [Nov 2014, p.48]
  2. Oct 3, 2014
    90
    Inspired by the first movie of the Alien saga, this FPS survival horror is simply the best homage to Ridley Scott's movie. It will haunt you, it will scare you and it will make you jump... and you'll like it.
  3. Oct 14, 2014
    90
    A stealth game that is not a disgrace to the Alien movie, and both its fan and a gamer who has not been kissed by its teeth will enjoy this, if they do wink at the game's story.
  4. Oct 21, 2014
    83
    Players get frustrated, scared and upset, and it all feels very convincing because they also get outsmarted by an AI and there are few games that can make such a claim these days. Creative Assembly gets a huge plus for enhancing the fear factor in this one.
  5. Oct 3, 2014
    80
    Unlike every other Alien game to date, the alien in Alien: Isolation is an unpredictable enemy. It's off-rails, unscripted and behaves pretty much however it pleases. Like a mad Tamagotchi, the alien is powered by some clever AI routines that allow it to hunt and kill using a bunch of different senses.
  6. Oct 15, 2014
    78
    The details of the visual and ludic design, then, do more than keep the terror fresh—they create within the player a demand for more.
  7. Oct 3, 2014
    59
    It may seem strange to complain that a game’s too long, but when the genuine scares of being hunted by an unstoppable predator are so diluted by repetition and padding, Isolation’s epic length really does work against it.

See all 41 Critic Reviews

Score distribution:
  1. Negative: 26 out of 289
  1. Oct 7, 2014
    10
    Visually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alienVisually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alien fan. Player beware can be very hard! Expand
  2. Dec 19, 2014
    10
    This game was a massive nostalgia trip for me and took around 40 hours for me to finish on the hardest difficulty level. It's an emotionallyThis game was a massive nostalgia trip for me and took around 40 hours for me to finish on the hardest difficulty level. It's an emotionally brutal game that left me exhausted and close to giving up but it was worth it, sooooooooooooooooooooo worth it, probably the best immersion I have experienced in a game ever, even more so than Dead Space. If you love the film Alien you will love this. I played the game with turtle beach earphones that deliver a load of bass that made the experience even more sh1t scary. One of those games that makes you feel like an ultimate hard ass for completing it. Some people have criticised the save stations mechanic but, like in Dead Space, it adds to the brutality of it all and the tension. The Alien itself has to be one of the best AI bad guys I've ever dealt with in gaming. Definite game of the year for 2014 imho. Expand
  3. Nov 4, 2014
    10
    A truly remarkable achievement by an unexpected development team (Creative Assembly).

    Sevastopol itself is highly immersive, and is
    A truly remarkable achievement by an unexpected development team (Creative Assembly).

    Sevastopol itself is highly immersive, and is brimming with detail and excellent environmental storytelling. Atmosphere is top notch, especially if you're a fan of the film. There are SOOOO many details that would make Alien fans giddy inside.

    The main antagonist the Alien, is very well done. He/she/it/whatever instantly became one of the most respectable and feared opponents I've ever encountered from a video game. It's extremely intimidating, and a large part of that intimidation factor comes from its sound design, especially the loud thumping footsteps it makes as it moves. It's also highly unpredictable, so you can never truly feel safe, even if the Alien leaves the room. Every encounter with it is frightening, tension-filled, and just brilliant.

    The other enemy you will encounter often on the ship is the android working joes. I've heard a lot of people complain about them stealing air-time away from the Alien, but I have no complaints. Evey encounter with the Alien takes A LOT out of you. The Working Joes are there so you can get a breather. It also helps that they fit well into the storyline, setting, and atmosphere. Just like the Alien, they have a brilliant sound design, and can also be quite intimidating and scary. It's also immensely satisfying to beat them up. Largely thanks to some excellent animations, and some really solid-feeling weapons. There are also a few encounters when you have to deal with Working Joes and the Alien. This is extra challenging, because any sound you make will attract the Alien to your position.

    The animations in this game are BRILLIANT. Every action you do, the game has an animation for it. This may seem small, but it really adds to immersion.

    The story itself was good enough. It did its job at gelling the game play sequences together and it did it well. The story was quite straightforward, and that's fine. It didn't need to be some crazy mastermind plot. I was content with it and didn't expect anything more. Only problem was the ending. Definite sequel bate, and just a slap in the face. I won't get into more.

