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Generally favorable reviews - based on 7 Critics What's this?

User Score

Generally favorable reviews- based on 30 Ratings

  • Summary: Unity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these legendary battles play out on the hex board, the tension of decision making and difficulties of conducting operations on a massive scale emerge. Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines. Expand
Score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Mar 1, 2012
    90
    Both challenging and elegant, Unity of Command is perfect for both novices and hardcore gamers alike. [March 2012, p.58]
  2. Jan 26, 2012
    84
    Unlike most Eastern Front wargames, Unity fends off overdone unit counts and dull AI. Wargame of the year material. [Mar 2012, p.80]
  3. Dec 16, 2011
    83
    Unity of Command is a looker. Its minimalistic, but stylish visual design is sure to please the fanciful "iPhone generation" of gamers. The map is clean and accurate, and the interface is a picture of user-friendliness. Beyond this delightful façade, there is a wargame that's deep enough for experienced armchair generals and welcoming for newcomers.
  4. Mar 20, 2012
    80
    Unity of Command is a good turn based strategy game: so difficult but so accurate and deep. A must have for all fans of this genre, but a little bit too difficult for all others.

See all 7 Critic Reviews

Score distribution:
  1. Positive: 11 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 3 out of 14
  1. Playing Unity of Command since beta test. I am very pleased with this game. Design, artificial intelligence and user interface are the best I've seen among turn based wargames. Research and gameplay are really good also, and I wonder how such small independent studio (two guys basically!!) made such solid, stable and interesting game that is suitable for newcomers and veterans of wargaming. But yeah, nobody is perfect, so better multiplayer system and ability to undo last move would make Unity of Command even better. The good thing is that actually developers actively support their game so we can expect more ecxiting news in future. Expand
  2. For something that was 14 euros on Steam, this is a very solid strategy game. I've only played a little bit of it, but so far I'm enjoying it a lot. It's a fairly simple game, but getting into it might take you a little while. The visuals in the game work very well, and the interface is nice and 'clean'. You control a number of different divisions during the invasion of Russia. When advancing towards your objectives, you need to consider the consequences of what you're doing - if your supply line is broken, you're going to have a tough time, because without supplies your units can't attack. The game allows a lot of different tactical options, which is very good. You'll have to get a bit smart in order to defeat your enemy, because the game is fairly challenging. The game seems like it lacks a little polish - a few changes would've made the game more convenient.

    If you're a fan of turnbased strategy, or strategy in general, this is a must buy for this price.
    Expand
  3. X0R
    7
    It's worth a few bucks on sale, looks boardgame/shiny nice, but in my experience just not a lot of meat or depth to the campaign and individual battles. I also bought the Stalingrad Campaign (DLC however, other older rehabbed games at Matrix are so much better than Unity of Command, like Panzer Corps, John Tiller's Campaign Series (TalonSoft East Front, West Front), even Close Combat (more RTS, not really boardgame style). Unity of Command was fun for a few hours, then lost motivation to play. Expand
  4. I initially really liked this game. Had some great combat and supply mechanics and had I reviewed it straight away I would of given it a 9 for sure. But the campaign progression is just broken. I enjoyed going through from scenario to scenario up until it just stopped. Then you're forced to redo the earlier missions (to perfection it seems) and 1 round of random bad weather means you get to experience it all again and again and AGAIN! I don't understand how someone could of thought retrying the same mission with such impossible objectives over and over could be fun. Way to completely screw up an otherwise great game. Expand

See all 14 User Reviews