• Publisher: Namco
  • Release Date: Mar 22, 2005
  • Summary: (Also known as "Ridge Racers") Featuring the best loved race courses from arcade classic Rave Racer and the entire Ridge Racer series, 24 circuits of breakneck speed and exhilaration stand between you and racing glory. Beat the clock in Time Attack Mode or test your racing skills against up to 8 players in WiFi compatible Wireless Battle Mode. Features reworked and enhanced car design, complete with trademark Ridge Racer series drift handling. Drive in style and rise through the ranks to unlock hidden bonuses in World Tour Mode. Featuring 24 breathtaking courses, the most in any Ridge Racer game, including old favourites Seaside Route 765, Crimsonrock Pass and Greenpeak Highlands. [Namco] Expand
Score distribution:
  1. Positive: 57 out of 58
  2. Negative: 0 out of 58
  1. Namco blows the doors off the PSP with this beautiful arcade racer, and leaves all of the other launch titles in the dust.
  2. 100
    A dream come true for most racing gamers. It takes the very best elements of the home console series so far and presents an incredibly slick racing experience -- all in perfect 16:9.
  3. While for me not quite as addictive overall as another recent PSP racer, "Wipeout Pure," Ridge Racer is more than worth the money. If you are a fan of the series or if you just love arcade racing, you certainly cannot afford to pass this one up.

See all 58 Critic Reviews

Score distribution:
  1. Positive: 31 out of 35
  2. Negative: 3 out of 35
  1. DavidB.
    10
    This is what the PSP was maded for!
    • 0 of 0 users said yes
  2. Rick
    5
    While this is a fun games at first, over time this game begins to annoy you. The first set of races is super easy while the last is impossibly hard. The one redeeming factor is the fun it is to play against your friends. Expand
    • 0 of 0 users said yes
  3. KC
    4
    the opening of the game and all that looked pretty polished when i first started it, so i got ready for the race of my life, but what i got first was visuals that looked crummy even for a psp, followed by what sounded like a black guy in the background sounding really happy and optimistic all the time really that got on my nerves. All that was still okay until the race started and the physics kicked in, that were totally unrealistic. the 'car' felt very artificially stablised, which i guess was to make the ride seem really smooth, but all it did was me hitting the "Home" button and playing Wipeout Pulse instead. Now that's a racing game. Expand
    • 0 of 0 users said yes

See all 35 User Reviews

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