Metascore

Generally favorable reviews - based on 24 Critics What's this?

User Score

Mixed or average reviews- based on 1002 Ratings

  • Summary: A couple flying to the vacation of their dreams is torn apart by a violent plane crash. Take on a harrowing quest to find your lost wife. Enter into the dark world of a devastated tropical paradise now plunged into chaos. It's a place where the word "dead" has an entirely new meaning. Face the nightmare and fight for survival. Explore the secrets hidden in the darkest regions of the island and fight your way through. Survival is your main goal! Dead Island is a non-linear FPP (First Person Perspective) survival horror title. The ultra-realistic combat system will ensure that every confrontation is a thrilling experience. Use anything you find in your surroundings as a weapon. Make decisions that influence the entire world around you. Take advantage of opponent behavior and game physics. Dead Island is a mix of intense action and chilling horror environments in an engaging, strikingly realistic story. [Techland] Expand
Score distribution:
  1. Positive: 18 out of 24
  2. Negative: 0 out of 24
  1. Oct 19, 2011
    91
    Dead Island is maybe rough around the edges, has things that could have been better and has some strange solutions to gaming mechanics, but really, who cares? The main thing, close combat with zombies on an open environment, is both exceptionally well done and most importantly, great fun. Even alone. In the land of blindingly pretty, but simplified tubeshooters the ugly zombie game is the king. [Sept 2011]
  2. Sep 12, 2011
    85
    Dead Island is ambitious - even ignoring the technical aspects, Techland attempted to make a game which would cater to people who wanted visceral combat and decent enemies, people who wanted an immersive game with dozens of hours of gameplay and people who just wanted somewhere to drive over zombies and blow stuff up. Dead Island accomplishes all of that and while it has some issues, for the most part it does it with style.
  3. Sep 19, 2011
    85
    You wouldn't imagine how many things one can forgive in a game where killing zombies is so much fun. [October 2011, p.55]
  4. Sep 15, 2011
    74
    Dead Island is a wonderful concept and the core gameplay is executed beautifully, but it really doesn't do anything new or interesting.

See all 24 Critic Reviews

Score distribution:
  1. Negative: 73 out of 323
  1. I was suspicious about that game from the start. In one hand was really teased with trailers where you smash zombies with everything you can found. But in other hand I was skeptical about gameplay and overall feeling.

    Because of that I was waiting for Steam 66% off to buy this. I was not wrong. This game is not worth paying full price. I would be more happy if I would pass that one.
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  2. If You like zombie games You have to play this one. I had really great time with Dead Island. Crafting is interesting, graphics are nice, music is acceptable. If You close Your eyes for lots of small stupidities You will enjoy this game. Gameplay is nice and makes You play many hours without stoping. It is also very important to play Dead Island before starting Riptide. Expand
  3. I love zombie games. There is something fun about fighting against zombies that is better than fighting people. They're scary, they leap at you, they are gory, they don't have guns, they're usually slow and they make noise to announce their position.
    This game is an excellent zombie game. The graphics are beautiful, and the story is great. It's an open world island with fast travel points, quests, driving vehicles, lots of weapons (melee blunt & sharp, firearms) and a neat weapon upgrade/mod system.
    I haven't tried the multi-player yet, but it got good reviews as well.
    I had to give this a lower review though because it's got some horrible bugs that don't appear to be going to get fixed. Most notably, when you exit the menu from inventory/quests/skills, if you click the back/exit button it performs an attack (I guess since left click is also the attack). Well, this seriously sucks if you are holding a grenade (i.e. you just made one at the mod/upgrade bench) cuz you end up tossing a grenade against a wall 2 feet in front of you, and dying. Workaround: press escape instead of clicking. Another annoyance is the randomness of picking up new items. Sometimes they bump the current item out of your hand into your inventory. Most annoyingly - when you pick up alcohol (quest/mod component) sometimes it replaces your weapon and when a zombie charges you, you end up drinking it and getting drunk instead of chopping a zombie. Being drunk makes it hard to fight cuz you are wobbly and your vision is fuzzy.
    I assume these issues are due to a poor port from console to PC so things probably are better on consoles.
    All in all, if you like zombie games, you'll appreciate this one. You just have to train yourself to work around the issues.
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  4. This game had a lot going for it, but for me it bombed. The combat feels clunky and oddly limited. The use of stamina is ok, but it is too low. Weapon range for melee seems oddly short with items that would otherwise have a greater swing arc. Damage scale for Player vs NPC is terrible, a zombie can hit you with it's fist and take half your health were as a shotgun blast to the zombie's head doesn't. Story is so so, typical zombie out break, graphics are ok, physics could use some improvements. Some zombies seem to run through walls, barricades etc. Knock back with certain weapons needs another pass as well. A hit from a sledge should knock someone to the ground. The RPG idea is a good one, but the route this one takes just doesn't fancy my taste. Expand

See all 323 User Reviews