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Generally favorable reviews - based on 9 Critics What's this?

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Mixed or average reviews- based on 433 Ratings

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  • Summary: The end is here. Life as you knew it has gone to hell after the mother of all zombie outbreaks. Now you and the few scattered survivors must band together to survive and rebuild in a 3rd-person action game set in a dynamic open world. You choose where to make your stand, designing and fortifying your home base, performing daring raids for food and ammunition, and rescuing other playable survivors with unique talents. The open, sandbox world develops in real-time, shaped by your actions, dynamically generating content based on your choices and the ever-increasing zombie threat. Expand
Score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. Feb 3, 2014
    It might look dead on the outside, but the systemic mechanical genius of State of Decay is gloriously alive and kicking. [Feb 2014, p.82]
  2. Nov 15, 2013
    It might be more of an ugly duckling than the console versions were, but this is still the zombie-survival game we've been waiting for all these years. It's not perfect, and sure as hell not an ageless beauty, but in breadth and depth utterly fresh and fully engaging. One of the most pleasant surprises of the year.
  3. Nov 13, 2013
    The PC version of State of Decay brings all the exciting survival experience already seen on Xbox 360. While the content is basically the same, the game looks now better thanks to 1080p support and improved textures.
  4. Nov 23, 2013
    It is a pity that you cannot fight together with others players against the zombie hordes. Because behind the sometimes ugly façade hides an interesting living (or dead) world in which you truly have to fight to survive.
  5. Nov 24, 2013
    You get more than a simple head-basher. Instead, you have action, stealth, roleplaying, and even some light strategy that brings out the simulation in survival-sim. Your choices have weight. Zombies are deadly. The good guys don’t always win.
  6. Nov 24, 2013
    State of Decay holds together like a rusty, duct-taped piece of DIY weaponry, but offers an unusual, open-world survival exercise that few other zombie titles can match.
  7. Dec 31, 2013
    Stodgy combat, two-dimensional characters, and technical hitches prevent this from living up to its lofty premise. [Feb 2014, p.58]

See all 9 Critic Reviews

Score distribution:
  1. Positive: 85 out of 133
  2. Negative: 29 out of 133
  1. Oct 31, 2013
    Probably the best zombie survival game out there. It has almost everything right, and for a zombie fan, it is definitely 10/10. It's a mix of GTA, action rpg and house building/management. Exactly what was missing in the genre (of the zombies I mean)! To the date of the 1st November it works flawlessly with keyboard and mouse too. Expand
  2. Jan 14, 2014
    This is probably the best game I have palyed in the last few years. Its best feature is the excellent gameplay and atmosphere. Definitely the best zombie-survival game, being a simulation in an open world that you can explore makes it feel very real and you are not spoiled like in most dumbed down games lately. There is permadeath and once one of your characters is dead they are dead.
    The graphics engine is only average to good, but the graphics are somehow rich with a lot of foliage and details, etc. There are also some glitches but somehow they didn't spoil my enjoiment, probably made it a bit more difficult.
  3. Mar 16, 2014
    Not so many games are in its league and only few are good to play.. scavenging + survival + zombies makes it one of the best game out there.. I wish on the next state of decay is a bigger map and lots of variety of weapon.. Expand
  4. Feb 25, 2014
    An awesome immersive zombie survival game for only 20 has its share of bugs and glitches but you'd be hard-pressed to find one that is game-breaking...the graphics aren't state of the art and the story really isn't the greatest either but if your into zombies and open world games you cant go wrong with state of decay. It has several nice RPG elements added can pick special skills and level up your characters cardio and fighting skills etc. etc. You manage your community's construction and morale...your characters even develop traits that affect them positively or negatively. For 20 dollars you can't go wrong with State of Decay. Expand
  5. Oct 12, 2014
    I have mixed feelings about this game. On the one hand, it's sort of a dream-come-true for all the fans of zombie apocalypse who always wanted an adventure type game with scavenging, somewhat realistic base building (more on this later), group mechanics an and open world map. On the other hand, it is a very arcadey and repetitive game with numerous limitations.
    But the first the good stuff - the concept is really great. You find a suitable place to settle in with your group, work on providing enough food and other supplies, beefing up the defences and facilities and develop relationships with other communities. Scavenging is fun as you go into various buildings looking for supplies while risking getting surrounded by zombies. The game also features a permanent death concept, meaning that when a character dies, you cannot use him anymore - this adds an emotional aspect to the game. The map is large and varied, which is also a big plus.
    However, all of the good things I mentioned also have some limitations, and they all have arcadey execution in common, which really detracts from realism. Everything feels contrived and therefore gets repetitive really fast. You get bombarded by cheap missions like clearing out a herd or dealing with an infestation, which is just annoying. It's great that there are other survivors, but the interaction is pretty basic and they are mostly there to populate your communities. While not all survivors are that friendly, there are no bandits or gangs, which should always be an important elements of these kind of scenarios.
    Base building is cool and often satisfying due to realistic ways of going about it - look for a building with decent defences and strategic placement and occupy it. So none of that silly base building mechanic which is popular in multiplayer games nowadays where you magically place manufactured objects from your inventory and construct a base. On the flip side, the locations where you can establish a base is limited to a few houses, factories and farms and some of the base mechanics are a bit weird and annoying
    In conclusion, State of Decay is a game with a lot of potential, but any new title will require a major realism overhaul in order to please the less casual crowd who want a proper emotionally-charged and gripping survival experience.
  6. Oct 31, 2013
    Open-world zombie sandbox, where you struggle (with zombies but mostly with controls) for survival with a group of characters. You find new people for your group, new places and supplies. You don't really have a main character or a strong personal story, story is more about the group as a whole, and quite frankly is very generic to not say dumb. You can control most of the characters you encounter, which is a cool feature, but they all play pretty much the same (even with different skills on them).

