Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
Aug 16, 2013Solforge is an excellent online tcg. The game is very fast paced and easy to pick up like checkers but has the depth of chess. You always have to weigh the what benefits you this turn and now vs later.
The people complaining about pay to win just arent very good in general and need something to blame besides their own poor deck building and strategy. So far using the starter cards and maybe 10 packs (most of them won from daily rewards which allow you to get about 20 cards a day) I am 28-2 online avainst real players. Again you get free packs every 22 hours so over time even while spending no money you can get a solid collection.
While it is true there are some cards just plain better than others usually there is a trade off. For example a poor level 1 card may be an amazing level 3 card or vice versa.
The game is very fast paced and is lacking in alot of features right now such as 2 v 2 a campaign etc but for an early release free to play card game it is very addictive easy to learn fun to play and has many layers of strategy.
Give this game a try get some friends on board and check out the steam community for fun matches.
As a side note customer service has been absolutely amazing.
Sorry for any typos writing this from droid.… Expand
Aug 25, 2013Been playing in the community tournaments on the forums and having lots of fun. The game has tons of depth and strategy. It's not quite as polished or have a super pretty client, but it's still just a functionally wonderful game at its heart. I've been playing it like 5 hours a day for the past week.… Collapse
Oct 13, 2013Reviews of zero may be missing the "Beta" status. Current game is still ruff on presentation, but the core game mechanics are in place.
The Developers have recently implemented a matchmaking system that has resulted in more balanced matches. I was tempted to quite before matchmaking because it is very apparent that some players have spent a few pennies on there decks. You can earn a random number of free card packs each day so this advantage will wear off over time until new card packs are released. I have not found a way to trade cards yet.
The current card pool is pretty small. There are 4 factions with about 50 cards each. You can only use 2 factions and 3 copies of a card in your set limit 30 card deck. Each faction has a theme and are fairly balanced. Some faction combos work better then others. Alloyin Tempys is a hard deck to run without multiple rare cards. My preferred combo is Alloyin Uterra currently.
The level up mechanics on the cards are the key to victory. Ensuring you have cards that will be viable in more then one level and the ability to anticipate your opponents cards is important. The game feels a bit like YuGiOh, but with out facedown card stalling. There are no trap cards as of yet but magic cards are strong.
Now is a great time to give the game a try.… Expand
Aug 17, 2013I find this game to be a very interesting and fun spin on trading card games. I played Magic and even some of the wow card game but find this one to be very fast paced and just plain fun. Losing isn't as big a deal when the average game takes about 5-10 minutes as compared to some of my ridiculously long MTG battles.… Expand
Aug 16, 2013If you are a fan of the brilliance in MTG and the deep strategy that spawns countless hours of playing with friends, then keep looking. This game is to that what "Mary had a little lamb" is to an orchestra playing Beethoven's 5th. In short, it uses childish simplicity in place of strategy. Having played it for hours in an attempt to give it a chance, I've found you can reliably predict the outcome of any single game (barring stupid mistakes) within a minute or two.
The reason for this is simple there's no ingenuity or real complexity. Mechanics they clout, such as "card leveling" are actually done in such a way as to ruin the long run of a game. Even if that weren't there, it's exclusively a game of creatures advantage and/or pay-to-play advantage cards. The dynamic they tried to build simply does not work, and I'm shocked this game has anything to do with the people behind the good TCGs.
So, if you want to spent a lot of money to get the "good" cards, and if you find strategy and thinking more than a single turn in advance to be scary, then get this game.
If you want depth, amazing table turning moves of ingenuity with a card you've held onto for just that type of moment, then move on. There's nothing to see here. This game manages to make even winning boring, and that's saying something!… Expand