- Summary: [Playstation Network] PixelJunk Shooter places you in the cockpit of a subterranean exploration vehicle to investigate the interior of diverse cave-like complexes where you must affect the surrounding and dynamic terrain to progress. Safely navigate through each vivid stage and rescue survivors scattered about the cavernous environment, attempting to control various types of liquid, such as water and magma, and solid matter (including rock and earth) by destroying, manipulating or moving it. Strategy is paramount - a variety of enemies are out to get you while you attempt your rescue missions, and your craft is susceptible to overheating if you let it get to close to the hot liquids of the environment. Experience addictive gameplay blended with hypnotic, stylised High Definition visuals and original music. Change the terrain and environment around you to shape your levels. Share your scores and game footage with the world with online rankings. [SCEE]… Expand
10What can I say about Pixel Junk Shooter? First and foremost it!s a game that I've been dreaming for years! It's a game that has been made by game enthusiasts to game enthusiasts. I enjoyed every minutes, every seconds of this game. It made me feel the excite mend that I was feeling when I first played legendary game Another World years ago. Pure fun. Pure addictive. Plus state of art genius levels and bosses designs. You can't get one which is better than this! Simple mechanics yet, truly, truly a beautiful game.… Expand
PhilM10Excellent fun game. The physics are brilliantly done Q-Games have produced probably their best game to date by far!
8PixelJunk Shooter is the first PixelJunk game I've ever really played. I've played the demos of Eden, Monsters, and Shooter all previously, and I've even bought all of them since then (plus Racers 2nd Lap and Eden on PC), but with backlogs what they are these days Shooter is the first one I've actually gotten around to playing. I say that to really say while I'm interested in the PixelJunk series, I didn't go into this as a pre-existing fan.
The strongest points of Shooter are its clean, almost vector-like graphics, its bass-heavy soundtrack, and its unique fluid mechanics. Any one of these aspects could warrant a purchase to the right person, but the three in unison produce quite the artistic tour de force. Practically in trade-off for this however is a short gameplay length (Braid, Limbo), a fairly easy difficulty (Fez), and when you get down to it, generally unimaginative gameplay mechanics (Fez, again).
Is it fun? Yeeesss... for a time. But few surprises are thrown your way and it's over right when it's gotten warmed up. The core gameplay is, if you look past the unique fluid mechanics, fairly simple. Fly around, collect survivors, kill a few token baddies. It's hardly taxing and fairly evident where the majority of planning and development went to. Two players can help to liven things up a bit, but is generally quite unnecessary.
At a little over 4 hours in length its perfectly reasonable for a game of its type, though not a strong point. I'll mention that there's a "collect all the hidden gems mechanic" to extend the gameplay by a little bit, but not being much of a completionist, it really did nothing for me and honestly seemed rather tedious. But all in all Shooter is one of those games where the art, the sound, and the mechanics come together well for an experience greater than the sum of its parts.… Expand
4Highly overrated game. They have some nice ideas with the manipulation of elements, but the execution is mediocre at best...the so called "puzzles" are extremely rudimentary and easy. No challege. The solution to each "scene" is so obvious it's not even enjoyable. Just mindlessly blasting through areas to get to the miners...not that good. If I don't even need to think to get through your game, you did not try hard enough.… Expand