Slender: The Arrival Image
Metascore

Mixed or average reviews - based on 22 Critics What's this?

User Score

Mixed or average reviews- based on 124 Ratings

  • Summary: Slender: The Arrival is the official continuation of Slender: The Eight Pages. A combined effort from the writers behind the Marble Hornets series and the development team at Blue Isle Studios, Slender: The Arrival features a brand new storyline and improved visuals.
Score distribution:
  1. Positive: 7 out of 22
  2. Negative: 2 out of 22
  1. Apr 2, 2013
    90
    A significant improvement over Parsec Production's original game, featuring a much more robust narrative, and a darker, more foreboding atmosphere. You may have mixed feelings about its brevity and the repetitive mechanics, but it's certainly a well-built game that, above all, is scary to play.
  2. Apr 10, 2013
    85
    One of the most terrifying games in recent memory.
  3. Apr 9, 2013
    74
    Slender: The Arrival is a great horror experience although is far from perfect. Its level design could be better and is very short, but it is a fun game that will terrify us, and that's what matters.
  4. Apr 5, 2013
    40
    This is a frustrating game, not just because it can be occasionally unfair but because these guys clearly have an idea how to promote fear. Running around playing kiss chase with a trans-dimensional being doesn't really cut it.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 23 out of 40
  2. Negative: 13 out of 40
  1. 9
    This review contains spoilers, click expand to view. A wonderful successor to the original Slender game. Gorgeous graphics, incredibly immersive, interesting plot (though explanation of it is somewhat scant), and, surprise surprise, utterly terrifying. What I really liked is that this game provides some context for why the pages exist. However, it still doesn't explain why exactly you're collecting them. The plot that is there is certainly intriguing, but there is still a lot that has yet to be explained and the ending definitely left me wanting more. This isn't necessarily a bad thing though because some of the best storytelling simply doesn't tell you everything you want to know and leaves readers/viewers/gamers with something left to discuss and speculate. That said, there were parts of this game that truly terrified me, and I absolutely loved it because I enjoy getting scared (call me an emotional sadist if you will). The detailed environments, spooky music, vague but interesting narrative, and Mr. Slenderman himself all culminate into one hell of an experience. Sadly but understandably due to budget constraints and a relatively small development team, the experience is very short (though definitely worth the price of admission). But this frustration is merely owed to the fact that I enjoyed this game so much and did not want it to end.

    If you have the expendable cash, throw a little extra when you purchase this to support the developer so we can see an even bigger and better third installment. I know I can't wait for it.
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  2. I didn't thnk it would be possible for Slender to get "more scarey" but somehow they did it. The idea that you have a story behind everything, and exploring an abandoned house in the daytime turning into nighttime just creeps me out so much!. Definitely play this if your looking for a scare! Expand
  3. 6
    This review contains spoilers, click expand to view. I'll start with I like.
    I like the concept. I was really engaged with the beginning part, of heading to the house to meet up with someone and finding out that something isn't quite right.
    The visuals are good enough to let you forget about them and focus on the experience.
    The sounds really add to the experience.

    Here is what I didn't like.
    The narrative is really disjointed. Why set up meeting someone in a house and then throw that away to have me look for pages? The pages (which seems to borrow heavily from the game of Hide) make little sense in the overall experience of the game. Why am I running around looking for them? I get that Slenderman gets more "aggressive" as you pick up more pages, but what is compelling me to pick them up in the first place?
    Opening doors is awkward and the scream at the end of the prologue is really cheesy.
    It is a nice looking experience but ultimately the game play is very simplistic (not in a good way). If this were an arcade game or something along those lines, I wouldn't mind it so much. However, it seems like there was some attempt at providing a narrative or overall context for the game and it lost me. In the end, it felt like I was just walking around to end the game...not like I had a goal like escape or discovery.

    Overall, not terrible but fell short of the potential it had.
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  4. Undoubtedly the scariest part of this game is the optimisation but if you're into bland atmosphere and shaky AI jump-scares then boy, you're in for a treat. It's a shame because the game starts out well, then descends into the same tedium of the original. To it's credit, this is better than the original by a reasonable margin if only for the slightly improved graphics.

    But you can only polish an awful game so much, and the underlying mechanics are still rubbish.
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See all 40 User Reviews