    Overall, Alien Isolation was the best survival horror game I've ever played. Extremely immersive, tense, terrifying, and at the same time an excellent tribute to the film.
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  4. Nov 21, 2014
    9
    FINALLY, the game the series deserved
    The graphics are weird, i have to say, it fells like everything is like rubber and the alien struts
    FINALLY, the game the series deserved
    The graphics are weird, i have to say, it fells like everything is like rubber and the alien struts around the corridors like "sup, just passing by" and the save checkpoints are a tad frustrating and that kinda (KINDA) gives people and excuse to give this game a bad score but these people will die never enjoying a game, every game has flaws, even if it is one scene where the textures take a split second to load and Alien: Isolation has its flaws but very few of them

    For the first time the game gives you a feel of how would it be to live the movie, on the easier difficulties..not much since the alien is quite dumb but, put the game on hard and you will be scared like a baby because any noise or small mistake is enough for the alien to get you, the AI is just AMAZING, if you analise the behaviour of the alien, it switches patterns all the time and focus more where he thinks you are, you feel like being hunted by a predator even if the predator usually struts around corridors amnesia style (on hard/normal mode, on easy it feels like playing the early metal gears, dodging the enemy's patrol pattern)

    Some things that really got my attention were
    1 - The lack of a more present soundtrack
    I personally believe that a soundtrack is the soul of the game feel (as an indie game sound developer) and Alien: Isolation has a good one but if it could be more present it would be PERFECT, you get some tense music in some parts of the game wich is great for survival/horror but more would really deliver a lot more fun in my opinion

    2 - The Alien
    He made me rage, give up, play again, give up again, run in circles, rage again then give up only to keep me playing after hahahaha instead of the other games where tons of aliens pop up and you just *pew pew pew* the sh!t out of them cowa duty style, now there is only one alien, the AI is pretty good, something rare on games today..and if it finds you, no use in fighting back, you will die instantly 90% of the times the alien finds you, 5% of the times you will hide but he will still find you and you got 5% chance of getting lucky, HOWEVER, when you're in hiding places or entering them, you become a ninja, the alien rarely sees you entering a locker but that at least gives you a temporary safety

    3 - The movie experience
    It fells like the movie, you feel like ripley, you see almost what ripley saw, you feel what she felt and that is what makes this game interesting and innovative

    So, the game has it's flaws like every other game but it really is a blast, do NOT expect a point and blast FPS or action, and do NOT expect an easy trip on normal or hard modes
    It's hard, it's scary, it's pretty fun and gives a new feel and a whole new experience

    tip: play on hard, fear the alien, love the flamethrower
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  5. Oct 9, 2014
    9
    Critics or gamers who try to down play what these developers have done are clueless. This is one of the bravest and boldest games to come outCritics or gamers who try to down play what these developers have done are clueless. This is one of the bravest and boldest games to come out that I can ever remember. Not perfect. But incredibly entertaining and unquestionably faithful to the source material. Unscripted events abound in this game. Whether it's the alien hunting you, or you battling it out with other survivors or the alien turning those same survivors into kibble thanks to a confrontation you engineered.....it's simply amazing. And scary. Holy hell is it scary.
    People who claim its too frustrating or that they died too many times....this isn't the genre for you. And you're not playing properly. Sorry. You're not. I've died. But never to the point that it's frustrating. Careful, considered gameplay pays off.
    People who whinge that you can't fight back.....sorry, you're wrong too. Unless shooting, braining, or burning androids and human adversaries doesn't count. It's simply that you need to consider whether the risk is worth that approach. And understanding that Amanda Ripley is not "Master Chief."
    The AI does not cheat. The AI simply doesn't follow set routines. If you make noise, odds are it will investigate. If there's no reason to think you couldn't have left a corner of the map, that SOB will look for you with will and a purpose. You just need to figure a way out.
    The length is fine. Could it have been trimmed a little? Sure. But it's never tedious. And frankly, I enjoyed every minute...every image..every sound. It's like you're in the flipping Alien universe. All that's missing are the smells.
    Replayability? Yep. Survivor mode is awesome for a quick fix. They'll be adding to it as part of the season pass (yes, season passes are separate discussion but I think this one will be worth it). And even with the campaign, understand that outside of a few set events the alien will never be in the same place, never act exactly the same way every time you play. Items are in different locations. There are not guarantees. Hell, I'll play again to see just how far I can get without dying.
    If you're a fan of the franchise or horror games, period, you need to pick this up.
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  6. Dec 1, 2014
    8
    What a surprise.

    The only movie I've seen set within the Alien universe was Prometheus and it wasn't an experience I remember fondly. This
    What a surprise.

    The only movie I've seen set within the Alien universe was Prometheus and it wasn't an experience I remember fondly. This game has captivated me regardless of my unfamiliarity with its setting. I love how it keeps you in perpetual tension, the “retro” vision of the future, and the sense of helplessness as you are stranded in a ship in the middle of an unknown solar system.

    The gameplay can become repetitive and at times even frustrating as you progress beyond the 12th mission with no end in sight. Playing on hard the alien is merciless which resulted in having to replay sections of the game, but its downfalls are mitigated by its success at creating a tensive and atmospheric environment. If nothing else, you know a game is good when IGN and GameSpot, et al. score it poorly.
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  7. Oct 16, 2014
    0
    Well. it looked like a good game when I downloaded it. But apparently the entire system is crap. because as soon as I start the game itWell. it looked like a good game when I downloaded it. But apparently the entire system is crap. because as soon as I start the game it freezes everything and I have to hard shutdown my computer just to get it working again. GREAT JOB GUYS. maybe if I can ever get the game working I'll come back and change my opinion of it. Expand

See all 289 User Reviews