- Summary: Taking the series in a new direction, apprehension and fear immediately run high when the new main character, Henry Townshend, finds himself trapped in his own cursed apartment. Only by exploring mysterious portals leading to disturbing alternate worlds will Henry begin to uncover clues as to why he is trapped. However, in true Silent Hill fashion, mysterious new characters, horrendous creatures, and the undead will use any means necessary to impede his progress. A tense atmosphere and grotesque enemies will get the player's heart thumping as Silent Hill 4 delivers a gameplay experience that fans and newcomers will never forget. Using state of the art technology, the development team has effectively created bone-chilling effects to add to the game's creepy atmosphere. Players will be able to see changes in environments over time, as the alternate world seeps into reality. In addition, Silent Hill 4 shifts between the first and third-person perspective, which is a first for the series. Beautifully detailed environments, a haunting soundtrack and the game's trademark psychological horror complete Silent Hill 4's overall fear factor as players travel between the room and their worst nightmare. [Konami]… Expand
10if you hate this game than ok, but saying that you are a silent hill fan that hates this game than **** U i got this game at a pawn shop for about 15 dollars. i was about 9. (i'm talking about the room) i thought that it was scary as **** (the only horror game that i had played at the time was Res Evil 4, and RE0) i didn't play it for months after i had beaten the forest stage, scared of men burning alive. soon after though, i invited a friend over to stay with me and my dad for a week. we played it for awhile, and were soon warped into a dark and twisted story that we never could have imagined.
i soon got silent hill 2, and was hooked once again, because it was different.
now, though, hypocritical fans are saying "make the new one different" Konami says "okay" then they release a sequel about a year later. Fans then say "its to ****ing different" so konami says "okay" then they make a re-hash of the original format and fans say its to the same. so konami says "is there a middle ground?" then fans say "god no" so konami says **** off, you have now confirmed yourselves as retarded ****
now, if you don't like this game for another reason than its not like the original trilogy, than okay.
now, then again, people loved RE4 because it was so different. so W.T.F. silent hill can't take on its own original deal for the series, but resident evil (Which i love a hair on a fleas back little more than silent hill(in other words its a close call, but RE wins a little more.) can be changed to a third person shooter???????(which i don't mind) in the words of Napoleon Dynamite: "Idiots."… Expand
IMHO Silent Hill 4 is "the most silent-hill-able of silent hills". Though i don't think many people feel the same Anyway, it is so so so surreal that that charm just makes u love it. And also i love monster design and some levels here (water prison is genious imho). And, of course, the music. It's smth unbelievable in feelings..though i love most Yamaoka works. So Silent Hill 4 is _psychedelic_ one. Plot also is pretty interesting one, though the most cool thing is this game is just conception of everything in it. So why do i just give it 8/10? Well, it's a bit boring in gameplay, and i can't play it in long sessions, that's why.… Expand
AramisG.4Ok, so I could not believe in the bad press until I played through this game myself. This is the first SH game I didn't really enjoy. There is so much that is just wrong with it that it starts to overtake that which is new or innovative. Basically you play through 5 generic levels.......then you get to struggle through the same identical 5 levels with a limping companion who gets injured easily and who gravitates into conflicts with invincible enemies (I am not kidding). Some of the monsters/ghosts are creepy the first time you see them (which is saying something seeing how you don't encounter them in the dark with a flashlight) but lack the originality of SH2 or SH3 and have seemingly nothing to do with the storyline. The story is a re-hash of "Seven" morphed with "Nightmare on Elm Street" with a main villain who is about as scary as some trendy 20-something actor playing a serial killer in any boring 20-something neo-horror flick (not to mention Henry). Your room is an interesting and engaging concept but doesn't equate to what the spralling town of Silent Hill did for SH1 & SH2. Lastly, there is the soundtrack. Whoever thought to put a weak neo-metal ballad vocalist and a Peter Murphy wanna-be singing the lamest lyrics ever over the soundtrack needs to seriously explore another direction. On the SH3 soundtrack it was annoying and embarrassing, now it just sucks. Konami needs to put "quality" back into this series (no repeating levels, no RE item system) and seriously reconsider the nuances between scary and annoying game play. … Expand