I love this game and I don`t see why it`s not getting good reviews. I can`t believe AGEOD went with paradox.
This game is a beautiful woman , and it`s everything victoria 2 should have been.
For the gender, it is a great game. The low ratings come from gamers used with intuitive control based games. It is hard to learn , but once you get deep into it you will start loving it. This game is full with realism, and you will feel the slow pace of development, instead of "mine this, build this, attack, win" type of strategy games. If it weren't for the diplomatic crisis system, I would have given it a 10.
A beautiful, smart game for the gender.
AGEOD releases new specialist strategy title set in the Colonial Wars. Although we do not find this setting to be the most attractive among all those available, the game takes advantage of the incredible accuracy of the company and its historical research. This is almost a must for fans of the most realistic strategy, resigned to have very few titles of this level of quality.
If Pride of Nations is guilty of anything, it's simply guilty of being unimaginative. But what it lacks in imagination it makes up in historical fidelity and sheer depth.
Friends of complex and detailed historical turn-based strategy games will certainly have no problems to invest much time and patience in Pride of Nations, but everyone else will probably despair at the lack of comprehensibility.
if you like to spend a lot of time thinking about organising an army and love historical accuracy, then you might add 10 points to our review score. But if you want to go to battle and prefer a logical system for research and economy, try the demo first.
Another turn-based strategy of standard "Paradox" quality is more of an add-on than a regular game – five campaigns -however interesting they are-they don't give a full-value game. [Issue#207]
A very good game (after the patches). Deep economic system easy to learn the basics but still not easy to master. The only weak point for me that remains after the last patches is the Diplomatic system with its few choices
This is the latest game in a long line of superb turn based war games made by Ageod (Paradox France). Pride of nations is set in the Victorian / Industrial Age between 1850 and 1920. The game focuses on leading one of eight nations to glory through warfare, colonization, diplomacy and trading. If you are already a fan of some of the other Ageod games, you will feel right at home, but the UI will take some time to learn. This is painstakingly also one of the games shortcomings. If you are a newcomer to the Ageod games you will feel frustrated because of the how little you will actually learn from the tutorial and how much you will have to learn by making mistakes by playing the game. Warfare is handled the same way as in former Ageod games, you move counters around like a board game and it will show you how many days it will take for a unit to get there. Each turn is 15 days. If you are familiar with Victoria II than the combat is far superior in Pride of nations. Terrain, weather and supply plays a huge important role when doing warfare. All in all i give this game 7 out of 10, i would have given it higher but bugs in its current version makes the game near unplayable. Lucky enough you can go to the pride of nations forum at the paradox forum and grab the latest beta patch 1.01F (it is steam compatible). Which makes a huge difference!
This game could have been a solid Victoria like but is utterly ruined by poor UI design and processing time between turns that can go up to 10 min in the great campaign map
It is a poor attempt at a strategy game. Compared with all the other similar games in Paradox's lineup this is one of the ones that simply fails to deliver. With graphics and UI that looks like an amateur's job in Photoshop. Coupled with the fact that this game is complex. You'll find yourself overwhelmed by the lack of user-friendly and intuitive UI. Getting lost in the UI is a very common thing. The game mechanics itself is limited in options. This perhaps due to the time period in the game, or simple due to the lack of flexibility in Paradox Interactive's games. At times, this seems a little more than a 'history channel' on a slightly variable timer, with only a handful of nations that would keep you occupied with interest.
I give it 3 out of pure originality of this attempt at a game.
I sincerely wish I hadn't bought this, thanks to the no refunds policy for steam. Terrible clashing, clunky, stuttery graphics. There might be some lovely gameplay there but I haven't found it..