    SoD is trying hard to make you care about the characters and immersed in the world, but the game is way too sloppy and shallow to get you immersed. Dialogues are almost non-existant apart from generic conversation you hear in your base. There are RPG elements like skills, but quite frankly they have close to zero effect on gameplay.

    One huge problem this title has is how incredibly bad controls are. Stating this is a bad console port is not enough, it is an absolutely terrible PC port. Yes they are trying to improve it, but over the last 2 months they didn't even manage to put in proper icons (it still says for example "press X to do smt" instead of "press left mouse button to do smt"). The mouse doesn't work very well, especially when aiming. You will end up struggling more with the controls than zombies, often wasting ammo or running into wrong direction, all in a very frustrating manner.

    The visuals and audio effects are okay, not very spectacular but also not very demanding from your PC. Animations are repetitive and sometimes feel out of sync. The world doesn't feel very big, there is a lot of stuff clumped in together, so it doesn't feel empty either. Overall a sandbox game could do a bit better with this. It is nowhere near the level of Skyrim or GTA series.

    Gameplay feels meh. There is a large variety in weapons in loot which is good, however there are some terrible ideas like very limited inventory space, forcing you to run to your base like a retard every few minutes. You cannot skip night time. Your weapons get broken very quickly, and for some reason devs thought it would be best if it took about 12 REAL TIME HOURS TO FIX THEM. There are no ironsights or scopes and meele feels very clunky, not satisfying at all. There is no crafting in this game, you gather "building materials" and use them to upgrade your base but the game feels lacking because it is very limited. AI is so bad I won't even comment about it (companions AI).

    There are some bugs. I had to start over once because endless zombie spawn wouldn't allow me to play normally. Many people report lighting and clipping issues.

    Overall this game has more bad about it than good, thus I do not recommend it.
    Getting in on Xbox is a better decision because you can avoid the main problem of terrible controls there.
  7. Oct 7, 2014
    This game is just a defective port from console. Mechanics of the console causes suffering. Casual elements don allow to dive into the atmosphere. I should not have bought it Expand

See all 133 User Reviews