Resident Evil Code: Veronica X Image
Metascore

Generally favorable reviews - based on 21 Critics What's this?

User Score

Generally favorable reviews- based on 79 Ratings

  • Summary: In this fourth game of the "Resident Evil" series, Claire Redfield attempts to track down her brother Chris, who went missing during his investigation of the Umbrella Corp., which is responsible for those pesky zombie outbreaks throughout the series. It also comes complete with a playable demo of Capcom's next big thing, "Devil May Cry." Expand
Score distribution:
  1. Positive: 18 out of 21
  2. Negative: 0 out of 21
  1. 100
    This is, for all intents and purposes the same game that was released for the DC over a year ago. It was great then, it's still great now.
  2. A must-have installment in the RE series - perhaps now more than ever. The game’s important story is now critical to the evolving RE plot thanks to "Resident Evil 4."
  3. They have refined to near perfection what they started nearly five years ago, so take advantage.
  4. A number of excellent set-pieces, good puzzles and some surprise changes in pace do keep the attention until the bitter, dramatic end but generally this is B-list stuff when compared to proper PS2 horror adventures.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 30 out of 35
  2. Negative: 2 out of 35
  1. 10
    This review contains spoilers, click expand to view. Great Resident Evil. Hard to get used to at first, once you master the controls, it's smooth sailing from then on. The game is arguably one of the most challenging of the series, especially to somebody who is not used to the concept of survivor horror. Conservation is essential to survival. If you waste your ammo, tough,it's not a 21st century war game.. The Knife is the key to killing the basic zombies, while the bosses and advanced creatures require the best in your arsenal. Characters from the first two games are also present, including Wesker, Chris and Claire. Steve Burnside, may be an irritating git, but his cheesy capcom dialogue does not detract from the fact that RE CV is an underrated masterpiece Expand
  2. It stays true to the series by having all of the difficult puzzles and cheap scares. It great, but not as great, and the main reason for that is that this game is overly cheesy in the dialogue department. Expand
  3. I really hate giving a Resident Evil game a low score but this one just wasnt so great. The graphics are great, the controls are what to expect. I thought the monsters and bosses were good but the puzzles just sucked. I mean there were just too many of them and some of them didnt even make sense. I think the over emphasis on puzzles is what ruined the game for me but i dont know. i thought that the game itself was pretty good, but not as good as compared to the 1st 3 resident evil games. I do like the story however and thats really about it. This is perhaps the lowest score I would give a main Resident Evil Game. Expand
  4. I beat this recently with a friend after going through RE 1-3 and I have to say this is the worst Resident Evil game I've played. RE1 had it's issues but because it was such an innovator and tried many new things (many ideas worked, few didn't) it was excellent; RE2 doubled the gameplay by adding multiple paths, new weapons systems, more characters, and better plot/writing/acting; RE3 added the Nemesis, dodging, ammo crafting, and the best overall graphics and controls of the pre-RE4 series. Code Veronica does nothing new and actually does almost everything worse compared to it's predecessors. The pre-rendered cutscenes are all RE3-quality or better, with a few of them being very impressive with their technical prowess. However everything else about the graphics are worse... the beautiful pre-rendered backgrounds are gone and many of the environments have stretched out bland beige and grey textures. Character models textures are average for consoles at the time but particle effects (especially exploding heads) are disappointing. Somehow the sound effects have gotten worse, with many of the weapons lacking punch and enemies sounding weak or obnoxious. Controls are frustratingly worse than RE3, with a lack of dodging and poor auto-aim tracking making fighting airborne targets a nightmare. There's no real reason to replay the game and the bonus game mode you unlock gives you no unlocks for the regular game upon completion. On top of all this you have to deal with the unintuitive game design with every map feeling like a maze, bosses that stun lock or 1-hit KO you, a ton of recycled areas, and the final act's chain of bosses that will leave you stunned at the ridiculousness of it all. Code Veronica is playable, but this is an 80's B-movie caricature of a Resident Evil game that feels like it was crapped out by Capcom's B-team of interns and temps. Expand

See all 35 User Reviews