• Publisher: Ubisoft
  • Release Date: Nov 14, 2006
Heroes of Might and Magic V: Hammers of Fate Image
  • Summary: Key features of the expansion pack include: New faction: Introducing the brand-new Dwarves faction, made up of heroic warriors and rune magic adepts who stalk Ashan's deepest mountains and most hostile regions. A brand-new adventure: Featuring 15 new missions, new heroes, and improved cut-scenes, the new campaign will lead players even deeper into the dramatic events that began with Heroes of Might and Magic V. Extended game experience: Includes a wealth of new spells and abilities, 5 new single-player maps, 10 new multiplayer maps, new buildings, new artifacts, and new neutral creatures, Heroes of Might and Magic V: Hammers of Fate gives players the tools to develop new tactics and further their game experience both online and offline. Improved mechanics and gameplay: New features, such as Caravans and a random map generator, allow players to have unlimited replay options and an even smoother gameplay experience. In addition, the simultaneous turn feature will speed up online games. [Ubisoft] Expand
Score distribution:
  1. Positive: 2 out of 10
  2. Negative: 1 out of 10
  1. A quality expansion pack. The random map generator is well complemented by three campaigns and scenarios, not to mention the finally-working scenario editor. [Jan 2007]
  2. 70
    The forgettable campaign and the Fortress hero bug are both huge annoyances -- but the Fortress town itself combined with the new scenarios, random maps, and other goodies make it a no-brainer for die-hards of the series; it makes the idea of going back to the original unthinkable, which is the mark of any good expansion.
  3. Hammers of Fate adds a lot of material for HoMM5. But to warrant a better mark, it would have to actually deal with the basic weaknesses of the game. As it is, despite the Caravan's efforts to streamline one aspect, it just doesn't.

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