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Mixed or average reviews - based on 11 Critics What's this?

User Score

Mixed or average reviews- based on 123 Ratings

  • Summary: Experience your music collection like never before with this intense music driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music. Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups! Beat Hazard seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts. Expand
Score distribution:
  1. Positive: 3 out of 11
  2. Negative: 0 out of 11
  1. With some new social features, online play, or even some adjustments that more closely tie in the arrangement of enemies with the pace of the music, Beat Hazard's value could ascend well beyond the $10 asking price.
  2. 74
    Beat Hazard is a rather traditional Asteroids clone, with the fun addition that your own music can influence the game. Whoever thinks this suffices, will enjoy this game as a way to pass the time. However, the game does not contain the originality we have expected from indie games, and the influence of your own music could’ve been way better.
  3. Robotron is a good game to riff off, but there's only so many waves of bullets that you can avoid before you give in and go and do something more interesting instead. [June 2010, p.101]
  4. This dual-stick shooter gives you a fun new way to listen to your favorite bands.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 27 out of 33
  2. Negative: 1 out of 33
  1. This game is HIGHLY addictive. It seemed cool on steam so i decided to buy it, not noticing I have discovered a masterpiece in music games. I have never like asteroid type shooters before, but this game creates a amazing spectacle of lights and is greatly influenced in the song. I have a ton of music on my computer so this game is just endless enjoyment and the songs it came with were also very good. One of the greatest purchases I have ever made. Expand
  2. This is a fun game for what it does. If you have a music collection you enjoy and aren't bothered too much by ALOT of flashing lights, this is a solid title. It's challenging and it plays all your favorite music. It's hardly something you can play everyday, but if you feel like some tunes but don't wanna just stare at the wall, this thing is great. Expand
  3. Beat Hazard it's a game for a 15 minute break. Don't get me wrong, that's actually an upside! Such productions are not made to engage player for long hours of gameplay - it's not even possible with this one, because of it's overloaded visuals. I would compare it with Audiosurf - that's logical, but those games have very less in common. Of course, your mp3's create levels in both games, but Beat Hazard is a classical space-shooter, like Asteroids. It's rapid, flashy and punishes you for every mistake... and yes, visuals are very intense. That's why it's perfect for 15 minutes break - your eyes won't get tired. Unfortunately, developers could really spice up some features.. and they did not. Your music has very questionable influence on your game - sometimes it kinda catch up, other times it fails totally. When you use more advanced perks (you unlock them when clearing songs) and turn the difficulty up, it seems to match the music in a better way... but still, it's not so precise as Audiosurf. In conclusion - pretty nice game, for all arcade shooter fans. Grab it when there's a discount and be sure to buy the "ultra" edition, with many more perks to unlock and new enemies. Expand
  4. Beat Hazard is a neat idea that hasn't quite pulled it off. I like this kind of 2d-space-shooter thing and I love music, so I thought I would like this a lot more. But it ends up feeling like AudioSurf's rambunctious little brother.

    The biggest problem is that it's too damn bright and flashy. As in, it actually hurts my eyes to play this thing for more than a few minutes. Everything seems to have bright white sparkles and bursts. It's ridiculous. Even with the brightness settings turned all the way down, it's annoying. I shouldn't need sunglasses to play a video game.

    Once you get past that, it's just not that great at mapping the gameplay to the music. Audiosurf does a good job of making fast songs fast and crowded while slow songs are more leisurely. Beat Hazard just doesn't seem to differentiate the songs as much. Maybe it depends on what sort of music you put into it, but it wasn't working for me.

    On a positive note, the "earn points to unlock things" is kind of neat and one way to make players want to come back for more.

    Long story short, if you can get past the obnoxious flashing of the screen and really, really want to shoot some spaceships and asteroids while listening to your music, it might be worth the $5 or so it costs when it's on sale. I personally don't recommend it, though.
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See all 33 User Reviews