Unique and emotional in so many ways, while tackling issues rarely before seen in videogames, it can be safely said without any hyperbole that this is one of the most important artistic creations ever to come out of Ireland.
At first I was delighted with the dark atmosphere, but it’s not the story of madness that drove me crazy, but pixel hunting, repetitive objects, weak character models and slow movements of the protagonist. [03/2014, p.73]
Montague’s Mount oferuje mroczny klimat tajemniczej wyspy, gdzie na gracza czekać będzie ponadto kilka interesujących zagadek logicznych. Na plus zasługuje również koncepcja i wygląd lokacji. Całość uzupełnia nastrojowa ścieżka dźwiękowa i ***UWAGA*** polski dubbing! ;-) Osoba podkładająca głos pod głównego bohatera spisała się po prostu rewelacyjnie, miło czasem „posłuchać” dobrej polonizacji. Jeśli chodzi o wady gry, to najbardziej irytowała mnie wspomniana wcześniej „ślamazarność” naszej postaci - co rzecz jasna wpływa w znaczący sposób na długość rozgrywki. Przejście gry zajęło mi około 6 godzin, co po części spowodowane było rozwiązywaniem dostępnych w niej zagadek (tak, tak - nie tłumacz się^^). Ostatecznie jednak muszę przyznać, że mimo tych kilku mankamentów nie żałuję czasu przy niej spędzonego. W dodatku, zapowiada się, że czeka nas kontynuacja - nasz werdykt brzmi więc: Zdecydowanie warto zaGRAĆ! ;-)
Plusy:
+ koncepcja i wygląd lokacji
+ zmieniająca się pogoda
+ ścieżka dźwiękowa
+ polski dubbing
+ niektóre zagadki
Minusy:
– irytująca „powolność” głównego bohatera
– no kurcze mogliby dać chociaż latarkę!?
– zdarzające się błędy techniczne
– zakończenie… a właściwie jego brak
Pełna recenzja dostępna jest na blogu ****
Between its lack of polish, its absurd puzzles and its weak writing, there's nothing here to merit a playthrough. Maybe a strong atmosphere can be enough, but it certainly isn't in this case.
I could bring up a dozen more problems, major and minor, with the game, but what's the point? Montague's Mount doesn't have interesting puzzles or a structure that ties them into a coherent work about mental illness, despite its heavy-handed announcement of that intent. I respect the aim, but the execution is terrible.
It's been a while since I really had to struggle to get to the end of a game because it was that much of a let-down. Had I not had to review Montague's Mount, it would not have lasted ten minutes on my hard drive.
Game has some obvious problems but I very much appreciated the effort put into it and managed to enjoy it.
It was taken to a huge extreme, but the feeling of helplessness was something I haven't felt in this way in another game.
The game is beautiful, which added to the experience immensely.
The puzzles were often infuriating... which few people will forgive it for. I won't either.
I really wanted to enjoy this game and I did, but I feel like I will be in a minority.
The game has so much going for it, that I feel it warrants far higher scores than what it has been given thus far.
Montague's Mount has so much potential to be more. A visually beautiful game, the atmosphere is great with the dark tones and somber music contrasted by a few pops of color from a light or something shiny nearby. The game has such a promising setting full of intrigue and mystery but the snail’s pace of movement only to be rewarded with a small victory over and over again and the nonsensical puzzle placement, and puzzles themselves take away any immersion or enjoyment I could have had and replaced it with frustration and anger.
This game does have some good points, for instance it has a nice atmosphere, pretty decent voice acting and an interesting plot with some good ideas, but everything is let down by an overly-tedious prologue, unclear objectives, unreadable tutorials, a confusing inventory system, the inability to access any options during the game, and poor graphics. I reccommend only if you have the patience to wrangle with its confusing and poorly-designed layout, otherwise don't bother.
First of all the games sure comes with an interesting atmosphere. You really feel lost, sometimes the rain falls and it's getting harder to see stuff. That's nice but then 'Montague's Mount' pretty much fails in terms of storytelling and game design! Besides there still are a few game-crashing bugs can that kill the fun. Sometimes the game fails to tell you why you really need to do that. At some points it tells you, you can't go there because there's some other task you have to complete first but it doesn't explain what that was again. Then there are pages all over the island explaining how to control the game. You can't take those, you have to read but on a small screen you'll have to go pretty close and might still have troubles reading what's on it. And it really doesn't make sense to explain the controls that way. Really... it doesn't! Also I could use the xbox360-controller only to move around. To interact I had to use the mouse and keyboard. Not ideal too but only a small problem. Maybe the developers should have given the game more time and polish. There is potential and it actually does have some scary moments but 'Montague's Mount' doesn't seem able to make any use of it!
It's not the worst cause I have seen worse although I haven't finished this and cannot continue for I am stuck on the part where you line up the orientations using your compass, I have tried at it for atleast 5 hours or more now and had shut down the game twice and then lost the progress so I would need to start from beginning of that part again. Graphics wise is bad, lots of darkness and blurriness, eyes can't focus too well when trying to concentrate. So many bugs in this game, had to restart the game 5 times because i either got stuck or camera was where i can't see anything after activating something and the gameplay path would not come open. I feel like a turtle after doing so much walking around in this game, atleast unlocked an achievement for walking 10 kilometers. I would'nt recommend this game since I can't even finish it due to the orientations looking so funky, graphics blur and dark and getting around so slow. I want to continue but just don't feel I should cause the game is full of bugs anyway.