- Summary: In the wake of the spectacular events in Might & Magic Heroes VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city. Might & Magic X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting world and battle powerful mythical creatures while collecting ancient magical treasures. Through a turn-based gameplay system, defeat creatures and bosses to accomplish unique quests and make your way through dangerous dungeons, cities and labyrinths full of traps. Dive into vintage Might & Magic and play old school, new rules.… Expand
Jan 30, 2014Legacy is the "return of the old-school rpg”. The turn based combat is well done, but not perfectly balanced. The development of the four hero-characters, chosen from 12 playable classes, is motivating, because there is much room to specialize them. The story is classic fantasy stuff, mostly told within text windows. Some technical issues like the bad performance in the open-world areas can be frustrating sometimes. But in the end, Legacy offers much old fashioned and charming rpg content from good old M&M-days.
Feb 19, 2014Look up ‘old-school’ in the dictionary and it might very well have a screenshot of Might & Magic X included. Gamers that grew up with turn & tile-based RPG’s will get exactly what they remember, including technical faults. Newcomers might just run for their lives.
Jan 23, 2014What good is a fully 3D world when you can’t touch or interact with hardly anything? What sense does it make that you can’t run away from an encounter in which you’re clearly outmatched (or even move once you’re in melee rage, for that matter)?...These glaring issues, combined with a general lack of polish, make for an experience that just doesn’t live up to my fond memories of Might & Magic.
Jan 25, 2014I started playing this and could not stop. I only paused to write this review and then I'm getting right back into it again.
This game is retro done right - no weird art styles to make the game "look" retro, instead they took an old game system and rejuvenated it . The entire game is turn based - in dungeons and overworld. And every step has to be thought about. The fights are brutally hard, even on adventurer level. If you don't think about every choice, you're going to die.
The loot is interesting. The battles are fun. The enemies are varied. The overworld has a lot of interesting stuff - exploration pays off, that square of land a few steps away may contain some loose dirt that needs to be dug in, or a hidden shrine to some god tucked away on the side that will give you valuable benefits you may *need* to get past the next fight.
Fights are tough but fair. Magic is interesting. Character/racial choices have a huge effect on gameplay - for example some characters may only be able to get to "novice" on swordplay, whereas someone else may be able to become a grand master. (There are four levels: Novice, expert, master, grandmaster, for every skill.) If you particularly want a grandmaster healer, you better pick the right race AND occupation.
There are a few minor blemishes - movements keys are set up so that WASD, rather than being what most people are probably used to, is Forward/Left/Backward/Right. But as the keys are reconfigurable you can fix this in seconds. Also on the overworld map trees spin in place each time you take a step. Minor stuff indeed.
What you need to know is, this game is FUN. Not because it's retro, but because it's tough but fair and thought is rewarded. It's as if chess and D&D had a beautiful baby.
If you like RPG's or if you like strategy, TRY THIS GAME.
I can't wait to see what the devs do next. I congratulate them for a wonderful first outing and I'm really hoping they do an M&M XI.… Expand
Feb 3, 2014The game is great. Game play is amazing. I was a little woried about grid movement but its ok and overall game play make up for that. I like turn based fights. I played once adventurer and once wariror dificulty and both was fine. Only downside is that game could be longer and world bigger I loved epxloring, quests, fights, puzzles, secrets etc, 60 hours is not bad but for a such good game could be doubled. There is no similiar game on market with such a depth and 4 charackters in one party. Grimrock is meh with real time and mouse clicking combat.
Dont look at bad pro reviews they didn't play game at all there are generic same screenshots in every bad review. MMX is true Might and magic succesor.
Just buy it and take week of vacation :)… Expand
Jan 27, 2014I realy like might & magic series. So, for me is this game like a gold. Maybe the graphics and some issues are still there, but this game is realy for hardcore gamers. And I think there is still a good base of this kind of gamers. It's challenging and replayble. So I give 9/10. (10/10 when some official strategy guide will be available - I stil not understand, why this kind of games have not guide available on release, the main hardcore base of players realy need it)… Expand
Feb 11, 2014A solid budget game that dips back into the well of nostalgia, Might and Magic X: Legacy is a worthwhile game for any fan of the M&M series, particularly the grid-based Xeen games. At launch, this is a full game for one price (no absurd DLC or micro-transactions) and the game seems mod-friendly, so there is potential for future growth. At a time when developers have abandoned the RPG community, Might and Magic X fills a void in desperate need of filling.… Expand
Jan 31, 2014Finished it few days ago on the warrior difficulty. Great game indeed though i wasn't expecting too much and didn't participate in alpha testing. I was so afraid of being disappointed because of "betrayal" (c) of the earlier games. in the result, turns out, was wrong. Hard to explain why i do like M&M franchise so much (since parts 4 and 5 aka World of Xeen), they're just great and classy and have that nice atmosphere, likeable characters, interesting puzzles and big amount of oldschool exploration, so i'll make a list of the things, which, in my opinion, prevented it from getting a higher score.
