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Generally unfavorable reviews - based on 31 Critics What's this?

User Score

Generally unfavorable reviews- based on 41 Ratings

  • Summary: (Also known as "Mobile Suit Gundam: Target in Sight") Featuring a variety of Mobile Suits from the Gundam franchise, Mobile Suit Gundam sets players in the latter stages of The One Year War. Players will have the opportunity to be a commander of their own Mobile Suit battalion for either the Federation or Zeon Mobile Suit Assault Force. As players move through the ranks, they will be able to gain access to new Mobile Suits and engage in battles with more capable pilots at their command. With a battalion at their disposal, players face a number of strategic options to choose from. In order to succeed, it will be vital for players to know about specific destructible parts on Mobile Suits, vulnerable enemy facilities and whether or not to engage enemies with either short or long range combat. Teamwork is also be a key component to the survival of every mission. If players are successful, their chosen allegiance could be the turning point for the war in Mobile Suit Gundam. [Namco Bandai Games] Expand
Score distribution:
  1. Positive: 0 out of 31
  2. Negative: 25 out of 31
  1. Objectively this is a game that basically sucks. It's technically limited, characterised by treacle-slow, far-from-original gameplay that's beset by niggles, and sorely unadorned by fancy cut-scenes or easy-to-navigate menus. But subjectively, in spite of all of its flaws, what emerges is something that has the potential to be hypnotically absorbing and, yes, even fun. [JPN Import]
  2. No tutorial, no use of the sixaxis, wingmen that would just as soon walk into a wall as fight, things are looking pretty bleak. Melee combat with weapons is impossible to work.
  3. Only the most blinkered Mobile Suit fetishist could love this clunky battle sim, which trades speed, finesse, and depth for...well, nothing, really.
  4. A mech-based game would have been perfect to showcase the PS3, but Namco Bandai missfires with this rushed and bare boned actioner.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 9 out of 19
  2. Negative: 9 out of 19
  1. EthanC.
    10
    Some great detail in my book kinda slow at first but picks up really quick.
  2. The one I played was the one that was named "Mobile Suit Gundam: Target in Sight" instead, but from what I know, its essentially the same game.

    Back when I first played it some time ago, I thought it was a great game. Looking back, it did have some flaws, however the game is extremely under-rated. I remember the experience of going through the campaign to be extremely pleasing. First off, the soundtrack in this game is AMAZING. The epic music in the game is still stuck in my head after so many years, and it really improved the gaming experience. Visuals on the other hand, weren't exactly anything amazing, but it was never so bad that it took me out of the experience. Now on Gameplay, I remember having a bit of frustration here and there, but I remember getting used to the way the game played and still had a great time. The mobile suit customization system was pretty fun, and it was sufficient to make the mechs feel important and the experience more personal. And I remember having pilots stick with me throughout the game, and had them kind of grow on me. The damage and repair system was also very interesting, and it sometimes forces you into uncomfortable situations, which was something I loved. And yes, the actual combat was quite clunky, but that was what I loved. It just felt realistic and enjoyable. Although not on the level of something like Mechwarriors, it just felt right, and the shooting and all felt responsive. The only downer in combat is that the AI that accompany you aren't as useful as they could be, and every other supporting vehicle is essentially useless.

    Overall, it was a great experience for me, and "Crossfire" was a game that I never regretted purchasing and playing.
    Expand
  3. GeoffreyM.
    6
    In a gamer prespective it has be poorly under rated. But it is easy to see why. I do agree the game was badly rushed but sadly out of all the PS3 games it is the only one I still play just because it isn't boring, Resistence is too much like other shooter games to the point that i zone out while playing wake up and realized I won. While Crossfire I die in 1 hit stand there with my eyes open wondering what and where that shot came from. This game is perhaps the poorest game designed for PS3 at the time but it is no where near as bad as most biest reviewers have stated. Most Gundam game's can't keep my interest as long as this one has I've been playing it more than any other PS3 game I own. Also if anyone owns a PS1 still or has PS1 games this game looks no where near to a PS1 game in fact it looks better than most PS2 games in exception for a few most resent PS2 games which run crap on older PS2 at times. People have completely ignored the nice building destruction work they did, though that work I think was a waste of time since you don't realized it much until you land on one and smash into it, the building just doesn't fall down but breaks into pieces and most will still be standing until you mash those parts up too. Over all the graphics are not bad, not perfect but I think people see Gears of War and except all games now to look like that or better. Water effects are extremely under rated, atleast I can say on Crossfire they tried with water. If you look at most games they only try to make it look pretty but then do nothing else. Crossfire it moves and moves alot and that's except for a 15-30 ton 40foot mecha right? Combat, lol best i've seen in the Gundam world since Zeonic Front for the PS2, it makes my heart pwnd definity when you're losing. Thats good enough in my book. Once you get into Hard mode and above this game is a pain in the rear. Definity if you start a new game on hard, so you start with nothing but the worst mobile suits possible. Gameplay lol Rusty but atleast you never freeze or fall through the ground like you do on some other games in the past that magically got higher ratings than this game. Controls are a brain buster at times, took me a while to realize I could throw my shield on the ground and use a weapon under neath it. Lockon is not as useful as people say unless you're really close to a target, zoom view is alot more useful than what G4 said. I've gone through full missions taking out half the enemies using Zoom view, you just have to use it right and now aimlessly point your gun at someone firing wildly hoping you will hit something important as G4 started, if you really try to aim you can blow and enemies head off and get a very easy kill. The game is not worth the time unless you're complete bored of all of your other PS3 games or you just like crushing buildings when you smash in to them. Expand
  4. a pretty poor excuse for a gundam game . graphics look like it should be on the PS2 . not a big gundam selection . very short can beat it in less then 5 hours. missions arnt very intresting . story is dull . i was really hoping for some thing like gundam side story 0079 like on the dreamcast but bigger and better . even though i only paid $15 for this game 3 years ago still wasnt worth it the cash . hopefully we get a better gundam game for the US soon. Expand

See all 19 User Reviews