Silent Hill: Homecoming PlayStation 3

Silent Hill: Homecoming Image
Metascore
71

Mixed or average reviews - based on 41 Critics What's this?

User Score
6.9

Mixed or average reviews- based on 152 Ratings

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  • Summary: The game thrusts players into a shadowy world of chaos and terror with atmospheric graphics and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill. Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour ofThe game thrusts players into a shadowy world of chaos and terror with atmospheric graphics and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill. Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour of duty to investigate the mysterious disappearance of his younger brother, Joshua. His travels lead him through the small, insular community of Shepherd's Glen and eventually through the hauntingly empty streets of Silent Hill. Building upon the series' trademark foundations of atmosphere, adventure and storytelling, Silent Hill: Homecoming introduces players to a frightening new experience. When confronted by the perverse incarnations of evil that roam Silent Hill and Shepherd's Glen, players are able to utilize an enhanced combat system and execute a number of offensive and defensive maneuvers as they experience every terrifying encounter with the game’s numerous nightmarish creatures. Players also have to solve a variety of puzzles as they progress through the highly atmospheric game world, using cues from the environment to unlock Silent Hill's darkest secrets. Continuing the series’ tradition of standout music and sound design, Silent Hill: Homecoming features an original soundtrack by famed composer Akira Yamaoka. [Konami] Expand
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Score distribution:
  1. Positive: 18 out of 41
  2. Negative: 0 out of 41
  1. We expected the worst, but in the end, we were pleasantly surprised by the authenticity of the game's world and the depth of its story. We're glad to say that the little lakeside resort town of Silent Hill continues to be just as messed up as it always was.
  2. Silent Hill: Homecoming may not be a great game, but it’s certainly enjoyable. For fans of the series, or just survival horror in general, this game certainly warrants a playthrough… after the crowded holiday season is over.
  3. Despite its flaws, it has the desired impact, and that’s the best that can be said about this particular game.
  4. When it was announced that a western developer was to take over the reins from Team Silent there were many raised voices of concern about what would become of the series. Silent Hill Homecoming is actually a classic Silent Hill experience, a bit too classic to be honest, with the game's formula sticking very close to the old Silent Hill games. The graphical upgrade works great, lending design inspiration from the movie, and the music and sound is phenomenal. The plot is also told very well. The modernized combat system unfortunately eliminates the sense of respect and fear for the enemies, the main gripe we have with this otherwise great survival horror experience.
  5. 70
    Silent Hill: Homecoming is a very strange game, as its dual nature and oddly unsatisfying gameplay could likely turn both fans and newcomers away.
  6. 67
    A bit of a letdown. The gameplay has been reduced from a tense psychological experience fraught with spine tingling jumps and scares to a generic, predictable action title set in the location with good graphics and a great soundtrack.
  7. Silent Hill: Homecoming feels tired. The series is past its best and is in need of a complete re-work.

