• Publisher: 3DO
  • Release Date: Feb 23, 2003
Heroes of Might and Magic IV: Winds of War Image
  • Summary: In Heroes of Might and Magic IV: Winds of War, players are transported to the land of Channon, a large and populous kingdom occupying most of Axeoth's northern continent. The shining capital city has become the target of no less than five invading armies who covet its lands and riches. Players assume the roles of five conquerors, each staging his own uniquely driven invasion, before facing a showdown for ultimate control. [3DO] Expand
Score distribution:
  1. Positive: 1 out of 11
  2. Negative: 4 out of 11
  1. Enough to warrant an expansion I suppose, but nothing has really changed from the previous expansion or the original.
  2. A lot of the same, but nothing remotely new, which, with this title, is not such a bad thing.
  3. With both this expansion and its predecessor, Heroes IV expansions only give you more of the same... and charge you $30 for the pleasure. Does that make this a bad game? No, it doesn't, but it is a bad expansion.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. JaskaJ.
    10
    Best game I´v ever seen!
    • 0 of 1 users said yes
  2. TommyJ.
    7
    I thought it was quite good better than the original definetely, but i just got a bit bored of only having a few teams to choose from. there were loads more in heroes 3 but i loved being able to use ur heroes in battle. Expand
    • 0 of 1 users said yes