It's a game dedicated to fans of the saga, and the lack of a tutorial speaks for itself. On the other hand, in a single box, you'll find all the traditional gameplay of the Might and Magic Heroes brand.
no bug from 1.8 version
beautiful graphics
excellent monsters for the races
good balance
for me the best from the heroes of might and magic series, better than heroes 3
I decided to write my first comment ever I about any game after reading all these negative reviews. I played all games in series and none came even close to HoMM 3. All after that were very dissappointing. Until now.
First bad things... I play game with patch 1.6 and yes, there are bugs. I have encountered especially inventory issues and missing creatures in a fight mode (there is workaround for that). I don't like longer loading times either and cutscenes are really poor for this age. But that is about it...
So far I have finished two campaigns - Haven and Necro and played two single scenarios. I love this game... It is hugely entertaining and addictive. Finally I feel desire to discover and conquer like I haven't felt for a long time. I love castle buildings and structure. I love hero development. I even love campaign stories eventhough I don't care much about those. I think in-game graphic is very good and gameplay perfect. I am enjoying every moment spent with the game and surely will play it for a long time.
So I would say, if You like HoMM 3definitely go for this one. I see that absolute majority of negative revies are from very early released game and from my current experience i must say yes, there are issues which shouldn't be, but perfect gameplay makes up for every single one of them. And who gives a **** about poor cutscenes??? This is not what this game is about... I f you are a fan of cinematic intros and that is important for you, then this game is not for you :D. Go to cinema and watch movie... You probably don't play chess either as there is no cinematics and sounds... But if you like challenges and great turn based strategy games you will most likely love this if you forgive few bugs. This is definitely best game in series since part 3 and is all about great gameplay.
A Heroes of Might & Magic game can hardly be a bad game. But this seventh entry struggles to prove it can be more than something average, because of an obvious lack of money and time for development.
As a reviewer, I was bored, as a gamer I was confused, and as a fan, I was disappointed. Ubisoft’s indifference for a long-running and beloved series is a problem, and I hope they realize that.
Combines the best of the previous games. The online mode does not work correctly yet but they announced patches to deal with that. Furthermore I am not interested in the online experience (especially if I had to play with such a hateful community). The gameplay experience is definitely worth it and I will spend a lot of time on the singleplayer.
I find it hard to rate a game so low. Even in the worst games you will find something that saves it from a total disgrace, say some music tracks, maybe graphics, maybe even one little thing, like a loading screen which you find particurarly artsy, or this one voice actor, who saves a day. Anything. In…
Графически игра просто шикарна, новые нововведения также располагают к себе. Всю картину портят лаги, также есть заклинание снижающее инициативу врага, так вот- не используйте его враги визуально становятся тормозами и приходится ждать по 15-20!! секунд. Жалко что отсутствует фракция демонов. Игра в принципе понравилась
I feel like the developers either did not understand what makes the classic HOMM games so great, or they just did not care at all. This is not a terrible game at core, but it just feels incomplete and soulless. In comparison the the older HOMM games, it just doesn't hold a candle to them. A few design decisions make me quite disappointed too. I wholeheartedly wished that they would learn from their mistakes after VI flopped, but I suppose not.
I really wanted to love this game. I really did. Somewhere, deep down, there is a solid, fun gameplay here. But it is buried under tons of bugs, lack of polish, and straight-out amateurish development.
Where do I start? Well, let's start with the good. Campaigns, for what is probably the first time in history since Heroes III, are actually enjoyable and well thought-out. The RPG elements are possibly the best ever - the skill wheel and general lack of skill points ensures that: a) each hero is unique in his/her own right, and b) hero development is not based on random chance this time - you decide how to build your hero. That is what you call good game design and that is why I tried to much to spend worthwhile time in this game.
Sadly, no matter how good some core concepts are, the fact of the matter is that the game is unplayable because even 3 years after release it just does *not* work. One of the most important thing, the AI, is not even broken, it's basically non-existent. The AI, no matter the difficulty, will always behave in the same idiotic way: it builds its army, then it throws itself against you. So far so good. However, when you defeat it, it will continue to waste its gold on buying heroes in the tavern and do nothing for the rest of the game. Yes, that's it. That's literally it. Difficulty only changes the magnitude of cheats the AI uses and thus the strength of its initial attack.
Any intern with basic programming knowledge could gobble up a network of if-statements and it would work better than Heroes VII's AI.
So, at this point, I said to myself: well, maybe the game is enjoyable in multiplayer. My mistake. Since nobody is playing this crap online, I had to persuade my friend to try both network and hot seat. Network multi player doesn't work because of constant time outs. Trust me, we tried. It's beyond ridiculous.
OK, so hotseat it is, then. At least in hotseat, the game actually works, since there is no Internet connection to time out.. However, it blatantly uncovers the second fatal flaw of Heroes VII and the last nail in its coffin - there is no game balance at all. While in Heroes III, V, and even VI to an extent, you can pick any town in multi player and win, unless you pick specific towns or do a specific strategy in VII you are simply screwed. There are hero builds that are simply stronger than others. There are towns that are simply superior to others. Since units now get substantial flanking bonuses that are basically unavoidable, superior attack is always better than superior defense and everybody is literally a back-stabbing bastard now. And so on, and so on...
Nothing screams "rushed launch" more than total unbalance Heroes VII is. And it's a shame because the new skill wheel is simply superb concept.
Lack of polish (weird or missing sounds, bad animations, recycled assets, inconsistent art style) is just an "icing" on the cake of problems mentioned above. Since ubisoft, of course, pulled the plug and discontinued its collaboration with the developer, the only thing that could save this game is modding but since nobody plays it, there is no hope left. Nothing has changed in years. RIP Heroes VII, you had a chance.
SummaryThe story takes place during a war of succession. The Empress’ murder has left a realm in flames with many ambitious rivals ready to take the throne by force. The Duke Ivan then brings together a prestigious council of six trusted advisers to restore order and end the conflict that set ablaze Ashan’s lands.