• Summary: The biohazard threat has not ended: Just when it seemed that the menace of Resident Evil had been destroyed, along comes a new terror to send shivers down players' spines. Chris Redfield, returning Resident Evil hero, has followed the path of the evil literally around the globe. After joining a new organization, Chris heads to Africa where the latest bioterrorism threat is literally transforming the people and animals of the city into mindless, maddened creatures. He is joined by a new partner, Sheva Alomar, who lends her strength, intelligence and sharp-shooting skills to the mission. In order to survive, Chris and Sheva must work together to take on the challenges of discovering the truth behind this evil plot. Utilizing a revolutionary new 2-player co-op mode of gameplay, players assume control of either Chris or Sheva and experience Resident Evil in new ways. In Resident Evil 5, Capcom has players fearing the daylight as much as they have feared shadow in previous games. [Capcom] Expand
Score distribution:
  1. Positive: 65 out of 76
  2. Negative: 0 out of 76
  1. The co-op implementation is great and the extra unlockable provides more than enough incentive to play the game through multiple times. If the controls don't bother you, anybody can have a great time playing through this adventure.
  2. Perhaps Resident Evil 5's most remarkable achievement is how it deftly straddles the line between the franchise's sometimes endearing, sometimes frustrating, legacy gameplay mechanics while incorporating more contemporary action adventure elements like enhanced interaction and exploration of environments and a decidedly more shooter-like control scheme. [Mar 2009, p.38]
  3. It's like Capcom was undecided in what it wanted RE5 to be. It breaks many of the series' traditions, yet tries to hold onto elements of its heritage that are either dated or don't fit with the style.

See all 76 Critic Reviews

Score distribution:
  1. Positive: 53 out of 79
  2. Negative: 15 out of 79
  1. MikeG
    9
    Great game, especially for 2ppl friends online coop. I don't find any videogame scary and this wasn't an issue for me. beat the game 3 times and still want to play. The AI partner is much smarter than James leads to believe,btw all of James complaints were on display during the demo, why would you buy and review a game if you dont like the demo? Unlock infinite ammo on a magnum, give it to AI and see how many enemies he leaves for you to shoot, or don't give AI a gun and do the work yourself.AI never dies on me, even in pro mode.Thank you capcom for not making another generic 1st/3rd person single player shooter, there's enough of them out there for James to play. Expand
    • 3 of 3 users said yes
  2. This game had a huge hurdle to leap over after Resident Evil 4, and it doesn't make it over. It doesn't even try to. Let me describe the good things about this game because it will be over really quickly. The graphics look amazing. Everything from enemies to the environment are quite detailed and that's nice. That's about all that's really outstanding for this game. Everything else is either mediocre or just plain bad. The level design seems to be much more vertical then Resident Evil 4, meaning instead of a wide area to play in, now you are in a narrower area but can climb to all these floors. What is truly outstandingly bad about this game is the AI companion, Sheva. Her AI is absolutely atrocious. I'm not going to discuss too much about her poor herb mixing abilities (I have two green herbs and a red herb. I know, I'll make Green+Green and leave the Red), her mediocre shooting abilities, or her inability to help you chain combos. I will talk about her general combat tactics, which are just bad. There is a level where you are in a cross shaped corridor. Naturally, a sane person would go to the end of one of the crosses and funnel enemies inside, but Sheva insists on standing in the middle and take hits from all sides, no matter how much you call her over. Another instance is facing an enemy with a minigun. The strategy is to take cover and shoot when he's not shooting. However, she ignores cover and constantly goes to pick up a green herb and gets herself killed. When I injure the enemy and open up a window for a melee combo, she stands there and does nothing. I'm writing this because I've retried this part about two dozen times and still hasn't gotten past it. I know it may be biased to say this, but if the character's AI is that bad, there's something wrong there. Expand
    • 3 of 4 users said yes
  3. First, I will admit that I have not really played the game too much. I bought it on release and played through the first 3 chapters. I remember when RE4 came out and was excellent on the GC, so I was pretty excited about this game. Major disappointment. 5 years after RE4 and we get this game? The controls are god awful for the environments they place you in. The teammate mechanic is just horrid if you do not have an actual person playing with you. It is the exact same game as RE4 with the new "buddy" system. RE4 was excellent because it was released in 2004. This game is terrible and overrated for using the exact same game with a ridiculous story and poor gameplay 5 years later. My only gripe about RE4 was the lack of scares and horror. This game just verifies that Capcom would rather try and make a Gears Of War clone (Gears is terrible as well btw) than stick to its roots with a survival horror. Stop making Resident Evil. Let us enjoy the old games, and not have to endure another new crap movie either.... IGNORE THE 10 FROM THE ORIGINAL REVIEW Expand
    • 2 of 3 users said yes

See all 79 User Reviews