Things i didn't like:
- Restrictions, that make your experience more linear, especially at the first part of the game. Don't mean difficulty of the enemies, i only mean when game prevents you from moving anywhere else than next mainquest or sidequest dungeon, because of the "pirates on the sea", "brigands on the road" or "lack of God-dragon blessing". Don't remember having that amount of restrictions in earlier games
- Lack of content. World is big and well designed, game has like 60 hours of gameplay, but just higher variation of enemies, spells, weapons, conditions etc.would be really nice. I especially miss cursed weapons, traps on the chests, conditions like "petrified", "insane", "drunk" or "eradicated" and magical and regular aging (not telling about "Heartbroken" or "In love", its ok for me to not get my characters into these :) ). Not sure if reputation or alchemy from the later games are needed, didn't like them that much, but having a chance to donate in the temple would also add much to the atmosphere for me. More customisation at the making of the party (i mean character avatars and voices) would be nice. And of course more classes and races - all that good stuff that we did have in the earlier games. upd, I do not understand why Town portal was removed from the game eather. That spell didn't make the game easier (if you cant use it during the fight), just helps to save some time you usually spend on backtracking.
- I know its an ongoing problem, had it in the World of Xeen, but i didnt like ranged weapons in this game as i didnt like or didn't use them that much in m&m 4-5 too. So, it seems for me, that some classes are still more helpful than the others. Not sure about it, yet about to test the completion of the game with only characters like rangers and hunters in the future, but still. Ranged weapons need some buffs.
- Game has a great amount of dungeons and sidequests, but even on the warrior difficulty. if you ll spend enough time visiting them, you'll quickly find out that noone is able to stop your overpowered team anymore. I don't mean the mainquest, but i really was disappointed to not even have an option to visit a dungeon, where packs of dragons will explain me who I am by klling the whole team whith a single blow - so i'll need to expand my strategy, try to find a use for items that i've found earlier and didn't sale. Which brings me to the next point.
- It would be really nice to have a place to store your items (with an amount of properties that aren't useful now, but may help vs. certain enemies, for example by giving higher resists agains their weapons). My horse and backpack weren't enough at later stages. Maybe i'm just too foresighted and greedy, but still.
- I know they'll never come back but i still miss sci-fi elements. Not much of a concern, just design choice, i'm ok with the one they made.
- The most significant: bugs and lack of optimisation. I still hope my graphical adaptor didn't get burned or damaged whlie i was playing this. Loading times are just too long. At some places it starts to freeze or lag. Sometimes music don't seem to stop - sound design is great, but seems obviously bugged. Its just technical issues, but they do harm the overall experience.
But, aside from it, great game, love it so much, and was waiting for it for so long. A big thanks from me to the developers for deliviring that kind of experience. I've bought a deluxe edition and am looking for the next games in the franchise. And yes, i do hope, some of these concerns will be fixed by modes, patches or (*here i sigh*) dlc.… Expand
Jan 24, 2014The game is okay. Its as described: an old school RPG. My only real problem is the graphics which are extremely crude. Game looks like it was made in the mid 90's. The fact that it was released as completed with such abysmal graphics is disheartening. I'd hold off a couple of months and buy it during the next steam sale when it'll be about a third of the price.… Expand
Feb 18, 2014Do not buy this game if you are expecting might and magic game. This grid based game has no movement during combat system and is trash. Legend of Grimrock at least lets you move during grid based combat where this game doesn't even have the ability to do that. This is a 2$ game at best. If you want to see how bad they trashed this beloved franchise, wait until its 2$ so your not as disappointed as the rest of us who were unfortunate enough to have purchased this game at full price.
The best part about this game is it came with might and magic 6 and I no longer had my copy of that awesome game so its not a 100% loss.… Expand