Generally favorable reviews - based on 30 Critics What's this?

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Mixed or average reviews- based on 446 Ratings

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  • Summary: In Resident Evil 5, returning hero Chris Redfield is sent to Africa to investigate a biological weapon that is transforming the populace into aggressive and disturbing creatures. Joined by another local BSAA agent, Sheva Alomar, the two must work together to solve the truth behind the frightening turn of events. Featuring a revolutionary new co-op mode of gameplay, Resident Evil 5 will let players experience fear together as terror moves out of the shadows and into the light of day. The PC version of Resident Evil 5 features online play for co-operative play sessions over the internet and will also take advantage of NVIDIA’s new GeForce 3D Vision technology (wireless 3D Vision glasses sold separately). [Capcom] Expand
Score distribution:
  1. Positive: 29 out of 30
  2. Negative: 0 out of 30
  1. 93
    It may not be a radically new Resident Evil 5, but the PC version of the game still manages to hold its own with an improved control scheme and extra Mercenaries mode.
  2. Hands down, a great adaptation of a great game.
  3. With a whole heap of content to unlock, a campaign that begs to be replayed and top of the line production values there's very little to be disappointed with.
  4. Resident Evil 5 is "only" an amazing game, a label that the 90% of the third person shooters would want for themselves. The cooperative mode is just sensational and the story mode is plenty filled with non-stop action. The huge amount of contents will make you forget the lack of any kind of innovation in its concept.
  5. The single-player and co-op intertwine really well.
  6. Although not as good a game as four, five is still extremely entertaining and this time even very well converted! [Nov 2010]
  7. Where did this famous horror go? RE5 still could have been a great action game. If only the controls were suited for the action game. Co-op mode is worth trying you can curse level design and A.I. all together. [Oct 2009]

See all 30 Critic Reviews

Score distribution:
  1. Positive: 55 out of 100
  2. Negative: 30 out of 100
  1. T.L.
    Apr 22, 2010
    I have played a bit of this on PS3 then on PC and it looks a lot better, especially the resolution causing the image to be more crisp instead of upscaled 720P. Also the framerate is no problem, the engine is very optimized and I can run this maxed out in DX10 easily. The controls aren't that bad, I've played other pc ports like Dead Space, Lost Planet, etc. You should just customize controls or simply learn it. I don't know why others complain about not being able to run and shoot when all the RE games have been like that, and it'll probably stay like that for quite a while. Expand
  2. BryanY.
    Sep 20, 2009
    Little do most people know, Capcom has been porting the Resident Evil series to the PC since the very first; however, as most people know, they have been absolutely terrible ports, with RE4 being the worst offender. Luckily Resident Evil 5 has turned out exceptionally well and may be the best game Capcom has brought to the PC. There are several new additions to RE5, but the formula that makes up most of the gameplay is mostly the same as RE4. The biggest and most obvious addition is the fact that the entire game is played with a partner. The AI used in the single-player is acceptable, but could have been much, much better, so you will want to be playing with a friend online. The controls are awkward, but that is almost exclusively due the game's design, rather than poor PC optimization. The only major keyboard control issue I had was having to press F+V for quick-time events; this combination is painfully awkward and gave me many, many enraging deaths. The graphics in RE5 are fantastic, with the exception of some very low polygon environments (such as the caves). The voice acting is mostly good (though Wesker's voice and dialogue come close to nails on a chalkboard), and the guns sound reasonably powerful. The story in RE5 is captivating, and offers long-time fans some nice conclusions. The best part of this game is the weapons; there are several types and kinds, and they are all very upgradable. This, combined with extra difficulties, bonuses, and Mercenaries mode, gives the game substantial replay value. The main factor in whether you will enjoy this game or not is if you like the core gameplay. If you didn't like RE4, then there is no reason to play RE5 unless you are dying to get a new co-op game. The two dozen or so hours I have put into this game have been mostly of pure joy, though I can't say the same will go for everyone. 9/10 Expand
  3. Jun 22, 2013
    I don't compare this game to any other Resident Evil and I've never played any of the previous titles before. I have played this game and have beaten this game the most out of any ps3 game in my collection and that I've rented from gamefly. There is something about the graphics, the story, the gameplay and the customization of weapons that keeps dragging me back in and making want to replay it over and over again. It isn't scary, it isn't horrifying and the game is filled with action more than survival horror elements. If you can get past this fact and play it with an open mind (especially if your an RE fan), you'll enjoy this ACTION game. Expand
  4. Jan 22, 2014
    Gran juego, jugandolo con amigos esta mucho mejor, lo recomiendo si eres amante de la saga y tipo shooter con toques de acción. La duración del juego es de 6/8 horas y tiene bastantes errores y fallos. De todas formas cumple, pero deja mucho que desear respecto a anteriores entregas. No entiendo como 3djuegos le ha podido dar una puntuación tan alta e inmerecidamente porque el juego para mi no deberia obtener un 8.... Expand
  5. Jun 7, 2012
    Resident Evil V, the PC version... I was waiting for this game to play it on PC but after playing it 3 years after its release all I can say is that it's very dissapointing. Let's start with Games For Windows Live, one of the most retarded programs ever invented, considering that adding a game to it it's hard, using the chat is even worst and inviting a person to play the game is even worst. Maybe I should stop buying games that use GFWL, or wait 50 years till Microsoft can improve it (it will never happen thou). The game is interesting, but after one of game time, all I can say about it that the control scheme is the worst possible scheme ever used by a game (all console ports use the same retarded control scheme anyway, nothing new here). The controls are hard to use, and changing the controls well it's even worst than using them as they are. After I managed to chance some keys, I focused on playing to see what this game has to offer. The story is interesting but after chapter 3 it becomes irrelevant, as you still can'd find what the viruses do or even bother to look for them. All the gameplay is only about killing zombies, there's no reseach, investigation or even the simplest idea of looking for why this is happening in Africa. Among the most interesting moments is the 1st boss and the chapter with ruins. To be honest all I liked in the game is the girl companion, the 1st boss and the level with ruins. Except that I didn't like anything else in the game, the story is boring, all you do is kill zombies and bosses and gather ammo and weapons. But what saved the game from my point of view was the level with the ruins where I thought that I was Indiana Jones looking for the crystal skull. The weapons are very good, there's a lot of them, you start with the weaker versions, improve them then get the stronger ones. The weapons are very good implemented in the game and the upgrades to matter a lot considering you can use a long barrel pistol fully upgraded even on the veteran difficuty setting and it's very effective at close ranged. One major problem is the inventory that's very small (9 slots, I figured the PC version could get at least 12-15 but I was wrong again). Some zombies drop treasures which you can sell so killing most or all the zombies is quite good for the player, looting all the wood boxes is also good, but the small inventory makes it harder to keep many things on your character. You can buy and use two vests, the melee vest and the bulletproof vest. Both take spaces in the inventory so the main concern of the player is to finish the game and unlock at least one weapon with infinite ammo to use it on the two other difficulties settings.

