• Summary: Get fuelled up and prepare to race and explore the world's largest ever racing environment - over 5,000 square miles of spectacular wilderness. Set to revolutionise multi-terrain, multi-vehicle racing, FUEL is a fiercely competitive game without boundaries. On and off-road, two and four-wheeled vehicles race a massively diverse environment, from scaling the highest snow-capped mountain to racing the deepest arid canyon. In a fictional present, vast swathes of the United States have been ravaged by the extreme effects of accelerated global warming: tornados, brush fires, hurricanes and tsunamis have driven people from their homes leaving huge areas of America abandoned. Now these dangerous areas have created the perfect playground for a new breed of adrenaline junkies who set out to conquer each other, and Mother Nature, in closely fought races. There are over 70 different vehicles with which to take on any challenge that FUEL’s stunning environment throws at you. On-road and off-road bikes, cars, quads, trucks, buggies and dragsters take dangerous short-cuts, perform death-defying jumps and tear through spectacular cross-over points. FUEL's landscape is powered by cutting-edge technology and, using satellite data, features some of the most exciting and inspiring areas of America - including the Grand Canyon, Yosemite National Park, Mount Rainier and much more. In FUEL, if you can see it, you can drive to it, taking any route - on or off-road - that you want. With a draw distance of 40KM, 100,000 miles of roads, tracks and trails and hundreds of race events FUEL’s epic world demands to be explored. [Codmasters] Expand
Score distribution:
  1. Positive: 3 out of 16
  2. Negative: 1 out of 16
  1. You want Bikes, ATVs, Muscle Cars, SUVs, Buggies, Trucks…they're all in here, along with every conceivable type of race set across thousands of miles of populated ultra-realistic topography, complete with dynamic weather. And it all looks and plays spectacularly. Unless you're looking for an authentic hard core sim, there's no reason you shouldn't leave right now, and even if you are, a little FUEL might just change your mind.
  2. The huge world of FUEL is fascinating, but not much more than just a backdrop. There should be better reasons to drive around for 30 minutes than just unlocking a new paint job for your car.
  3. FUEL is a big world of promise, but sadly it can't deliver most of them. [Issue#23, p.54]

See all 16 Critic Reviews

Score distribution:
  1. Positive: 14 out of 22
  2. Negative: 6 out of 22
  1. Kudos to Codemasters for making a game map that is 5,560 square miles filled with many western natural exhibits, but with size comes lack of attention to detail. It's quite obvious that only the race tracks were tended to with love and care, but the other 99.5% of the map seems randomly generated with some minor fine tunings. Collisions are terrible, I will crash into a tree even though I'm 5 feet away from it. The redeeming factor is the graphics, they are rather beautiful, but in many areas if you've seen it once, you've seen it all (particularly the rolling plains). Now that the price has gone down, I recommend this as a "free ride" game, but don't expect it to hold your attention for more than an hour or 2 per sitting. Expand
    • 2 of 2 users said yes
  2. RC
    5
    The game seems to have been sold on the strength of its huge world. The world and the graphics are impressive (lots to explore and nice lighting effects), but the game is dull. It feels like a demo for a forthcoming game, where they have finished the landscape and want to show it off, but haven't really thought about what you might do in it. Also, the objects to be found in the landscape are very repetitive - the same few farmhouses keep turning up again and again. Codemasters need to realize that it's not size that's important, it's what you do with it. Expand
    • 3 of 3 users said yes
  3. CarlosL
    4
    Rather frustrating. I played FUEL just after I finished playing GRID, also from codemasters, but seems this time their four-letter game wasn't anylike like the older one. Yeah, the racing world is huge and that's a thumbs up -- if properly colored... Sometimes I found myself looking at any other thing on my room than the game screen, as the landscape NEVER EVER changes... They should have thought about flavoring some more of the places, a huge torn-out metropolis would fit, who knows? In summary, I came to play FUEL with lots of expectations a good game would cause - none of them fulfilled. Expand
    • 1 of 2 users said yes

See all 22 User Reviews