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Generally favorable reviews - based on 41 Critics What's this?

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8.4

Generally favorable reviews- based on 1215 Ratings

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  • Summary: Alien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in theAlien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive. Expand
Score distribution:
  1. Positive: 32 out of 41
  2. Negative: 0 out of 41
  1. Nov 1, 2014
    100
    Quite possibly as good as it gets when it comes to sci-fi horror. [Nov 2014, p.48]
  2. Oct 3, 2014
    90
    Inspired by the first movie of the Alien saga, this FPS survival horror is simply the best homage to Ridley Scott's movie. It will haunt you, it will scare you and it will make you jump... and you'll like it.
  3. Oct 14, 2014
    90
    A stealth game that is not a disgrace to the Alien movie, and both its fan and a gamer who has not been kissed by its teeth will enjoy this, if they do wink at the game's story.
  4. Oct 21, 2014
    83
    Players get frustrated, scared and upset, and it all feels very convincing because they also get outsmarted by an AI and there are few games that can make such a claim these days. Creative Assembly gets a huge plus for enhancing the fear factor in this one.
  5. Oct 3, 2014
    80
    Unlike every other Alien game to date, the alien in Alien: Isolation is an unpredictable enemy. It's off-rails, unscripted and behaves pretty much however it pleases. Like a mad Tamagotchi, the alien is powered by some clever AI routines that allow it to hunt and kill using a bunch of different senses.
  6. Oct 15, 2014
    78
    The details of the visual and ludic design, then, do more than keep the terror fresh—they create within the player a demand for more.
  7. Oct 3, 2014
    59
    It may seem strange to complain that a game’s too long, but when the genuine scares of being hunted by an unstoppable predator are so diluted by repetition and padding, Isolation’s epic length really does work against it.

See all 41 Critic Reviews

Score distribution:
  1. Negative: 29 out of 314
  1. Oct 7, 2014
    10
    Visually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alienVisually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alien fan. Player beware can be very hard! Expand
  2. Jan 15, 2015
    10
    Highly recommended to all Alien fans. A lot of attention to details, coloring, lightning, sound. Atmosphere is perfect. Yes it is difficultHighly recommended to all Alien fans. A lot of attention to details, coloring, lightning, sound. Atmosphere is perfect. Yes it is difficult sometimes, but considering the situation you are put in the game it is understandable (they recently added Easy mode to the game, haven't tried, for me it is best on Hard). If you want action and lots of shooting, you should consider another FPS. This games instead delivers story and tension. Expand
  3. Oct 11, 2014
    10
    This game is a (terrifying) love letter to any person who prefers the original Alien movie to its also fantastic sequel. Even players whoThis game is a (terrifying) love letter to any person who prefers the original Alien movie to its also fantastic sequel. Even players who don't usually like horror games will feel compelled to go on and explore the picture-perfect recreation of the dark, low-high-tech sci-fi vision of the 1979's movie, filled with CRT screens, mechanical computers and steam vents.

    This is not a shooter, so be prepared to hide, crouch through vents, and peer in horror at your motion detector as the beeping green blip comes closer and closer to you while you try to hold your breath and not make a noise.

    The game is difficult, occasionally unfair, and has a checkpoint save system that reminds me of Dark Souls' bonfires. It all works great to build an incredible level of tension and fear, but it will also be frustrating to players who don't want to try something different to modern straightforward shooters with quicksave systems.

    Technically, the game is a wonder. Graphics are the best I've ever seen, and they feel very well optimized for PC. Sound is even better. Every mechanical noise will bring you back to the original movie, and the music feels dynamic and oppressive, including some cues from the original movie soundtrack. The surround audio is also brilliant, and it's just as useful as your motion detector when trying to guess where the creature is.

    I can't recommend this game highly enough for fans of the first Alien movie, OR fans of horror games. For everyone else, it will probably not be their cup of tea.
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  4. Dec 16, 2014
    9
    I have seen the movie many times (I even fired it up again the other day after playing this) and can say that Alien: Isolation almostI have seen the movie many times (I even fired it up again the other day after playing this) and can say that Alien: Isolation almost perfectly captures the mood of that classic. So many of the details from the Nostromo are present on Sevastopol station, like the dipping birds, the cassette-playing boom boxes, the style of the rooms and bulkheads, the 70s era low tech look and feel to everything. You even get to visit the iconic alien derelict ship in the game via a flashback. Cool! But the most important thing it captures is the feeling of dread, the anticipation of death around every corner. The alien is terrifying, but you are most afraid when you don't even see it, just hear it stalking the halls or scuttling around in the air ducts.

    Alien: Isolation features a simple but suspenseful story, fleshed out by logs, radio communications, and a few direct interactions with other survivors on the station. The length and pacing of the game is excellent, there is never a dull moment. The manual save system that I was worried about is actually implemented very well, and I like how they incorporated the save stations into the game world so organically.

    Visually, the environments are wonderfully detailed, believably authentic, and sometimes spectacular. I was disappointed in the character animations, however, which looked more like something from five years ago, and the dialogue was not always synced up well with the mouth movements. I hope CA focuses on this more if they do a sequel.

    My only real criticism of the gameplay is with the last thirty minutes or so. Without giving anything away, after a certain significant event happens to your character, the gameplay suddenly changes from a stealth/survival game to a consoley/XBox linear action game with cut scenes and a final scene that is a god-awful quick time event. For a game built on the dynamic of completing your objectives while using your wits and limited resources to avoid detection by the alien and other human and android enemies, to end with you mashing keys when prompted was a real letdown. This game would have earned a 10/10 if it had a worthy finish that had you utilize the skills that got you through the first 97 percent of it.
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  5. Oct 9, 2014
    9
    First great game after long lull with games, especially games about Alien. The last one was Alien vs Predator 2. This one by feelings is veryFirst great game after long lull with games, especially games about Alien. The last one was Alien vs Predator 2. This one by feelings is very close to first film Alien. IGN was totally not right about this game. It's really interesting, scary and intense and I can't stop playing it!! Even at night) Expand
  6. Dec 27, 2014
    8
    This review contains spoilers, click expand to view. Scary, for sure. Atmospheric, indeed. You're on what looks like the Nostromo from the outside, only this time, it's a space station. Even on the Torrens, the atmosphere is thick, and you'll find yourself looking up into the vents just to be sure that our 'friend' isn't hiding up there. Once on board the Sevastapol, you're immediately thrust into the unsure position of 'where is it hiding, and when will it attack me'. I have not yet met the Alien, aside from a cut scene video where you see a companion slain, and even then you only see it's tail as it is thrust through your comanpions torso, but I am playing at the novice level. I have heard it's telltale signs of being near, such as the music and some vent noises, and I was quick to hide or remain silent when that happened. It's quite the tense experience, and I'm taking my time, because I don't feel that this experience is something I need to rush. I also don't want to have a heart attack! I don't much care fro the save system, as you have no choices of save games, and the inventory system leaves much to be desired, so I took away two stars for those inadequacies. Other than that, it's a fine suspense experience, and you will likely be terrified at the prospect of meeting your demise at the 'hands' of the Alien. Expand
  7. Jan 27, 2015
    0
    Story was fine the Cut scenes are fine, it's a boring game when you figure out the alien it becomes waiting and balancing simulator.Story was fine the Cut scenes are fine, it's a boring game when you figure out the alien it becomes waiting and balancing simulator. a Expand

See all 314 User Reviews