See all 41 Critic Reviews

Score distribution:
  1. Positive: 11 out of 25
  2. Negative: 1 out of 25
  1. Aug 28, 2012
    10
    I am really just starting the game and so far I love it, at the end of the day I want to have a good storyline, good graphics and I want to beI am really just starting the game and so far I love it, at the end of the day I want to have a good storyline, good graphics and I want to be scared and SHH delivers. Expand
  2. Mar 15, 2012
    8
    After playing Downpour I decided to revisit Homecoming, the beginning of the second series of Silent Hill in my mind. I did like it the firstAfter playing Downpour I decided to revisit Homecoming, the beginning of the second series of Silent Hill in my mind. I did like it the first time round, quite a lot. It wasn't very faithful to the ethnics of the core topic but reboots are permitted to toy with the DNA a bit so I wasn't that annoyed. The main thing was the series had potential to go on from here and be brilliant once more. Unfortunately Downpour failed to build upon Homecoming, so my hopes are shattered. In the plus side, Homecoming is pretty damn good, if not a bit tainted. Expand
  3. Nov 16, 2011
    8
    I don't understand the hate that gets thrown at this game. The graphics in this game are pretty damn good, even considering today's standardsI don't understand the hate that gets thrown at this game. The graphics in this game are pretty damn good, even considering today's standards (it's not Uncharted by a long shot, but it's way better then **** call of duty). The combat is a bit too enpowering, until you go on the harder difficulty and get gang raped by Schisms. The story isn't nearly as bad as what people say it is and there is a lot of good here overall. The only bad part of the game is in the enemy designs. The nurses, dogs, smog, and even pyramid head seem more like gameplay varients (like in an action game) than physical manifestations of the character's fears and anxieties. The bosses show the more imaginative side of the game and are definately the highlights of the game, but the other enemies seemed more like an afterthought. Another issue I have is the fact that it just isn't as scary as past Silent Hill games. There were some moments where I was tensed up, but that was it. The monsters aren't scary because they are designed around gameplay with all there weak points and finishing moves. But there was just something about this game that kept me coming. I beat this game about ten times, got all the endings and costumes and only recently sold it. I almost miss the game, but I realize that I played that game dry and I would only get bored if I tried to play it again. Let's just hope Downpour can take what Homecoming got right and fix what they got wrong so that we can have a great silent hill game on the PS3. Expand
  4. GrantZ
    Aug 22, 2009
    7
    Yes, this is better than SH4, but it's still dire. The characters were barren and boring, and weren't very well lip-synched. Yes, this is better than SH4, but it's still dire. The characters were barren and boring, and weren't very well lip-synched. Enemies were good looking but too tough in the end. Ammo is more scarce than ever, and thanks, but no, i'd rather run from that boss rather than KNIFING it to death. Still with all these bad points. It returned to Silent Hill, and the story was the second best, beaten by SH1 & 3. There stories link. Also the mannequin battle got this a mark, as did the parts in the Bunker, which reminded me of Hostel. A scene with a circular saw, and a power drill being lodged into some-ones mouth. Also introduced people as enemies which was interested. Sadly it was hampered by tiring combat, unoriginal enemies, and recycled levels. It's worth a try, and does let you decide dialogue. All-In-All. A return to form. But i really want Alessa back. Expand
  5. Jul 11, 2015
    7
    My favorite survival horror series. This may not live up to the previous installments' standards in terms of story depth, scary atmosphere andMy favorite survival horror series. This may not live up to the previous installments' standards in terms of story depth, scary atmosphere and other story elements but the simplicity made the game enjoyable yet felt short. Lacking in Post-Game things. Yeah. Silent Hill Series needs new tricks beside the fog and music. It's getting way too old. Expand
  6. Nov 30, 2010
    6
    This game by all means isn't horrible, but really Double Helix could have done better. The story seemed intriguing, but was pulled off in theThis game by all means isn't horrible, but really Double Helix could have done better. The story seemed intriguing, but was pulled off in the worst manners (i.e.,the little homage to "Hostel" near the end of the game, etc...) and there were really stupid/uninteresting characters in the bunch with whom took away the Silent Hill experience (i.e., Elle, Wheeler, Curtis, and Josh). No complaints about combat, however the recycled "Bogeyman," Nurse, and "Smogs" make it feel like nothing but fan service. And another huge problem is how predictable the whole story is and how much unnecessary gore they actually put into this game (albeit some argue it expresses the symbolism when really it just seems there for the "spookyness") However there are good things that I'd like to express about the game, such some of the otherworld designs (I love me some steam punk!). Also Mayor Bartlet and Lillian Sheppard were mysterious characters that seemed to fit well with the plot, which is awesome. I could go on, but in short, a great survival/horror game, but a questionable Silent Hill title. Expand
  7. Mar 18, 2011
    3
    No! You just can't decently mix all that makes good adventures to create a fresh new one. But unfortunatly Double Helix did that for their SHNo! You just can't decently mix all that makes good adventures to create a fresh new one. But unfortunatly Double Helix did that for their SH Homecoming. The result of this? An untasty adventure guided by soulless protagonists, a nurse here a Pyramid Head there without any explanation.
    And how can the developpers explain the huge gap between the quality of the ordinary monsters design (the modelization of dogs and nurses was better on PS2... that's a limit for the first and big return of the series on new gen!) and the one of the different bosses (only good point of the game, maybe the best bosses of the all series! The most difficult to get rid of too...)? How can they explain the awful fight system (unplayable! In addition, the hero can't run away anymore...) and the level design coming from the age of the first 3D games on PS one?
    Shattered Memories gave me hope in the future of the SH license. Homecoming sank me back into despair...
    The Vatra Team will have to be careful for the chapter to come. SH Downpour is seen by lots of fans like me as the last chance for the series to recover even just an ounce of glory.
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See all 25 User Reviews