Big Mutha Truckers 2 Image

Generally unfavorable reviews - based on 8 Critics What's this?

User Score

Generally unfavorable reviews- based on 14 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Big Mutha Truckers 2 begins with Ma Jackson being taken into police custody for tax evasion. The only way she can win her case is by hiring Cousin Jacob, the most "fancy-talkin' legal fella" this side of Booger's Canyon. Players will be challenged to raise the cash needed to bribe jurors to let Ma off by trucking, trading, wheeling and dealing. The go-anywhere, any-time philosophy that was utilized in the original Big Mutha Truckers is expanded in Big Mutha Truckers 2 with additional routes, hidden shortcuts, and the ability to drive numerous vehicles. Players have the freedom to deviate from their route and explore the highways and back roads to whichever city they decide to visit. In addition, the trading process is streamlined, with more focus on the on-road action. [THQ] Expand
Score distribution:
  1. Positive: 0 out of 8
  2. Negative: 5 out of 8
  1. Let’s hope that if there’s a "Big Mutha Truckers 3" coming in the future, Eutechnyx dumbs down the writing and pumps up the gameplay options.
  2. If humorous driving jaunts are your bag, do yourself a favour and bag "San Andreas" instead.
  3. 55
    THQ's low-budget truck driving game mixes tried-and-true arcade truck driving with a colorful cast of characters, country-flavored humor, and a whole lot of gigantic boobery. It's very light-hearted fun for a very short period of time.
  4. 40
    There's nothing outright horrific about Big Mutha Truckers 2; in extremely short bursts, it can even be a bit of no-brainer fun. But there's too much that's underdeveloped and gruelingly tedious over the long haul.
  5. For all its wit and swagger, Truckers is inescapably safety-conscious, rewarding the maintenance of a planned route and steady trajectory while more arresting notions - spontaneous risk, for example - fall from the back like poorly fastened cases of moonshine. [Sept 2005, p.99]
  6. Problem is, it ain't nuthin' we ain't seen before. When not running from the cops a la "Driver," you're making deliveries like in "Crazy Taxi"—both of which would be a lot more fun if your rig wasn't slow and sluggish like Eminem with his medicine.
  7. Foist this game on a hated enemy; it's surprising a bomb this big doesn't come ticking. [Oct 2005, p.70]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. MikeR.
    Aug 22, 2005
    Is great and the trucks are like so cool have your own interior.
  2. GerarldG.
    Jan 4, 2006
    The only good aspect of this game is that it works! So it earned a whole point for that. Oher then that just play the game and you may understand why it gets no respect at all. Expand