    To put it simple: The Good parts: - the 1st boss and the ruins chapter (awesome in design and atmosphere)
    - the weapons, very good modeled, the upgrade system is interesting and works very good.
    - the female companion has some nice suits, unlock them as as soon as possible. Also she is an interesting character to follow throught the chapters.
    - the graphics are good, even very good but it can't save the gaming experience. It helps but it's not the main concern for me.
    - the infinite ammo option is very good as it saves you inventory space after you unlock a weapon with it. Also it helps the player to play in the harder difficulty settings.

    The BAD parts now:
    - Games For Windows Live... please remove it from any past or future games. It's retarded and useless. Don't use any, we can manage with the game alone, or don't force us to use it. Don't force us to use GFWL or Steam, any game can manage without the both of them. But please don't use GFWL... Please just don't use it.
    - the control scheme... for the point of a PC player... that scheme is retarded and very very hard to use. Also during the timed events... well it's hard ot use so I think most of my character's deaths happened all during the times events, mostly because of the control scheme.
    - the story... it's boring after the 3rd chapter, and considering that I am a BSAA agent in the game... well I don't do anything that even remotely has anything to do with my job at BSAA. I don't look for viruses, I neveer take samples or research or even bother to see what the viruses do. I only kill zombies, nothing more.
    - the inventory has too few slots, 9 slot are very few for a normal PC player. Maybe change that in the future, 12 would be awesome.
    - the gameplay is very repetitive, - the zombies's AI is very retarded (stupid). - there's no fear in the game... nor in the gameplay experience. No fear whatsoever.
    - no DLC also, even if it's not that important. These are my thoughts about the Resident Evil V game, I've finished it yesterday, on all difficuty levels and to be honest I was very dissapointed even thou I still liked some parts of it. I hope you'll enjoy my review.
  6. Jul 25, 2014
    This is not only a whole different Resident Evil, but one that lacks the suspense as well. I couldn't stand the derpy AI partner (I understand it's meant to be co-op, but sometimes even a derpy AI bot can be more useful than a lagging troll or what have you) and the boss fights were mainly tedium. The story was watered down, the enemies were bullet sponges unless you always get headshots, and since I played with mouse/keyboard on PC Capcom added a heavier "breathing" effect on the crosshair, making for extremely irritating ammo waste on little scrublings that should only need 1-3 bullets at most. There are really too many things to mention that bother me about this game's formula, like how you can buy weapons but not ammo, and you can literally quit in the middle of a mission and save your "equipment status...." What is that? Capcom, do you really want me to have to backtrack to previous chapters just to farm ammo for the next big boss, or to farm gold for that upgrade because you aren't doing quite enough damage to proceed? That's not survival-horror, that's not even action-adventure... It's like Re5: World of Warcraft Edition. Couple of pros: good graphics, decent action, cool-looking bosses. Otherwise, this is just an on-rails yawnfest with plenty to complain about. I'll go back to playing Re1, 2, 3, and 4... The rest have been terrible. Expand
  7. Mar 13, 2013
    this game is resident evil yes but i feel like it was miscategorized. i remember watching the old ones than playing them they were scary. whereas this you just walk through it like its nothing. this shouldnt have been the sequel to 4 instead it shouldves had a different name. if anything this game should have used the system from 4. instead you get the option screens at the end of the level to choose upgrades ect. and they seem to have co op partner just for an excuse to have multiplayer in it this is a game where multiplayer doesnt really work. this is one you play through once and then lose interest. Expand

See all 100 User Reviews