Beat Hazard Image
  • Summary: Experience your music collection like never before with this intense music driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music. Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups! Beat Hazard seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts. Expand
Score distribution:
  1. Positive: 3 out of 11
  2. Negative: 0 out of 11
  1. With some new social features, online play, or even some adjustments that more closely tie in the arrangement of enemies with the pace of the music, Beat Hazard's value could ascend well beyond the $10 asking price.
  2. 74
    Beat Hazard is a rather traditional Asteroids clone, with the fun addition that your own music can influence the game. Whoever thinks this suffices, will enjoy this game as a way to pass the time. However, the game does not contain the originality we have expected from indie games, and the influence of your own music could've been way better.
  3. Robotron is a good game to riff off, but there's only so many waves of bullets that you can avoid before you give in and go and do something more interesting instead. [June 2010, p.101]

See all 11 Critic Reviews

Score distribution:
  1. Positive: 19 out of 23
  2. Negative: 1 out of 23
  1. This game is awesome. It is similar to asteroids but the gun fires at the beat of the music making it very challenging. The lights are trippy at night and the overall gameplay is great. Expand
    • 6 of 6 users said yes
  2. 5
    I played the demo for about half an hour. Then I had to wait another half hour to write this review because my eyes couldn't adjust to the relative dimness of my regular monitor brightness. The game was so bright and flashy that I literally could not see it, even after turning down the brightness. Even on slower songs (which really differ very little from their upbeat counterparts) the game spawned massive amounts of enemies which felt like they really had no place there. The effects were cool when I could see them, and the game felt very modern Asteroids-esque, and listening to my music whilst playing was fun, but I might as well turn on iTunes for that eh? Not a horrible game but just go buy Audiosurf instead. Expand
    • 0 of 0 users said yes
  3. Beat Hazard is a neat idea that hasn't quite pulled it off. I like this kind of 2d-space-shooter thing and I love music, so I thought I would like this a lot more. But it ends up feeling like AudioSurf's rambunctious little brother. The biggest problem is that it's too damn bright and flashy. As in, it actually hurts my eyes to play this thing for more than a few minutes. Everything seems to have bright white sparkles and bursts. It's ridiculous. Even with the brightness settings turned all the way down, it's annoying. I shouldn't need sunglasses to play a video game. Once you get past that, it's just not that great at mapping the gameplay to the music. Audiosurf does a good job of making fast songs fast and crowded while slow songs are more leisurely. Beat Hazard just doesn't seem to differentiate the songs as much. Maybe it depends on what sort of music you put into it, but it wasn't working for me. On a positive note, the "earn points to unlock things" is kind of neat and one way to make players want to come back for more. Long story short, if you can get past the obnoxious flashing of the screen and really, really want to shoot some spaceships and asteroids while listening to your music, it might be worth the $5 or so it costs when it's on sale. I personally don't recommend it, though. Expand
    • 0 of 2 users said yes

See all 23 User Reviews

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