Mobile Suit Gundam: Crossfire Image

Generally unfavorable reviews - based on 31 Critics What's this?

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Generally unfavorable reviews- based on 43 Ratings

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  • Summary: (Also known as "Mobile Suit Gundam: Target in Sight") Featuring a variety of Mobile Suits from the Gundam franchise, Mobile Suit Gundam sets players in the latter stages of The One Year War. Players will have the opportunity to be a commander of their own Mobile Suit battalion for either the Federation or Zeon Mobile Suit Assault Force. As players move through the ranks, they will be able to gain access to new Mobile Suits and engage in battles with more capable pilots at their command. With a battalion at their disposal, players face a number of strategic options to choose from. In order to succeed, it will be vital for players to know about specific destructible parts on Mobile Suits, vulnerable enemy facilities and whether or not to engage enemies with either short or long range combat. Teamwork is also be a key component to the survival of every mission. If players are successful, their chosen allegiance could be the turning point for the war in Mobile Suit Gundam. [Namco Bandai Games] Expand
Score distribution:
  1. Positive: 0 out of 31
  2. Negative: 25 out of 31
  1. Objectively this is a game that basically sucks. It's technically limited, characterised by treacle-slow, far-from-original gameplay that's beset by niggles, and sorely unadorned by fancy cut-scenes or easy-to-navigate menus. But subjectively, in spite of all of its flaws, what emerges is something that has the potential to be hypnotically absorbing and, yes, even fun. [JPN Import]
  2. Essentially a niche game, and for the huge army of mech fans, with a little persistence and a great deal of patience there is a playable game here. Better avoided if you are not a die-hard fan.
  3. No tutorial, no use of the sixaxis, wingmen that would just as soon walk into a wall as fight, things are looking pretty bleak. Melee combat with weapons is impossible to work.
  4. 32
    Crossfire simply fails to do the one thing it has to do, and that's to entertain. It takes archaic forms of gameplay and tries to update them for the next-generation but fails in almost every respect.
  5. Let's hope that Namco Bandai issues an "oops" and ships the real game soon. [Jan. 2007, p.72]
  6. Avoid this title like a 12th century leper. It’s easily the worst game of the launch, the worst giant robot game ever, and front runner for worst anime-inspired game in history.
  7. With flaw after flaw, not only is Mobile Suit Gundam: Crossfire the worst game on the PlayStation 3 and the worst launch title in recent memory, it's a prime candidate for worst game of the year.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 9 out of 19
  2. Negative: 9 out of 19
  1. Nov 25, 2012
    The one I played was the one that was named "Mobile Suit Gundam: Target in Sight" instead, but from what I know, its essentially the same game.

    Back when I first played it some time ago, I thought it was a great game. Looking back, it did have some flaws, however the game is extremely under-rated. I remember the experience of going through the campaign to be extremely pleasing. First off, the soundtrack in this game is AMAZING. The epic music in the game is still stuck in my head after so many years, and it really improved the gaming experience. Visuals on the other hand, weren't exactly anything amazing, but it was never so bad that it took me out of the experience. Now on Gameplay, I remember having a bit of frustration here and there, but I remember getting used to the way the game played and still had a great time. The mobile suit customization system was pretty fun, and it was sufficient to make the mechs feel important and the experience more personal. And I remember having pilots stick with me throughout the game, and had them kind of grow on me. The damage and repair system was also very interesting, and it sometimes forces you into uncomfortable situations, which was something I loved. And yes, the actual combat was quite clunky, but that was what I loved. It just felt realistic and enjoyable. Although not on the level of something like Mechwarriors, it just felt right, and the shooting and all felt responsive. The only downer in combat is that the AI that accompany you aren't as useful as they could be, and every other supporting vehicle is essentially useless.

    Overall, it was a great experience for me, and "Crossfire" was a game that I never regretted purchasing and playing.
  2. Nov 3, 2010
    a pretty poor excuse for a gundam game . graphics look like it should be on the PS2 . not a big gundam selection . very short can beat it in less then 5 hours. missions arnt very intresting . story is dull . i was really hoping for some thing like gundam side story 0079 like on the dreamcast but bigger and better . even though i only paid $15 for this game 3 years ago still wasnt worth it the cash . hopefully we get a better gundam game for the US soon. Expand
  3. Jul 11, 2011
    i didnt like this game and not because of the graphics or the movement speed but because it is just so hard to hit anything in this game i wish there was at least an aming riticule or somthing that way i can tell where i am aiming at. the first mission does not even give you a tutorial it just says here u go go kill them and i bet given time i could figure out how to play this game with some efficiancy but it took me a long time to just do the first mission but i am not a patient person when it comes to games like this i wish they would have done better that way i could enjoy it bacause this is defenatly an interesting story Expand

See all 19 User Reviews